1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-14 13:30:48 +03:00

0033370: Foundation Classes - Moving into STL and Boost functionality

NCollection containers update:
  - NCollection_Array1 - updated functionality
  - NCollection_Array2 - NCollection_Array1 as a wrapper for 2array
  - NCollection_Vector -> NCollection_DynamicArray was renamed and reworked.
TCollection:
  - Use static empty string to avoid allocations on empty string
 NCollection allocators update:
  - NCollection_Allocator - allocator that used Standard::Allocate
  - NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects
  - NCollection_IncAllocator - rework to increase performance
Standard:
  - Rework functionality to use different allocation libs
  - Implement basic of new way to wrap allocations tools
  - Define 4 ways to allocation (defines in configure stage)
 Additional changes:
  - Hash function uses std::hash functionality
   - size_t as a hash value
  - New HashUtils with Murmur and FVN hash algo for x32 and x64
  - Deprecated _0.cxx and .gxx DE classes reorganized
  - Create own utility for std memory
  - Update Standard_Transient to be more platform-independent
 Math TK changes:
  - math_Vector -> match_BaseVector<>
    - Buffer decreased to cash 32 elements instead of 512
This commit is contained in:
dpasukhi
2023-08-05 17:53:19 +01:00
parent 6dbfade692
commit 1103eb60af
649 changed files with 10704 additions and 12037 deletions

View File

@@ -48,15 +48,6 @@ Standard_Boolean IsEqual (const Handle(VrmlData_Node)& theOne,
return aResult;
}
//=======================================================================
// function : HashCode
// purpose : Global method
//=======================================================================
Standard_Integer HashCode (const Handle (VrmlData_Node) & theNode, const Standard_Integer theUpperBound)
{
return (theNode->Name () == NULL ? 1 : HashCode (theNode->Name (), theUpperBound));
}
//=======================================================================
//function : VrmlData_Node
//purpose :

View File

@@ -19,7 +19,8 @@
#include <NCollection_List.hxx>
#include <Standard_Type.hxx>
#include <Standard_TypeDef.hxx>
#include <TCollection_AsciiString.hxx>
#include <TCollection_AsciiString.hxx>
#include <Standard_CStringHasher.hxx>
#include <VrmlData_ErrorStatus.hxx>
#define VRMLDATA_LCOMPARE(aa, bb) \
@@ -198,13 +199,34 @@ class VrmlData_Node : public Standard_Transient
// Definition of HANDLE object using Standard_DefineHandle.hxx
DEFINE_STANDARD_HANDLE (VrmlData_Node, Standard_Transient)
//! Computes a hash code for the given VRML node, in the range [1, theUpperBound]
//! @param theNode the VRML node which hash code is to be computed
//! @param theUpperBound the upper bound of the range a computing hash code must be within
//! @return a computed hash code, in the range [1, theUpperBound]
Standard_EXPORT Standard_Integer HashCode (const Handle (VrmlData_Node) & theNode, Standard_Integer theUpperBound);
Standard_EXPORT Standard_Boolean IsEqual (const Handle(VrmlData_Node)& theOne,
const Handle(VrmlData_Node)& theTwo);
Standard_EXPORT Standard_Boolean IsEqual(const Handle(VrmlData_Node)& theOne,
const Handle(VrmlData_Node)& theTwo);
namespace std
{
template <>
struct hash<Handle(VrmlData_Node)>
{
size_t operator()(const Handle(VrmlData_Node)& theNode) const
{
if (!theNode->Name())
{
return 1;
}
return Standard_CStringHasher{}(theNode->Name());
}
};
template<>
struct equal_to<Handle(VrmlData_Node)>
{
bool operator()(const Handle(VrmlData_Node)& theNode1,
const Handle(VrmlData_Node)& theNode2) const noexcept
{
return IsEqual(theNode1, theNode2);
}
};
}
#endif