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0033370: Foundation Classes - Moving into STL and Boost functionality
NCollection containers update: - NCollection_Array1 - updated functionality - NCollection_Array2 - NCollection_Array1 as a wrapper for 2array - NCollection_Vector -> NCollection_DynamicArray was renamed and reworked. TCollection: - Use static empty string to avoid allocations on empty string NCollection allocators update: - NCollection_Allocator - allocator that used Standard::Allocate - NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects - NCollection_IncAllocator - rework to increase performance Standard: - Rework functionality to use different allocation libs - Implement basic of new way to wrap allocations tools - Define 4 ways to allocation (defines in configure stage) Additional changes: - Hash function uses std::hash functionality - size_t as a hash value - New HashUtils with Murmur and FVN hash algo for x32 and x64 - Deprecated _0.cxx and .gxx DE classes reorganized - Create own utility for std memory - Update Standard_Transient to be more platform-independent Math TK changes: - math_Vector -> match_BaseVector<> - Buffer decreased to cash 32 elements instead of 512
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@@ -474,7 +474,7 @@ static Standard_Boolean FUN_validF1edge(const TopoDS_Shape& F)
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// les faces construites (LOFS) prennent l'orientation originale de FF
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TopAbs_Orientation odsFF = myDataStructure->Shape(iFF).Orientation();
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for(TopTools_ListIteratorOfListOfShape itt(LOFS);itt.More();itt.Next()) itt.Value().Orientation(odsFF);
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for(TopTools_ListIteratorOfListOfShape itt(LOFS);itt.More();itt.Next()) itt.ChangeValue().Orientation(odsFF);
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TopTools_ListIteratorOfListOfShape it1;
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for (it1.Initialize(LF1); it1.More(); it1.Next()) {
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