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0032567: Coding Rules - rename Graphic3d_TypeOfShadingModel values to include full enumeration name
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@@ -307,7 +307,7 @@ bool WasmOcctView::initViewer()
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Handle(V3d_Viewer) aViewer = new V3d_Viewer (aDriver);
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aViewer->SetComputedMode (false);
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aViewer->SetDefaultShadingModel (Graphic3d_TOSM_FRAGMENT);
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aViewer->SetDefaultShadingModel (Graphic3d_TypeOfShadingModel_Phong);
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aViewer->SetDefaultLights();
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aViewer->SetLightOn();
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for (V3d_ListOfLight::Iterator aLightIter (aViewer->ActiveLights()); aLightIter.More(); aLightIter.Next())
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