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0025609: Clean up the duplicate classes in TKBO project
1. The package BOPCol has been fully removed: - *BOPCol_BaseAllocator* is replaced with *Handle(NCollection_BaseAllocator)*; - *BOPCol_BoxBndTree* is replaced with *BOPTools_BoxBndTree*; - *BOPCol_Box2DBndTree* is removed as unused; - *BOPCol_DataMapOfIntegerInteger* is replaced with *TColStd_DataMapOfIntegerInteger*; - *BOPCol_DataMapOfIntegerListOfInteger* is replaced with *TColStd_DataMapOfIntegerListOfInteger*; - *BOPCol_DataMapOfIntegerListOfShape* is replaced with *TopTools_DataMapOfIntegerListOfShape*; - *BOPCol_DataMapOfIntegerMapOfInteger.hxx* is removed as unused; - *BOPCol_DataMapOfIntegerReal* is replaced with *TColStd_DataMapOfIntegerReal*; - *BOPCol_DataMapOfIntegerShape* is replaced with *TopTools_DataMapOfIntegerShape*; - *BOPCol_DataMapOfShapeBox* is replaced with *TopTools_DataMapOfShapeBox*; - *BOPCol_DataMapOfShapeInteger* is replaced with *TopTools_DataMapOfShapeInteger*; - *BOPCol_DataMapOfShapeListOfShape* is replaced with *TopTools_DataMapOfShapeListOfShape*; - *BOPCol_DataMapOfShapeReal* is replaced with *TopTools_DataMapOfShapeReal*; - *BOPCol_DataMapOfShapeShape* is replaced with *TopTools_DataMapOfShapeShape*; - *BOPCol_DataMapOfTransientAddress* is removed as unused; - *BOPCol_IndexedDataMapOfIntegerListOfInteger* is removed as unused; - *BOPCol_IndexedDataMapOfShapeBox* is removed as unused; - *BOPCol_IndexedDataMapOfShapeInteger* is removed as unused; - *BOPCol_IndexedDataMapOfShapeListOfShape* is replaced with *TopTools_IndexedDataMapOfShapeListOfShape*; - *BOPCol_IndexedDataMapOfShapeReal* is removed as unused; - *BOPCol_IndexedDataMapOfShapeShape* is replaced with *TopTools_IndexedDataMapOfShapeShape*; - *BOPCol_IndexedMapOfInteger* is replaced with *TColStd_IndexedMapOfInteger*; - *BOPCol_IndexedMapOfOrientedShape* is replaced with *TopTools_IndexedMapOfOrientedShape*; - *BOPCol_IndexedMapOfShape* is replaced with *TopTools_IndexedMapOfShape*; - *BOPCol_ListOfInteger* is replaced with *TColStd_ListOfInteger*; - *BOPCol_ListOfListOfShape* is replaced with *TopTools_ListOfListOfShape*; - *BOPCol_ListOfShape* is replaced with *TopTools_ListOfShape*; - *BOPCol_MapOfInteger* is replaced with *TColStd_MapOfInteger*; - *BOPCol_MapOfOrientedShape* is replaced with *TopTools_MapOfOrientedShape*; - *BOPCol_MapOfShape* is replaced with *TopTools_MapOfShape*; - *BOPCol_PListOfInteger* is removed as unused; - *BOPCol_PInteger* is removed as unused - *BOPCol_SequenceOfPnt2d* is replaced with *TColgp_SequenceOfPnt2d*; - *BOPCol_SequenceOfReal* is replaced with *TColStd_SequenceOfReal*; - *BOPCol_SequenceOfShape* is replaced with *TopTools_SequenceOfShape*; - *BOPCol_Parallel* is replaced with *BOPTools_Parallel*; - *BOPCol_NCVector* is replaced with *NCollection_Vector*; 2. The class *BOPDS_PassKey* and containers for it have been removed as unused; 3. The unused containers from *IntTools* package have been removed: - *IntTools_DataMapOfShapeAddress* is removed as unused; - *IntTools_IndexedDataMapOfTransientAddress* is removed as unused; 4. The container *BiTgte_DataMapOfShapeBox* is replaced with *TopTools_DataMapOfShapeBox*; 5. The class *BOPTools* has been removed as duplicate of the class *TopExp*;
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@@ -1082,8 +1082,8 @@ It is based on the General Fuse algorithm, thus all options of the General Fuse
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On the low level the Splitter algorithm is implemented in class *BOPAlgo_Splitter*. The usage of this algorithm looks as follows:
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~~~~~
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BOPAlgo_Splitter aSplitter;
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BOPCol_ListOfShape aLSObjects = …; // Objects
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BOPCol_ListOfShape aLSTools = …; // Tools
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TopTools_ListOfShape aLSObjects = …; // Objects
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TopTools_ListOfShape aLSTools = …; // Tools
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Standard_Boolean bRunParallel = Standard_False; /* parallel or single mode (the default value is FALSE)*/
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Standard_Real aTol = 0.0; /* fuzzy option (default value is 0)*/
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Standard_Boolean bSafeMode = Standard_False; /* protect or not the arguments from modification*/
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@@ -2054,7 +2054,7 @@ This option is useful e.g. for building a solid from the faces of one shell or f
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The usage of the algorithm on the API level:
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~~~~
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BOPAlgo_MakerVolume aMV;
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BOPCol_ListOfShape aLS = …; // arguments
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TopTools_ListOfShape aLS = …; // arguments
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Standard_Boolean bRunParallel = Standard_False; /* parallel or single mode (the default value is FALSE)*/
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Standard_Boolean bIntersect = Standard_True; /* intersect or not the arguments (the default value is TRUE)*/
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Standard_Real aTol = 0.0; /* fuzzy option (default value is 0)*/
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@@ -2148,7 +2148,7 @@ It is possible to create typed Containers from the parts added into result by us
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Here is the example of the algorithm use on the API level:
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~~~~
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BOPAlgo_CellsBuilder aCBuilder;
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BOPCol_ListOfShape aLS = …; // arguments
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TopTools_ListOfShape aLS = …; // arguments
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Standard_Boolean bRunParallel = Standard_False; /* parallel or single mode (the default value is FALSE)*/
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Standard_Real aTol = 0.0; /* fuzzy option (the default value is 0)*/
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Standard_Boolean bSafeMode = Standard_False; /* protect or not the arguments from modification*/
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@@ -2169,8 +2169,8 @@ if (aCBuilder.HasErrors()) { // check error status
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const TopoDS_Shape& anEmptyRes = aCBuilder.Shape(); // empty result, as nothing has been added yet
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const TopoDS_Shape& anAllCells = aCBuilder.GetAllParts(); //all split parts
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//
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BOPCol_ListOfShape aLSToTake = ...; // parts of these arguments will be taken into result
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BOPCol_ListOfShape aLSToAvoid = ...; // parts of these arguments will not be taken into result
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TopTools_ListOfShape aLSToTake = ...; // parts of these arguments will be taken into result
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TopTools_ListOfShape aLSToAvoid = ...; // parts of these arguments will not be taken into result
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//
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Standard_Integer iMaterial = 1; // defines the material for the cells
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Standard_Boolean bUpdate = Standard_False; // defines whether to update the result right now or not
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