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0033370: Foundation Classes - Moving into STL and Boost functionality
NCollection containers update: - NCollection_Array1 - updated functionality - NCollection_Array2 - NCollection_Array1 as a wrapper for 2array - NCollection_Vector -> NCollection_DynamicArray was renamed and reworked. TCollection: - Use static empty string to avoid allocations on empty string NCollection allocators update: - NCollection_Allocator - allocator that used Standard::Allocate - NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects - NCollection_IncAllocator - rework to increase performance Standard: - Rework functionality to use different allocation libs - Implement basic of new way to wrap allocations tools - Define 4 ways to allocation (defines in configure stage) Additional changes: - Hash function uses std::hash functionality - size_t as a hash value - New HashUtils with Murmur and FVN hash algo for x32 and x64 - Deprecated _0.cxx and .gxx DE classes reorganized - Create own utility for std memory - Update Standard_Transient to be more platform-independent Math TK changes: - math_Vector -> match_BaseVector<> - Buffer decreased to cash 32 elements instead of 512
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@@ -22,7 +22,6 @@
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#include <Standard_Handle.hxx>
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#include <Standard_Real.hxx>
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#include <Standard_Address.hxx>
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#include <GeomAbs_Shape.hxx>
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#include <Standard_Integer.hxx>
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#include <TColStd_Array1OfReal.hxx>
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@@ -1443,7 +1443,7 @@ HLRBRep_Data::HidingStartLevel (const Standard_Integer E,
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It.Initialize(IL);
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while(It.More() && Loop) {
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HLRAlgo_Interference& Int = It.Value();
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const HLRAlgo_Interference& Int = It.Value();
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Standard_Real p = Int.Intersection().Parameter();
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if (p < param - tolpar) {
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switch (Int.Transition()) {
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@@ -31,7 +31,6 @@
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#include <HLRBRep_SLProps.hxx>
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#include <Standard_Real.hxx>
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#include <HLRBRep_FaceIterator.hxx>
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#include <Standard_Address.hxx>
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#include <GeomAbs_SurfaceType.hxx>
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#include <Standard_Boolean.hxx>
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#include <GeomAbs_CurveType.hxx>
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@@ -20,7 +20,6 @@
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <Standard_Address.hxx>
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class gp_Dir;
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@@ -116,8 +116,8 @@ ProcessComplex(HLRAlgo_InterferenceList& IL,
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IL.Remove(It2);
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}
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// get the cumulated results
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It1.Value().Transition(transTool.Transition());
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It1.Value().BoundaryTransition(transTool.BoundaryTransition());
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It1.ChangeValue().Transition(transTool.Transition());
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It1.ChangeValue().BoundaryTransition(transTool.BoundaryTransition());
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}
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}
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It1.Next();
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@@ -141,12 +141,12 @@ void HLRBRep_Hider::Hide(const Standard_Integer FI,
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Modif = Standard_False;
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HLRAlgo_ListIteratorOfInterferenceList ItSegHidden1(ILHidden);
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while(ItSegHidden1.More() && Modif==Standard_False) {
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HLRAlgo_Interference& Int1 = ItSegHidden1.Value();
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HLRAlgo_Interference& Int1 = ItSegHidden1.ChangeValue();
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Standard_Integer numseg1=Int1.Intersection().SegIndex();
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if(numseg1!=0) {
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HLRAlgo_ListIteratorOfInterferenceList ItSegHidden2(ILHidden);
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while(ItSegHidden2.More() && Modif==Standard_False) {
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HLRAlgo_Interference& Int2 = ItSegHidden2.Value();
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HLRAlgo_Interference& Int2 = ItSegHidden2.ChangeValue();
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Standard_Integer numseg2=Int2.Intersection().SegIndex();
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if(numseg1+numseg2 == 0) {
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//--printf("\nHidden Traitement du segment %d %d\n",numseg1,numseg2); fflush(stdout);
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@@ -216,7 +216,7 @@ void HLRBRep_Hider::Hide(const Standard_Integer FI,
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while(It.More()) { // process Intersections on the Face
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// *********************************
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HLRAlgo_Interference& Int = It.Value();
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HLRAlgo_Interference& Int = It.ChangeValue();
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TopAbs_State stbef, staft; // read the 3d states
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Int.Boundary().State3D(stbef,staft); // ******************
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@@ -401,7 +401,7 @@ void HLRBRep_Hider::Hide(const Standard_Integer FI,
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while(It.More()) { // suppress multi-inside Intersections
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// ***********************************
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HLRAlgo_Interference& Int = It.Value();
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const HLRAlgo_Interference& Int = It.Value();
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switch (Int.Transition()) {
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case TopAbs_FORWARD :
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@@ -585,7 +585,7 @@ void HLRBRep_Hider::Hide(const Standard_Integer FI,
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while(It.More()) { // suppress multi-inside Intersections
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// ***********************************
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HLRAlgo_Interference& Int = It.Value();
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const HLRAlgo_Interference& Int = It.Value();
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switch (Int.Transition()) {
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case TopAbs_FORWARD :
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@@ -2412,7 +2412,7 @@ void HLRBRep_PolyAlgo::CheckFrBackTriangles (HLRAlgo_ListOfBPoint& theList,
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{
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for (HLRAlgo_ListIteratorOfListOfBPoint aBPointIter (theList); aBPointIter.More(); aBPointIter.Next())
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{
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HLRAlgo_BiPoint& BP = aBPointIter.Value();
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HLRAlgo_BiPoint& BP = aBPointIter.ChangeValue();
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HLRAlgo_BiPoint::IndicesT& theIndices = BP.Indices();
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if (theIndices.FaceConex1 != 0)
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{
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@@ -3440,7 +3440,7 @@ TopoDS_Shape HLRBRep_PolyAlgo::OutLinedShape (const TopoDS_Shape& theShape) cons
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const HLRAlgo_ListOfBPoint& aList = aShell.Value (aShellIter)->Edges();
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for (aBPntIter.Initialize (aList); aBPntIter.More(); aBPntIter.Next())
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{
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HLRAlgo_BiPoint& aBP = aBPntIter.Value();
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HLRAlgo_BiPoint& aBP = aBPntIter.ChangeValue();
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if (aBP.IntLine())
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{
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const HLRAlgo_BiPoint::IndicesT& aIndices = aBP.Indices();
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@@ -24,7 +24,6 @@
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#include <Standard_Integer.hxx>
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#include <Bnd_Box.hxx>
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#include <Bnd_HArray1OfBox.hxx>
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#include <Standard_Address.hxx>
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#include <TColStd_Array1OfReal.hxx>
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class Standard_OutOfRange;
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class HLRBRep_SurfaceTool;
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