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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-09-03 14:10:33 +03:00

0030931: Visualization, TKOpenGl - do not render into GL_FRONT within "GDI Generic" renderer

OpenGl_Workspace now disables at initialization time
OpenGl_View::SetImmediateModeDrawToFront() property in case of "GDI Generic" OpenGL implementation.

OpenGl_View::redrawImmediate() - fixed no buffer swap in case of
myTransientDrawToFront without offscreen FBO.
This commit is contained in:
kgv
2019-09-01 13:19:40 +03:00
committed by apn
parent 59ee34efc0
commit 1202160b57
2 changed files with 8 additions and 1 deletions

View File

@@ -817,7 +817,7 @@ bool OpenGl_View::redrawImmediate (const Graphic3d_Camera::Projection theProject
OpenGl_FrameBuffer* theOitAccumFbo,
const Standard_Boolean theIsPartialUpdate)
{
Handle(OpenGl_Context) aCtx = myWorkspace->GetGlContext();
const Handle(OpenGl_Context)& aCtx = myWorkspace->GetGlContext();
GLboolean toCopyBackToFront = GL_FALSE;
if (theDrawFbo == theReadFbo
&& theDrawFbo != NULL)
@@ -855,6 +855,7 @@ bool OpenGl_View::redrawImmediate (const Graphic3d_Camera::Projection theProject
}
else
{
toCopyBackToFront = GL_FALSE;
myBackBufferRestored = Standard_False;
}
}