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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-14 13:30:48 +03:00

0033370: Foundation Classes - Moving into STL and Boost functionality

NCollection containers update:
  - NCollection_Array1 - updated functionality
  - NCollection_Array2 - NCollection_Array1 as a wrapper for 2array
  - NCollection_Vector -> NCollection_DynamicArray was renamed and reworked.
TCollection:
  - Use static empty string to avoid allocations on empty string
 NCollection allocators update:
  - NCollection_Allocator - allocator that used Standard::Allocate
  - NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects
  - NCollection_IncAllocator - rework to increase performance
Standard:
  - Rework functionality to use different allocation libs
  - Implement basic of new way to wrap allocations tools
  - Define 4 ways to allocation (defines in configure stage)
 Additional changes:
  - Hash function uses std::hash functionality
   - size_t as a hash value
  - New HashUtils with Murmur and FVN hash algo for x32 and x64
  - Deprecated _0.cxx and .gxx DE classes reorganized
  - Create own utility for std memory
  - Update Standard_Transient to be more platform-independent
 Math TK changes:
  - math_Vector -> match_BaseVector<>
    - Buffer decreased to cash 32 elements instead of 512
This commit is contained in:
dpasukhi
2023-08-05 17:53:19 +01:00
parent 6dbfade692
commit 1103eb60af
649 changed files with 10704 additions and 12037 deletions

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@@ -22,7 +22,6 @@
#include <Standard_Handle.hxx>
#include <Standard_Real.hxx>
#include <Standard_Address.hxx>
#include <GeomAbs_Shape.hxx>
#include <Standard_Integer.hxx>
#include <TColStd_Array1OfReal.hxx>

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@@ -1443,7 +1443,7 @@ HLRBRep_Data::HidingStartLevel (const Standard_Integer E,
It.Initialize(IL);
while(It.More() && Loop) {
HLRAlgo_Interference& Int = It.Value();
const HLRAlgo_Interference& Int = It.Value();
Standard_Real p = Int.Intersection().Parameter();
if (p < param - tolpar) {
switch (Int.Transition()) {

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@@ -31,7 +31,6 @@
#include <HLRBRep_SLProps.hxx>
#include <Standard_Real.hxx>
#include <HLRBRep_FaceIterator.hxx>
#include <Standard_Address.hxx>
#include <GeomAbs_SurfaceType.hxx>
#include <Standard_Boolean.hxx>
#include <GeomAbs_CurveType.hxx>

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@@ -20,7 +20,6 @@
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Address.hxx>
class gp_Dir;

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@@ -116,8 +116,8 @@ ProcessComplex(HLRAlgo_InterferenceList& IL,
IL.Remove(It2);
}
// get the cumulated results
It1.Value().Transition(transTool.Transition());
It1.Value().BoundaryTransition(transTool.BoundaryTransition());
It1.ChangeValue().Transition(transTool.Transition());
It1.ChangeValue().BoundaryTransition(transTool.BoundaryTransition());
}
}
It1.Next();

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@@ -141,12 +141,12 @@ void HLRBRep_Hider::Hide(const Standard_Integer FI,
Modif = Standard_False;
HLRAlgo_ListIteratorOfInterferenceList ItSegHidden1(ILHidden);
while(ItSegHidden1.More() && Modif==Standard_False) {
HLRAlgo_Interference& Int1 = ItSegHidden1.Value();
HLRAlgo_Interference& Int1 = ItSegHidden1.ChangeValue();
Standard_Integer numseg1=Int1.Intersection().SegIndex();
if(numseg1!=0) {
HLRAlgo_ListIteratorOfInterferenceList ItSegHidden2(ILHidden);
while(ItSegHidden2.More() && Modif==Standard_False) {
HLRAlgo_Interference& Int2 = ItSegHidden2.Value();
HLRAlgo_Interference& Int2 = ItSegHidden2.ChangeValue();
Standard_Integer numseg2=Int2.Intersection().SegIndex();
if(numseg1+numseg2 == 0) {
//--printf("\nHidden Traitement du segment %d %d\n",numseg1,numseg2); fflush(stdout);
@@ -216,7 +216,7 @@ void HLRBRep_Hider::Hide(const Standard_Integer FI,
while(It.More()) { // process Intersections on the Face
// *********************************
HLRAlgo_Interference& Int = It.Value();
HLRAlgo_Interference& Int = It.ChangeValue();
TopAbs_State stbef, staft; // read the 3d states
Int.Boundary().State3D(stbef,staft); // ******************
@@ -401,7 +401,7 @@ void HLRBRep_Hider::Hide(const Standard_Integer FI,
while(It.More()) { // suppress multi-inside Intersections
// ***********************************
HLRAlgo_Interference& Int = It.Value();
const HLRAlgo_Interference& Int = It.Value();
switch (Int.Transition()) {
case TopAbs_FORWARD :
@@ -585,7 +585,7 @@ void HLRBRep_Hider::Hide(const Standard_Integer FI,
while(It.More()) { // suppress multi-inside Intersections
// ***********************************
HLRAlgo_Interference& Int = It.Value();
const HLRAlgo_Interference& Int = It.Value();
switch (Int.Transition()) {
case TopAbs_FORWARD :

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@@ -2412,7 +2412,7 @@ void HLRBRep_PolyAlgo::CheckFrBackTriangles (HLRAlgo_ListOfBPoint& theList,
{
for (HLRAlgo_ListIteratorOfListOfBPoint aBPointIter (theList); aBPointIter.More(); aBPointIter.Next())
{
HLRAlgo_BiPoint& BP = aBPointIter.Value();
HLRAlgo_BiPoint& BP = aBPointIter.ChangeValue();
HLRAlgo_BiPoint::IndicesT& theIndices = BP.Indices();
if (theIndices.FaceConex1 != 0)
{
@@ -3440,7 +3440,7 @@ TopoDS_Shape HLRBRep_PolyAlgo::OutLinedShape (const TopoDS_Shape& theShape) cons
const HLRAlgo_ListOfBPoint& aList = aShell.Value (aShellIter)->Edges();
for (aBPntIter.Initialize (aList); aBPntIter.More(); aBPntIter.Next())
{
HLRAlgo_BiPoint& aBP = aBPntIter.Value();
HLRAlgo_BiPoint& aBP = aBPntIter.ChangeValue();
if (aBP.IntLine())
{
const HLRAlgo_BiPoint::IndicesT& aIndices = aBP.Indices();

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@@ -24,7 +24,6 @@
#include <Standard_Integer.hxx>
#include <Bnd_Box.hxx>
#include <Bnd_HArray1OfBox.hxx>
#include <Standard_Address.hxx>
#include <TColStd_Array1OfReal.hxx>
class Standard_OutOfRange;
class HLRBRep_SurfaceTool;