mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-05-16 10:54:53 +03:00
0025133: TKOpenGl - Crash on closing a view containing presentations with capping
OpenGl_Element destruction and resource deallocation methods now accept a pointer to OpenGl_Context instead of a handle to avoid double deletion of the context.
This commit is contained in:
parent
4769a39529
commit
10b9c7dfc0
@ -42,7 +42,7 @@ public:
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void Render (const Handle(OpenGl_Workspace) &theWorkspace) const;
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virtual void Release (const Handle(OpenGl_Context)& theContext)
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virtual void Release (OpenGl_Context* theContext)
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{
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//
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}
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@ -387,11 +387,11 @@ void OpenGl_AspectFace::Render (const Handle(OpenGl_Workspace)& theWorkspace) co
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// function : Release
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// purpose :
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// =======================================================================
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void OpenGl_AspectFace::Release (const Handle(OpenGl_Context)& theContext)
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void OpenGl_AspectFace::Release (OpenGl_Context* theContext)
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{
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if (!myResources.Texture.IsNull())
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{
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if (!theContext.IsNull())
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if (theContext)
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{
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if (myResources.TextureId.IsEmpty())
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{
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@ -409,7 +409,7 @@ void OpenGl_AspectFace::Release (const Handle(OpenGl_Context)& theContext)
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myResources.ResetTextureReadiness();
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if (!myResources.ShaderProgram.IsNull()
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&& !theContext.IsNull())
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&& theContext)
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{
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theContext->ShaderManager()->Unregister (myResources.ShaderProgramId,
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myResources.ShaderProgram);
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@ -212,7 +212,7 @@ public:
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}
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Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
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Standard_EXPORT virtual void Release (const Handle(OpenGl_Context)& theContext);
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Standard_EXPORT virtual void Release (OpenGl_Context* theContext);
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protected:
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@ -83,10 +83,10 @@ void OpenGl_AspectLine::Render (const Handle(OpenGl_Workspace) &theWorkspace) co
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// function : Release
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// purpose :
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// =======================================================================
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void OpenGl_AspectLine::Release (const Handle(OpenGl_Context)& theContext)
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void OpenGl_AspectLine::Release (OpenGl_Context* theContext)
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{
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if (!myResources.ShaderProgram.IsNull()
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&& !theContext.IsNull())
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&& theContext)
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{
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theContext->ShaderManager()->Unregister (myResources.ShaderProgramId,
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myResources.ShaderProgram);
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@ -54,7 +54,7 @@ public:
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}
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Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
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Standard_EXPORT virtual void Release (const Handle(OpenGl_Context)& theContext);
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Standard_EXPORT virtual void Release (OpenGl_Context* theContext);
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protected:
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@ -1505,11 +1505,11 @@ void OpenGl_AspectMarker::Render (const Handle(OpenGl_Workspace)& theWorkspace)
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// function : Release
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// purpose :
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// =======================================================================
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void OpenGl_AspectMarker::Release (const Handle(OpenGl_Context)& theCtx)
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void OpenGl_AspectMarker::Release (OpenGl_Context* theCtx)
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{
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if (!myResources.Sprite.IsNull())
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{
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if (!theCtx.IsNull())
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if (theCtx)
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{
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if (myResources.SpriteKey.IsEmpty())
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{
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@ -1531,7 +1531,7 @@ void OpenGl_AspectMarker::Release (const Handle(OpenGl_Context)& theCtx)
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myResources.SpriteAKey.Clear();
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myResources.ResetSpriteReadiness();
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if (!myResources.ShaderProgram.IsNull() && !theCtx.IsNull())
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if (!myResources.ShaderProgram.IsNull() && theCtx)
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{
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theCtx->ShaderManager()->Unregister (myResources.ShaderProgramId,
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myResources.ShaderProgram);
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@ -100,7 +100,7 @@ public:
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}
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Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
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Standard_EXPORT virtual void Release (const Handle(OpenGl_Context)& theContext);
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Standard_EXPORT virtual void Release (OpenGl_Context* theContext);
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protected: //! @name ordinary aspect properties
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@ -101,10 +101,10 @@ void OpenGl_AspectText::Render (const Handle(OpenGl_Workspace)& theWorkspace) co
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// function : Release
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// purpose :
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// =======================================================================
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void OpenGl_AspectText::Release (const Handle(OpenGl_Context)& theContext)
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void OpenGl_AspectText::Release (OpenGl_Context* theContext)
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{
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if (!myResources.ShaderProgram.IsNull()
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&& !theContext.IsNull())
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&& theContext)
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{
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theContext->ShaderManager()->Unregister (myResources.ShaderProgramId,
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myResources.ShaderProgram);
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@ -130,7 +130,7 @@ public:
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}
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Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
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Standard_EXPORT virtual void Release (const Handle(OpenGl_Context)& theContext);
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Standard_EXPORT virtual void Release (OpenGl_Context* theContext);
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protected:
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@ -56,7 +56,7 @@ void OpenGl_CappingPlaneResource::Update (const Handle(OpenGl_Context)& theConte
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// function : Release
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// purpose :
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// =======================================================================
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void OpenGl_CappingPlaneResource::Release (const OpenGl_Context* theContext)
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void OpenGl_CappingPlaneResource::Release (OpenGl_Context* theContext)
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{
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OpenGl_Element::Destroy (theContext, myAspect);
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myEquationMod = (unsigned int )-1;
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@ -83,7 +83,7 @@ void OpenGl_CappingPlaneResource::UpdateAspect (const Handle(OpenGl_Context)& th
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// no more used
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if (myAspect != NULL && aCappingAsp.IsNull())
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{
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OpenGl_Element::Destroy (theContext, myAspect);
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OpenGl_Element::Destroy (theContext.operator->(), myAspect);
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myAspectMod = myPlaneRoot->MCountAspect();
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return;
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}
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@ -50,7 +50,7 @@ public:
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//! Release associated OpenGl resources.
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//! @param theContext [in] the resource context.
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Standard_EXPORT void Release (const OpenGl_Context* theContext);
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Standard_EXPORT void Release (OpenGl_Context* theContext);
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//! @return aspect face for rendering capping surface.
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inline const OpenGl_AspectFace* AspectFace() const { return myAspect; }
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@ -30,11 +30,17 @@ public:
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virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const = 0;
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//! Release GPU resources.
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virtual void Release (const Handle(OpenGl_Context)& theContext) = 0;
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//! Pointer to the context is used because this method might be called
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//! when the context is already being destroyed and usage of a handle
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//! would be unsafe
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virtual void Release (OpenGl_Context* theContext) = 0;
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//! Pointer to the context is used because this method might be called
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//! when the context is already being destroyed and usage of a handle
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//! would be unsafe
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template <typename theResource_t>
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static void Destroy (const Handle(OpenGl_Context)& theContext,
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theResource_t*& theElement)
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static void Destroy (OpenGl_Context* theContext,
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theResource_t*& theElement)
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{
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if (theElement == NULL)
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{
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@ -53,7 +53,7 @@ OpenGl_Flipper::OpenGl_Flipper (const gp_Ax2& theReferenceSystem)
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// function : Release
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// purpose :
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// =======================================================================
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void OpenGl_Flipper::Release (const Handle(OpenGl_Context)& )
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void OpenGl_Flipper::Release (OpenGl_Context*)
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{
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//
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}
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@ -41,7 +41,7 @@ public:
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void SetOptions (const Standard_Boolean theIsEnabled) { myIsEnabled = theIsEnabled; }
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Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
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Standard_EXPORT virtual void Release (const Handle(OpenGl_Context)& theCtx);
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Standard_EXPORT virtual void Release (OpenGl_Context* theCtx);
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public:
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@ -54,7 +54,7 @@ OpenGl_Font::~OpenGl_Font()
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// function : Release
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// purpose :
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// =======================================================================
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void OpenGl_Font::Release (const OpenGl_Context* theCtx)
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void OpenGl_Font::Release (OpenGl_Context* theCtx)
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{
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if (myTextures.IsEmpty())
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{
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@ -57,7 +57,7 @@ public:
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Standard_EXPORT virtual ~OpenGl_Font();
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//! Destroy object - will release GPU memory if any
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Standard_EXPORT virtual void Release (const OpenGl_Context* theCtx);
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Standard_EXPORT virtual void Release (OpenGl_Context* theCtx);
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//! @return key of shared resource
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inline const TCollection_AsciiString& ResourceKey() const
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@ -108,7 +108,7 @@ Standard_Boolean OpenGl_FrameBuffer::Init (const Handle(OpenGl_Context)& theGlCo
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// function : Release
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// purpose :
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// =======================================================================
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void OpenGl_FrameBuffer::Release (const OpenGl_Context* theGlCtx)
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void OpenGl_FrameBuffer::Release (OpenGl_Context* theGlCtx)
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{
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if (isValidFrameBuffer())
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{
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@ -41,7 +41,7 @@ public:
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Standard_EXPORT virtual ~OpenGl_FrameBuffer();
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//! Destroy object - will release GPU memory if any.
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Standard_EXPORT virtual void Release (const OpenGl_Context* theGlCtx);
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Standard_EXPORT virtual void Release (OpenGl_Context* theGlCtx);
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//! Textures width.
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GLsizei GetSizeX() const
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@ -189,7 +189,7 @@ static void drawArrow(float x1, float y1, float z1,
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// function : Release
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// purpose :
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// =======================================================================
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void OpenGl_GraduatedTrihedron::Release (const Handle(OpenGl_Context)& theCtx)
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void OpenGl_GraduatedTrihedron::Release (OpenGl_Context* theCtx)
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{
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myLabelX.Release (theCtx);
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myLabelY.Release (theCtx);
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@ -37,7 +37,7 @@ public:
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OpenGl_GraduatedTrihedron (const Graphic3d_CGraduatedTrihedron& theData);
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virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
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virtual void Release (const Handle(OpenGl_Context)& theCtx);
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virtual void Release (OpenGl_Context* theCtx);
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protected:
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@ -402,7 +402,7 @@ void OpenGl_GraphicDriver::RemoveView (const Graphic3d_CView& theCView)
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OpenGl_Structure* aStruct = aStructIt.ChangeValue();
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aStruct->ReleaseGlResources (aCtx);
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}
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myTempText->Release (aCtx);
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myTempText->Release (aCtx.operator->());
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myDeviceLostFlag = !myMapOfStructure.IsEmpty();
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}
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@ -378,14 +378,14 @@ void OpenGl_Group::Release (const Handle(OpenGl_Context)& theGlCtx)
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while (myFirst != NULL)
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{
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OpenGl_ElementNode* aNext = myFirst->next;
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OpenGl_Element::Destroy (theGlCtx, myFirst->elem);
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OpenGl_Element::Destroy (theGlCtx.operator->(), myFirst->elem);
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delete myFirst;
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myFirst = aNext;
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}
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myLast = NULL;
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OpenGl_Element::Destroy (theGlCtx, myAspectLine);
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OpenGl_Element::Destroy (theGlCtx, myAspectFace);
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OpenGl_Element::Destroy (theGlCtx, myAspectMarker);
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OpenGl_Element::Destroy (theGlCtx, myAspectText);
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OpenGl_Element::Destroy (theGlCtx.operator->(), myAspectLine);
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OpenGl_Element::Destroy (theGlCtx.operator->(), myAspectFace);
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OpenGl_Element::Destroy (theGlCtx.operator->(), myAspectMarker);
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OpenGl_Element::Destroy (theGlCtx.operator->(), myAspectText);
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}
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@ -517,7 +517,7 @@ OpenGl_LineAttributes::~OpenGl_LineAttributes()
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// function : Release
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// purpose :
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// =======================================================================
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void OpenGl_LineAttributes::Release (const OpenGl_Context* theGlCtx)
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void OpenGl_LineAttributes::Release (OpenGl_Context* theGlCtx)
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{
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// Delete line styles
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if (myLinestyleBase != 0)
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virtual ~OpenGl_LineAttributes();
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void Init (const Handle(OpenGl_Context)& theGlCtx);
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virtual void Release (const OpenGl_Context* theGlCtx);
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virtual void Release (OpenGl_Context* theGlCtx);
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void SetTypeOfLine (const Aspect_TypeOfLine theType) const;
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@ -49,7 +49,7 @@ OpenGl_PointSprite::~OpenGl_PointSprite()
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// function : Release
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// purpose :
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// =======================================================================
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void OpenGl_PointSprite::Release (const OpenGl_Context* theGlCtx)
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void OpenGl_PointSprite::Release (OpenGl_Context* theGlCtx)
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{
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if (myBitmapList != 0)
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{
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@ -32,7 +32,7 @@ public:
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Standard_EXPORT virtual ~OpenGl_PointSprite();
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//! Destroy object - will release GPU memory if any.
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Standard_EXPORT virtual void Release (const OpenGl_Context* theCtx);
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Standard_EXPORT virtual void Release (OpenGl_Context* theCtx);
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//! @return true if this is display list bitmap
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inline Standard_Boolean IsDisplayList() const
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@ -778,11 +778,11 @@ OpenGl_PrimitiveArray::~OpenGl_PrimitiveArray()
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// function : Release
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// purpose :
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// =======================================================================
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void OpenGl_PrimitiveArray::Release (const Handle(OpenGl_Context)& theContext)
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void OpenGl_PrimitiveArray::Release (OpenGl_Context* theContext)
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{
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if (!myVboIndices.IsNull())
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{
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if (!theContext.IsNull())
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if (theContext)
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{
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theContext->DelayedRelease (myVboIndices);
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}
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@ -790,7 +790,7 @@ void OpenGl_PrimitiveArray::Release (const Handle(OpenGl_Context)& theContext)
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}
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if (!myVboAttribs.IsNull())
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{
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if (!theContext.IsNull())
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if (theContext)
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{
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theContext->DelayedRelease (myVboAttribs);
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}
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//! Render primitives to the window
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virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
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virtual void Release (const Handle(OpenGl_Context)& theContext);
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virtual void Release (OpenGl_Context* theContext);
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//! @return primitive type (GL_LINES, GL_TRIANGLES and others)
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GLint DrawMode() const { return myDrawMode; }
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//! Notice that implementation should be SAFE for several consecutive calls
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//! (thus should invalidate internal structures / ids to avoid multiple-free errors).
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//! @param theGlCtx - bound GL context, shouldn't be NULL.
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Standard_EXPORT virtual void Release (const OpenGl_Context* theGlCtx) = 0;
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Standard_EXPORT virtual void Release (OpenGl_Context* theGlCtx) = 0;
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private:
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@ -125,7 +125,7 @@ Standard_Boolean OpenGl_ShaderObject::Create (const Handle(OpenGl_Context)& theC
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// function : Release
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// purpose : Destroys shader object
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// =======================================================================
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void OpenGl_ShaderObject::Release (const OpenGl_Context* theCtx)
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void OpenGl_ShaderObject::Release (OpenGl_Context* theCtx)
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{
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if (myShaderID == NO_SHADER)
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{
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@ -57,7 +57,7 @@ public:
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Standard_EXPORT Standard_Boolean Create (const Handle(OpenGl_Context)& theCtx);
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//! Destroys shader object.
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Standard_EXPORT virtual void Release (const OpenGl_Context* theCtx);
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Standard_EXPORT virtual void Release (OpenGl_Context* theCtx);
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//! Returns type of shader object.
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GLenum Type() const { return myType; }
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@ -1245,7 +1245,7 @@ Standard_Boolean OpenGl_ShaderProgram::Create (const Handle(OpenGl_Context)& the
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// function : Release
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// purpose : Destroys shader program
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// =======================================================================
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void OpenGl_ShaderProgram::Release (const OpenGl_Context* theCtx)
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void OpenGl_ShaderProgram::Release (OpenGl_Context* theCtx)
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{
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if (myProgramID == NO_PROGRAM)
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{
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@ -157,7 +157,7 @@ public:
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Standard_EXPORT Standard_Boolean Create (const Handle(OpenGl_Context)& theCtx);
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//! Destroys shader program.
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Standard_EXPORT virtual void Release (const OpenGl_Context* theCtx);
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Standard_EXPORT virtual void Release (OpenGl_Context* theCtx);
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//! Attaches shader object to the program object.
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Standard_EXPORT Standard_Boolean AttachShader (const Handle(OpenGl_Context)& theCtx,
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@ -42,7 +42,7 @@ void OpenGl_StencilTest::Render (const Handle(OpenGl_Workspace)&) const
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// function : Release
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// purpose :
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// =======================================================================
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void OpenGl_StencilTest::Release (const Handle(OpenGl_Context)&)
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void OpenGl_StencilTest::Release (OpenGl_Context*)
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{
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//
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}
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@ -28,7 +28,7 @@ public:
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//! Render primitives to the window
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virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
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virtual void Release (const Handle(OpenGl_Context)& theContext);
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virtual void Release (OpenGl_Context* theContext);
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void SetOptions (const Standard_Boolean theIsEnabled);
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@ -93,7 +93,7 @@ public:
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}
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//! Release graphical resources
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virtual void Release (const Handle(OpenGl_Context)& )
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virtual void Release (OpenGl_Context*)
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{
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//
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}
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@ -818,10 +818,10 @@ void OpenGl_Structure::Release (const Handle(OpenGl_Context)& theGlCtx)
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{
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// Release groups
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Clear (theGlCtx);
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OpenGl_Element::Destroy (theGlCtx, myAspectLine);
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OpenGl_Element::Destroy (theGlCtx, myAspectFace);
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OpenGl_Element::Destroy (theGlCtx, myAspectMarker);
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OpenGl_Element::Destroy (theGlCtx, myAspectText);
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OpenGl_Element::Destroy (theGlCtx.operator->(), myAspectLine);
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OpenGl_Element::Destroy (theGlCtx.operator->(), myAspectFace);
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OpenGl_Element::Destroy (theGlCtx.operator->(), myAspectMarker);
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OpenGl_Element::Destroy (theGlCtx.operator->(), myAspectText);
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clearHighlightColor (theGlCtx);
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// Remove from connected list of ancestor
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@ -840,23 +840,23 @@ void OpenGl_Structure::ReleaseGlResources (const Handle(OpenGl_Context)& theGlCt
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}
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if (myAspectLine != NULL)
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{
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myAspectLine->Release (theGlCtx);
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myAspectLine->Release (theGlCtx.operator->());
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||||
}
|
||||
if (myAspectFace != NULL)
|
||||
{
|
||||
myAspectFace->Release (theGlCtx);
|
||||
myAspectFace->Release (theGlCtx.operator->());
|
||||
}
|
||||
if (myAspectMarker != NULL)
|
||||
{
|
||||
myAspectMarker->Release (theGlCtx);
|
||||
myAspectMarker->Release (theGlCtx.operator->());
|
||||
}
|
||||
if (myAspectText != NULL)
|
||||
{
|
||||
myAspectText->Release (theGlCtx);
|
||||
myAspectText->Release (theGlCtx.operator->());
|
||||
}
|
||||
if (!myHighlightBox.IsNull())
|
||||
{
|
||||
myHighlightBox->Release (theGlCtx);
|
||||
myHighlightBox->Release (theGlCtx.operator->());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -192,7 +192,7 @@ void OpenGl_Text::SetFontSize (const Handle(OpenGl_Context)& theCtx,
|
||||
{
|
||||
if (myParams.Height != theFontSize)
|
||||
{
|
||||
Release (theCtx);
|
||||
Release (theCtx.operator->());
|
||||
}
|
||||
myParams.Height = theFontSize;
|
||||
}
|
||||
@ -205,7 +205,7 @@ void OpenGl_Text::Init (const Handle(OpenGl_Context)& theCtx,
|
||||
const Standard_Utf8Char* theText,
|
||||
const OpenGl_Vec3& thePoint)
|
||||
{
|
||||
releaseVbos (theCtx);
|
||||
releaseVbos (theCtx.operator->());
|
||||
myIs2d = false;
|
||||
myPoint = thePoint;
|
||||
myString.FromUnicode (theText);
|
||||
@ -222,11 +222,11 @@ void OpenGl_Text::Init (const Handle(OpenGl_Context)& theCtx,
|
||||
{
|
||||
if (myParams.Height != theParams.Height)
|
||||
{
|
||||
Release (theCtx);
|
||||
Release (theCtx.operator->());
|
||||
}
|
||||
else
|
||||
{
|
||||
releaseVbos (theCtx);
|
||||
releaseVbos (theCtx.operator->());
|
||||
}
|
||||
myIs2d = false;
|
||||
myParams = theParams;
|
||||
@ -245,11 +245,11 @@ void OpenGl_Text::Init (const Handle(OpenGl_Context)& theCtx,
|
||||
{
|
||||
if (myParams.Height != theParams.Height)
|
||||
{
|
||||
Release (theCtx);
|
||||
Release (theCtx.operator->());
|
||||
}
|
||||
else
|
||||
{
|
||||
releaseVbos (theCtx);
|
||||
releaseVbos (theCtx.operator->());
|
||||
}
|
||||
myIs2d = true;
|
||||
myParams = theParams;
|
||||
@ -271,14 +271,14 @@ OpenGl_Text::~OpenGl_Text()
|
||||
// function : releaseVbos
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
void OpenGl_Text::releaseVbos (const Handle(OpenGl_Context)& theCtx)
|
||||
void OpenGl_Text::releaseVbos (OpenGl_Context* theCtx)
|
||||
{
|
||||
for (Standard_Integer anIter = 0; anIter < myVertsVbo.Length(); ++anIter)
|
||||
{
|
||||
Handle(OpenGl_VertexBuffer)& aVerts = myVertsVbo.ChangeValue (anIter);
|
||||
Handle(OpenGl_VertexBuffer)& aTCrds = myTCrdsVbo.ChangeValue (anIter);
|
||||
|
||||
if (!theCtx.IsNull())
|
||||
if (theCtx)
|
||||
{
|
||||
theCtx->DelayedRelease (aVerts);
|
||||
theCtx->DelayedRelease (aTCrds);
|
||||
@ -297,7 +297,7 @@ void OpenGl_Text::releaseVbos (const Handle(OpenGl_Context)& theCtx)
|
||||
// function : Release
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
void OpenGl_Text::Release (const Handle(OpenGl_Context)& theCtx)
|
||||
void OpenGl_Text::Release (OpenGl_Context* theCtx)
|
||||
{
|
||||
releaseVbos (theCtx);
|
||||
if (!myFont.IsNull())
|
||||
@ -305,7 +305,8 @@ void OpenGl_Text::Release (const Handle(OpenGl_Context)& theCtx)
|
||||
Handle(OpenGl_Context) aCtx = theCtx;
|
||||
const TCollection_AsciiString aKey = myFont->ResourceKey();
|
||||
myFont.Nullify();
|
||||
aCtx->ReleaseResource (aKey, Standard_True);
|
||||
if (aCtx)
|
||||
aCtx->ReleaseResource (aKey, Standard_True);
|
||||
}
|
||||
}
|
||||
|
||||
@ -637,7 +638,7 @@ void OpenGl_Text::render (const Handle(OpenGl_PrinterContext)& thePrintCtx,
|
||||
&& !myFont->ResourceKey().IsEqual (aFontKey))
|
||||
{
|
||||
// font changed
|
||||
const_cast<OpenGl_Text* > (this)->Release (theCtx);
|
||||
const_cast<OpenGl_Text* > (this)->Release (theCtx.operator->());
|
||||
}
|
||||
|
||||
if (myFont.IsNull())
|
||||
|
@ -59,7 +59,7 @@ public:
|
||||
const Standard_Integer theFontSize);
|
||||
|
||||
Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
|
||||
Standard_EXPORT virtual void Release (const Handle(OpenGl_Context)& theContext);
|
||||
Standard_EXPORT virtual void Release (OpenGl_Context* theContext);
|
||||
|
||||
public: //! @name methods for compatibility with layers
|
||||
|
||||
@ -107,7 +107,7 @@ protected:
|
||||
private:
|
||||
|
||||
//! Release cached VBO resources
|
||||
void releaseVbos (const Handle(OpenGl_Context)& theCtx);
|
||||
void releaseVbos (OpenGl_Context* theCtx);
|
||||
|
||||
//! Setup matrix.
|
||||
void setupMatrix (const Handle(OpenGl_PrinterContext)& thePrintCtx,
|
||||
|
@ -115,7 +115,7 @@ bool OpenGl_Texture::Create (const Handle(OpenGl_Context)& )
|
||||
// function : Release
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
void OpenGl_Texture::Release (const OpenGl_Context* theGlCtx)
|
||||
void OpenGl_Texture::Release (OpenGl_Context* theGlCtx)
|
||||
{
|
||||
if (myTextureId == NO_TEXTURE)
|
||||
{
|
||||
|
@ -206,7 +206,7 @@ public:
|
||||
Standard_EXPORT bool Create (const Handle(OpenGl_Context)& theCtx);
|
||||
|
||||
//! Destroy object - will release GPU memory if any.
|
||||
Standard_EXPORT virtual void Release (const OpenGl_Context* theCtx);
|
||||
Standard_EXPORT virtual void Release (OpenGl_Context* theCtx);
|
||||
|
||||
//! Bind this Texture to specified unit.
|
||||
Standard_EXPORT void Bind (const Handle(OpenGl_Context)& theCtx,
|
||||
|
@ -54,7 +54,7 @@ GLenum OpenGl_TextureBufferArb::GetTarget() const
|
||||
// function : Release
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
void OpenGl_TextureBufferArb::Release (const OpenGl_Context* theGlCtx)
|
||||
void OpenGl_TextureBufferArb::Release (OpenGl_Context* theGlCtx)
|
||||
{
|
||||
if (myTextureId != NO_TEXTURE)
|
||||
{
|
||||
|
@ -56,7 +56,7 @@ public:
|
||||
}
|
||||
|
||||
//! Destroy object - will release GPU memory if any.
|
||||
Standard_EXPORT virtual void Release (const OpenGl_Context* theGlCtx);
|
||||
Standard_EXPORT virtual void Release (OpenGl_Context* theGlCtx);
|
||||
|
||||
//! Creates VBO and Texture names (ids) if not yet generated.
|
||||
//! Data should be initialized by another method.
|
||||
|
@ -640,7 +640,7 @@ OpenGl_Trihedron::~OpenGl_Trihedron()
|
||||
// function : Release
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
void OpenGl_Trihedron::Release (const Handle(OpenGl_Context)& theCtx)
|
||||
void OpenGl_Trihedron::Release (OpenGl_Context* theCtx)
|
||||
{
|
||||
myLabelX.Release (theCtx);
|
||||
myLabelY.Release (theCtx);
|
||||
|
@ -43,7 +43,7 @@ public:
|
||||
const Standard_Boolean theAsWireframe);
|
||||
|
||||
virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
|
||||
virtual void Release (const Handle(OpenGl_Context)& theCtx);
|
||||
virtual void Release (OpenGl_Context* theCtx);
|
||||
|
||||
protected:
|
||||
|
||||
|
@ -69,7 +69,7 @@ bool OpenGl_VertexBuffer::Create (const Handle(OpenGl_Context)& theGlCtx)
|
||||
// function : Release
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
void OpenGl_VertexBuffer::Release (const OpenGl_Context* theGlCtx)
|
||||
void OpenGl_VertexBuffer::Release (OpenGl_Context* theGlCtx)
|
||||
{
|
||||
if (myBufferId == NO_BUFFER)
|
||||
{
|
||||
|
@ -70,7 +70,7 @@ public:
|
||||
Standard_EXPORT bool Create (const Handle(OpenGl_Context)& theGlCtx);
|
||||
|
||||
//! Destroy object - will release GPU memory if any.
|
||||
Standard_EXPORT virtual void Release (const OpenGl_Context* theGlCtx);
|
||||
Standard_EXPORT virtual void Release (OpenGl_Context* theGlCtx);
|
||||
|
||||
//! Bind this VBO.
|
||||
Standard_EXPORT void Bind (const Handle(OpenGl_Context)& theGlCtx) const;
|
||||
|
@ -104,8 +104,8 @@ OpenGl_View::~OpenGl_View ()
|
||||
|
||||
void OpenGl_View::ReleaseGlResources (const Handle(OpenGl_Context)& theCtx)
|
||||
{
|
||||
OpenGl_Element::Destroy (theCtx, myTrihedron);
|
||||
OpenGl_Element::Destroy (theCtx, myGraduatedTrihedron);
|
||||
OpenGl_Element::Destroy (theCtx.operator->(), myTrihedron);
|
||||
OpenGl_Element::Destroy (theCtx.operator->(), myGraduatedTrihedron);
|
||||
|
||||
if (!myTextureEnv.IsNull())
|
||||
{
|
||||
@ -233,7 +233,7 @@ void OpenGl_View::TriedronDisplay (const Handle(OpenGl_Context)& theCtx,
|
||||
const Standard_Real theScale,
|
||||
const Standard_Boolean theAsWireframe)
|
||||
{
|
||||
OpenGl_Element::Destroy (theCtx, myTrihedron);
|
||||
OpenGl_Element::Destroy (theCtx.operator->(), myTrihedron);
|
||||
myTrihedron = new OpenGl_Trihedron (thePosition, theColor, theScale, theAsWireframe);
|
||||
}
|
||||
|
||||
@ -241,7 +241,7 @@ void OpenGl_View::TriedronDisplay (const Handle(OpenGl_Context)& theCtx,
|
||||
|
||||
void OpenGl_View::TriedronErase (const Handle(OpenGl_Context)& theCtx)
|
||||
{
|
||||
OpenGl_Element::Destroy (theCtx, myTrihedron);
|
||||
OpenGl_Element::Destroy (theCtx.operator->(), myTrihedron);
|
||||
}
|
||||
|
||||
/*----------------------------------------------------------------------*/
|
||||
@ -249,7 +249,7 @@ void OpenGl_View::TriedronErase (const Handle(OpenGl_Context)& theCtx)
|
||||
void OpenGl_View::GraduatedTrihedronDisplay (const Handle(OpenGl_Context)& theCtx,
|
||||
const Graphic3d_CGraduatedTrihedron& theData)
|
||||
{
|
||||
OpenGl_Element::Destroy (theCtx, myGraduatedTrihedron);
|
||||
OpenGl_Element::Destroy (theCtx.operator->(), myGraduatedTrihedron);
|
||||
myGraduatedTrihedron = new OpenGl_GraduatedTrihedron (theData);
|
||||
}
|
||||
|
||||
@ -257,7 +257,7 @@ void OpenGl_View::GraduatedTrihedronDisplay (const Handle(OpenGl_Context)&
|
||||
|
||||
void OpenGl_View::GraduatedTrihedronErase (const Handle(OpenGl_Context)& theCtx)
|
||||
{
|
||||
OpenGl_Element::Destroy (theCtx, myGraduatedTrihedron);
|
||||
OpenGl_Element::Destroy (theCtx.operator->(), myGraduatedTrihedron);
|
||||
}
|
||||
|
||||
/*----------------------------------------------------------------------*/
|
||||
|
@ -103,7 +103,7 @@ public:
|
||||
myIObj->Render(theWorkspace);
|
||||
}
|
||||
|
||||
virtual void Release (const Handle(OpenGl_Context)&)
|
||||
virtual void Release (OpenGl_Context*)
|
||||
{
|
||||
//
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user