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0030687: Visualization - remove redundant interfaces SelectBasics_EntityOwner and SelectBasics_SensitiveEntity
SelectBasics_EntityOwner has been merged into SelectMgr_EntityOwner. Unused property SelectMgr_EntityOwner::ResetLocation() has been removed. SelectBasics package has been moved from TKService to TKV3d. SelectBasics_SensitiveEntity has been merged into Select3D_SensitiveEntity.
This commit is contained in:
@@ -16,20 +16,15 @@
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#include <SelectMgr_EntityOwner.hxx>
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#include <PrsMgr_PresentationManager.hxx>
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#include <Standard_NoSuchObject.hxx>
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#include <Standard_Type.hxx>
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#include <TopLoc_Location.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(SelectMgr_EntityOwner,SelectBasics_EntityOwner)
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IMPLEMENT_STANDARD_RTTIEXT(SelectMgr_EntityOwner, Standard_Transient)
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//==================================================
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// Function: SelectMgr_EntityOwner
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// Purpose :
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//==================================================
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SelectMgr_EntityOwner::SelectMgr_EntityOwner (const Standard_Integer thePriority)
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: SelectBasics_EntityOwner (thePriority),
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mySelectable (NULL),
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: mySelectable (NULL),
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mypriority (thePriority),
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myIsSelected (Standard_False),
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myFromDecomposition (Standard_False)
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{
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@@ -42,8 +37,8 @@ SelectMgr_EntityOwner::SelectMgr_EntityOwner (const Standard_Integer thePriority
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//==================================================
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SelectMgr_EntityOwner::SelectMgr_EntityOwner (const Handle(SelectMgr_SelectableObject)& theSelObj,
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const Standard_Integer thePriority)
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: SelectBasics_EntityOwner (thePriority),
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mySelectable (theSelObj.operator->()),
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: mySelectable (theSelObj.get()),
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mypriority (thePriority),
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myIsSelected (Standard_False),
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myFromDecomposition (Standard_False)
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{
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@@ -56,8 +51,8 @@ SelectMgr_EntityOwner::SelectMgr_EntityOwner (const Handle(SelectMgr_SelectableO
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//==================================================
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SelectMgr_EntityOwner::SelectMgr_EntityOwner (const Handle(SelectMgr_EntityOwner)& theOwner,
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const Standard_Integer thePriority)
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: SelectBasics_EntityOwner (thePriority),
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mySelectable (theOwner->mySelectable),
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: mySelectable (theOwner->mySelectable),
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mypriority (thePriority),
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myIsSelected (Standard_False),
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myFromDecomposition (Standard_False)
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{
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@@ -65,39 +60,14 @@ SelectMgr_EntityOwner::SelectMgr_EntityOwner (const Handle(SelectMgr_EntityOwner
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}
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//=======================================================================
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//function : SetSelectable
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//function : HilightWithColor
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//purpose :
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//=======================================================================
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void SelectMgr_EntityOwner::SetSelectable (const Handle(SelectMgr_SelectableObject)& theSelObj)
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{
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mySelectable = theSelObj.operator->();
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}
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//=======================================================================
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//function : Selectable
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//purpose :
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//=======================================================================
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Handle(SelectMgr_SelectableObject) SelectMgr_EntityOwner::Selectable() const
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{
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return mySelectable;
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}
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//=======================================================================
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//function : IsHilighted
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//purpose :
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//=======================================================================
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Standard_Boolean SelectMgr_EntityOwner::IsHilighted (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
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const Standard_Integer theMode) const
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{
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return mySelectable != NULL
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&& thePrsMgr->IsHighlighted (mySelectable, theMode);
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}
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void SelectMgr_EntityOwner::HilightWithColor (const Handle(PrsMgr_PresentationManager3d)& thePM,
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void SelectMgr_EntityOwner::HilightWithColor (const Handle(PrsMgr_PresentationManager)& thePM,
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const Handle(Prs3d_Drawer)& theStyle,
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const Standard_Integer theMode)
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{
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if (!HasSelectable())
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if (mySelectable == NULL)
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{
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return;
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}
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@@ -112,74 +82,3 @@ void SelectMgr_EntityOwner::HilightWithColor (const Handle(PrsMgr_PresentationMa
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mySelectable->HilightOwnerWithColor (thePM, theStyle, this);
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}
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}
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void SelectMgr_EntityOwner::Unhilight (const Handle(PrsMgr_PresentationManager)& thePrsMgr, const Standard_Integer )
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{
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if (HasSelectable())
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{
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thePrsMgr->Unhighlight (mySelectable);
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}
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}
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void SelectMgr_EntityOwner::Clear(const Handle(PrsMgr_PresentationManager)&,
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const Standard_Integer)
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{
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// nothing done on the selectable here...
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}
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//=======================================================================
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//function : about Transformation
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//purpose :
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//=======================================================================
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Standard_Boolean SelectMgr_EntityOwner::HasLocation() const
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{
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return (HasSelectable() && mySelectable->HasTransformation());
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}
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void SelectMgr_EntityOwner::SetLocation(const TopLoc_Location&)
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{
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}
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TopLoc_Location SelectMgr_EntityOwner::Location() const
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{
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return !HasLocation() ? TopLoc_Location() : TopLoc_Location(mySelectable->Transformation());
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}
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void SelectMgr_EntityOwner::ResetLocation()
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{
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}
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Standard_Boolean SelectMgr_EntityOwner::IsAutoHilight () const
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{
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return mySelectable == NULL
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|| mySelectable->IsAutoHilight();
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}
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Standard_Boolean SelectMgr_EntityOwner::IsForcedHilight () const
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{
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return Standard_False;
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}
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//=======================================================================
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//function : SetZLayer
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//purpose :
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//=======================================================================
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void SelectMgr_EntityOwner::SetZLayer (const Standard_Integer )
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{
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//
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}
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//=======================================================================
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//function : UpdateHighlightTrsf
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//purpose :
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//=======================================================================
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void SelectMgr_EntityOwner::UpdateHighlightTrsf (const Handle(V3d_Viewer)& theViewer,
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const Handle(PrsMgr_PresentationManager3d)& theManager,
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const Standard_Integer theDispMode)
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{
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if (mySelectable == NULL)
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return;
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theManager->UpdateHighlightTrsf (theViewer, mySelectable, theDispMode);
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}
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@@ -17,27 +17,18 @@
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#ifndef _SelectMgr_EntityOwner_HeaderFile
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#define _SelectMgr_EntityOwner_HeaderFile
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#include <Graphic3d_ZLayerId.hxx>
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#include <Prs3d_Drawer.hxx>
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#include <PrsMgr_PresentationManager3d.hxx>
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#include <SelectBasics_EntityOwner.hxx>
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#include <PrsMgr_PresentationManager.hxx>
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#include <SelectMgr_SelectableObject.hxx>
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#include <Standard.hxx>
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#include <Standard_Boolean.hxx>
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#include <Standard_Integer.hxx>
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#include <Standard_Type.hxx>
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#include <Quantity_NameOfColor.hxx>
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#include <TopLoc_Location.hxx>
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class V3d_Viewer;
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//! A framework to define classes of owners of sensitive primitives.
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//! The owner is the link between application and
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//! selection data structures.
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//! For the application to make its own objects selectable,
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//! it must define owner classes inheriting this framework.
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class SelectMgr_EntityOwner : public SelectBasics_EntityOwner
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//! The owner is the link between application and selection data structures.
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//! For the application to make its own objects selectable, it must define owner classes inheriting this framework.
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class SelectMgr_EntityOwner : public Standard_Transient
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{
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DEFINE_STANDARD_RTTIEXT(SelectMgr_EntityOwner, SelectBasics_EntityOwner)
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DEFINE_STANDARD_RTTIEXT(SelectMgr_EntityOwner, Standard_Transient)
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public:
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//! Initializes the selection priority aPriority.
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@@ -50,25 +41,37 @@ public:
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//! Constructs a framework from existing one
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//! anSO being attributed the selection priority aPriority.
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Standard_EXPORT SelectMgr_EntityOwner(const Handle(SelectMgr_EntityOwner)& theOwner, const Standard_Integer aPriority = 0);
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//! Return selection priority (within range [0-9]) for results with the same depth; 0 by default.
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//! Example - selection of shapes:
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//! the owners are selectable objects (presentations) a user can give vertex priority [3], edges [2] faces [1] shape [0],
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//! so that if during selection one vertex one edge and one face are simultaneously detected, the vertex will only be hilighted.
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Standard_Integer Priority() const { return mypriority; }
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//! Sets the selectable priority of the owner within range [0-9].
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void SetPriority (Standard_Integer thePriority) { mypriority = thePriority; }
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//! Returns true if there is a selectable object to serve as an owner.
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Standard_Boolean HasSelectable() const { return mySelectable != NULL; }
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//! Returns a selectable object detected in the working context.
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Standard_EXPORT virtual Handle(SelectMgr_SelectableObject) Selectable() const;
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virtual Handle(SelectMgr_SelectableObject) Selectable() const { return mySelectable; }
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//! Sets the selectable object.
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Standard_EXPORT virtual void SetSelectable (const Handle(SelectMgr_SelectableObject)& theSelObj);
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virtual void SetSelectable (const Handle(SelectMgr_SelectableObject)& theSelObj) { mySelectable = theSelObj.get(); }
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//! Returns true if the presentation manager aPM
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//! highlights selections corresponding to the selection mode aMode.
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Standard_EXPORT virtual Standard_Boolean IsHilighted (const Handle(PrsMgr_PresentationManager)& aPM, const Standard_Integer aMode = 0) const;
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//! Returns true if the presentation manager highlights selections corresponding to the selection mode.
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virtual Standard_Boolean IsHilighted (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
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const Standard_Integer theMode = 0) const
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{
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return mySelectable != NULL
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&& thePrsMgr->IsHighlighted (mySelectable, theMode);
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}
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//! Highlights selectable object's presentation with mode theMode in presentation manager
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//! with given highlight style. Also a check for auto-highlight is performed - if
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//! selectable object manages highlighting on its own, execution will be passed to
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//! SelectMgr_SelectableObject::HilightOwnerWithColor method
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Standard_EXPORT virtual void HilightWithColor (const Handle(PrsMgr_PresentationManager3d)& thePM,
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//! Highlights selectable object's presentation with display mode in presentation manager with given highlight style.
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//! Also a check for auto-highlight is performed - if selectable object manages highlighting on its own,
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//! execution will be passed to SelectMgr_SelectableObject::HilightOwnerWithColor method.
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Standard_EXPORT virtual void HilightWithColor (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
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const Handle(Prs3d_Drawer)& theStyle,
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const Standard_Integer theMode = 0);
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@@ -76,49 +79,84 @@ public:
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//! This object could be the owner of a sensitive primitive.
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//! @param thePrsMgr presentation manager
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//! @param theMode obsolete argument for compatibility, should be ignored by implementations
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Standard_EXPORT virtual void Unhilight (const Handle(PrsMgr_PresentationManager)& thePrsMgr, const Standard_Integer theMode = 0);
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virtual void Unhilight (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
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const Standard_Integer theMode = 0)
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{
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(void )theMode;
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if (mySelectable != NULL)
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{
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thePrsMgr->Unhighlight (mySelectable);
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}
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}
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//! Clears the owners matching the value of the selection
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//! mode aMode from the presentation manager object aPM.
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Standard_EXPORT virtual void Clear (const Handle(PrsMgr_PresentationManager)& aPM, const Standard_Integer aMode = 0);
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Standard_EXPORT virtual Standard_Boolean HasLocation() const Standard_OVERRIDE;
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Standard_EXPORT virtual void SetLocation (const TopLoc_Location& aLoc) Standard_OVERRIDE;
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Standard_EXPORT virtual void ResetLocation() Standard_OVERRIDE;
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Standard_EXPORT virtual TopLoc_Location Location() const Standard_OVERRIDE;
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//! Set the state of the owner.
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//! @param theIsSelected [in] shows if owner is selected.
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void SetSelected (const Standard_Boolean theIsSelected) { myIsSelected = theIsSelected; }
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virtual void Clear (const Handle(PrsMgr_PresentationManager)& thePrsMgr,
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const Standard_Integer theMode = 0) /// TODO
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{
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(void )thePrsMgr;
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(void )theMode;
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}
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//! Returns TRUE if selectable has transformation.
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virtual Standard_Boolean HasLocation() const { return mySelectable != NULL && mySelectable->HasTransformation(); }
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//! Returns transformation of selectable.
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virtual TopLoc_Location Location() const
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{
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return mySelectable != NULL && mySelectable->HasTransformation()
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? TopLoc_Location(mySelectable->Transformation())
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: TopLoc_Location();
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}
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//! Change owner location (callback for handling change of location of selectable object).
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virtual void SetLocation (const TopLoc_Location& theLocation)
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{
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(void )theLocation;
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}
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//! @return Standard_True if the owner is selected.
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Standard_Boolean IsSelected() const { return myIsSelected; }
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//! Set the state of the owner.
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//! @param theIsSelected [in] shows if owner is selected.
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void SetSelected (const Standard_Boolean theIsSelected) { myIsSelected = theIsSelected; }
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//! Returns selection state.
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Standard_DEPRECATED ("Deprecated method - IsSelected() should be used instead")
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Standard_Integer State() const { return myIsSelected ? 1 : 0; }
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//! Set the state of the owner.
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//! The method is deprecated. Use SetSelected() instead.
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void State (const Standard_Integer theStatus) { myIsSelected = (theStatus == 1); }
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Standard_Integer State() const { return myIsSelected ? 1 : 0; }
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//! if owner is not auto hilighted, for group contains many such owners will be called one method HilightSelected of SelectableObject
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virtual Standard_Boolean IsAutoHilight() const
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{
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return mySelectable == NULL
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|| mySelectable->IsAutoHilight();
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}
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//! if owner is not auto hilighted, for group contains many such owners
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//! will be called one method HilightSelected of SelectableObject
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Standard_EXPORT virtual Standard_Boolean IsAutoHilight() const;
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//! if this method returns TRUE the owner will allways call method
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//! Hilight for SelectableObject when the owner is detected. By default
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//! it always return FALSE.
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Standard_EXPORT virtual Standard_Boolean IsForcedHilight() const;
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//! if this method returns TRUE the owner will always call method Hilight for SelectableObject when the owner is detected.
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//! By default it always return FALSE.
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virtual Standard_Boolean IsForcedHilight() const { return Standard_False; }
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//! Set Z layer ID and update all presentations.
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Standard_EXPORT virtual void SetZLayer (const Graphic3d_ZLayerId theLayerId);
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virtual void SetZLayer (const Graphic3d_ZLayerId theLayerId)
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{
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(void )theLayerId;
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}
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//! Implements immediate application of location transformation of parent object to dynamic highlight structure
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Standard_EXPORT virtual void UpdateHighlightTrsf (const Handle(V3d_Viewer)& theViewer,
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const Handle(PrsMgr_PresentationManager3d)& theManager,
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const Standard_Integer theDispMode);
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virtual void UpdateHighlightTrsf (const Handle(V3d_Viewer)& theViewer,
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const Handle(PrsMgr_PresentationManager)& theManager,
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const Standard_Integer theDispMode)
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{
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if (mySelectable != NULL)
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{
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theManager->UpdateHighlightTrsf (theViewer, mySelectable, theDispMode);
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}
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}
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//! Returns true if pointer to selectable object of this owner is equal to the given one
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Standard_Boolean IsSameSelectable (const Handle(SelectMgr_SelectableObject)& theOther) const
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@@ -135,16 +173,25 @@ public:
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public:
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//! Sets the selectable object.
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Standard_DEPRECATED ("Deprecated method - SetSelectable() should be used instead")
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void Set (const Handle(SelectMgr_SelectableObject)& theSelObj) { SetSelectable (theSelObj); }
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//! sets the selectable priority of the owner
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Standard_DEPRECATED ("Deprecated method - SetPriority() should be used instead")
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void Set (const Standard_Integer thePriority) { SetPriority (thePriority); }
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protected:
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SelectMgr_SelectableObject* mySelectable; //!< raw pointer to selectable object
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Standard_Integer mypriority; //!< selection priority (for result with the same depth)
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Standard_Boolean myIsSelected; //!< flag indicating selected state
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Standard_Boolean myFromDecomposition; //!< flag indicating this owner points to a part of object (TRUE) or to entire object (FALSE)
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};
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DEFINE_STANDARD_HANDLE(SelectMgr_EntityOwner, SelectBasics_EntityOwner)
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DEFINE_STANDARD_HANDLE(SelectMgr_EntityOwner, Standard_Transient)
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// for porting old code
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typedef SelectMgr_EntityOwner SelectBasics_EntityOwner;
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#endif // _SelectMgr_EntityOwner_HeaderFile
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@@ -17,12 +17,11 @@
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#ifndef SelectMgr_IndexedDataMapOfOwnerCriterion_HeaderFile
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#define SelectMgr_IndexedDataMapOfOwnerCriterion_HeaderFile
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#include <SelectBasics_EntityOwner.hxx>
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#include <SelectMgr_EntityOwner.hxx>
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#include <SelectMgr_SortCriterion.hxx>
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#include <TColStd_MapTransientHasher.hxx>
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#include <NCollection_IndexedDataMap.hxx>
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typedef NCollection_IndexedDataMap<Handle(SelectBasics_EntityOwner),SelectMgr_SortCriterion,TColStd_MapTransientHasher> SelectMgr_IndexedDataMapOfOwnerCriterion;
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typedef NCollection_IndexedDataMap<Handle(SelectMgr_EntityOwner), SelectMgr_SortCriterion, TColStd_MapTransientHasher> SelectMgr_IndexedDataMapOfOwnerCriterion;
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#endif
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@@ -25,7 +25,6 @@
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#include <Prs3d_Presentation.hxx>
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#include <PrsMgr_PresentationManager.hxx>
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#include <Select3D_SensitiveEntity.hxx>
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#include <SelectBasics_EntityOwner.hxx>
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#include <SelectMgr_EntityOwner.hxx>
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#include <SelectMgr_IndexedMapOfOwner.hxx>
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#include <SelectMgr_Selection.hxx>
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@@ -270,12 +269,11 @@ void SelectMgr_SelectableObject::UpdateTransformations (const Handle(SelectMgr_S
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const TopLoc_Location aSelfLocation (Transformation());
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for (NCollection_Vector<Handle(SelectMgr_SensitiveEntity)>::Iterator aSelEntIter (theSel->Entities()); aSelEntIter.More(); aSelEntIter.Next())
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{
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if (Handle(Select3D_SensitiveEntity) aSensEntity = Handle(Select3D_SensitiveEntity)::DownCast (aSelEntIter.Value()->BaseSensitive()))
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if (const Handle(Select3D_SensitiveEntity)& aSensEntity = aSelEntIter.Value()->BaseSensitive())
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{
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const Handle(SelectBasics_EntityOwner)& aEOwner = aSensEntity->OwnerId();
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if (Handle(SelectMgr_EntityOwner) aMgrEO = Handle(SelectMgr_EntityOwner)::DownCast (aEOwner))
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if (const Handle(SelectMgr_EntityOwner)& aEOwner = aSensEntity->OwnerId())
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{
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aMgrEO->SetLocation (aSelfLocation);
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aEOwner->SetLocation (aSelfLocation);
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}
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}
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}
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@@ -405,9 +403,9 @@ void SelectMgr_SelectableObject::SetZLayer (const Graphic3d_ZLayerId theLayerId)
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const Handle(SelectMgr_Selection)& aSel = aSelIter.Value();
|
||||
for (NCollection_Vector<Handle(SelectMgr_SensitiveEntity)>::Iterator aSelEntIter (aSel->Entities()); aSelEntIter.More(); aSelEntIter.Next())
|
||||
{
|
||||
if (Handle(Select3D_SensitiveEntity) aEntity = Handle(Select3D_SensitiveEntity)::DownCast (aSelEntIter.Value()->BaseSensitive()))
|
||||
if (const Handle(Select3D_SensitiveEntity)& aEntity = aSelEntIter.Value()->BaseSensitive())
|
||||
{
|
||||
if (Handle(SelectMgr_EntityOwner) aOwner = Handle(SelectMgr_EntityOwner)::DownCast (aEntity->OwnerId()))
|
||||
if (const Handle(SelectMgr_EntityOwner)& aOwner = aEntity->OwnerId())
|
||||
{
|
||||
aOwner->SetZLayer (theLayerId);
|
||||
}
|
||||
@@ -514,7 +512,7 @@ Bnd_Box SelectMgr_SelectableObject::BndBoxOfSelected (const Handle(SelectMgr_Ind
|
||||
|
||||
for (NCollection_Vector<Handle(SelectMgr_SensitiveEntity)>::Iterator aSelEntIter (aSel->Entities()); aSelEntIter.More(); aSelEntIter.Next())
|
||||
{
|
||||
const Handle(SelectMgr_EntityOwner) anOwner = Handle(SelectMgr_EntityOwner)::DownCast (aSelEntIter.Value()->BaseSensitive()->OwnerId());
|
||||
const Handle(SelectMgr_EntityOwner)& anOwner = aSelEntIter.Value()->BaseSensitive()->OwnerId();
|
||||
if (theOwners->Contains (anOwner))
|
||||
{
|
||||
Select3D_BndBox3d aBox = aSelEntIter.Value()->BaseSensitive()->BoundingBox();
|
||||
@@ -537,7 +535,7 @@ Handle(SelectMgr_EntityOwner) SelectMgr_SelectableObject::GlobalSelOwner() const
|
||||
if (!aGlobalSel.IsNull()
|
||||
&& !aGlobalSel->IsEmpty())
|
||||
{
|
||||
return Handle(SelectMgr_EntityOwner)::DownCast (aGlobalSel->Entities().First()->BaseSensitive()->OwnerId());
|
||||
return aGlobalSel->Entities().First()->BaseSensitive()->OwnerId();
|
||||
}
|
||||
return THE_NULL_ENTITYOWNER;
|
||||
}
|
||||
|
@@ -14,9 +14,9 @@
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
#include <SelectBasics_EntityOwner.hxx>
|
||||
|
||||
#include <SelectMgr_Selection.hxx>
|
||||
|
||||
#include <SelectMgr_EntityOwner.hxx>
|
||||
#include <Standard_NullObject.hxx>
|
||||
|
||||
IMPLEMENT_STANDARD_RTTIEXT(SelectMgr_Selection,Standard_Transient)
|
||||
@@ -57,7 +57,7 @@ void SelectMgr_Selection::Destroy()
|
||||
// Function: ADD
|
||||
// Purpose :
|
||||
//==================================================
|
||||
void SelectMgr_Selection::Add (const Handle(SelectBasics_SensitiveEntity)& theSensitive)
|
||||
void SelectMgr_Selection::Add (const Handle(Select3D_SensitiveEntity)& theSensitive)
|
||||
{
|
||||
// if input is null: in debug mode raise exception
|
||||
Standard_NullObject_Raise_if (theSensitive.IsNull(), "Null sensitive entity is added to the selection");
|
||||
|
@@ -23,7 +23,7 @@
|
||||
#include <SelectMgr_TypeOfBVHUpdate.hxx>
|
||||
#include <SelectMgr_TypeOfUpdate.hxx>
|
||||
|
||||
class SelectBasics_SensitiveEntity;
|
||||
class Select3D_SensitiveEntity;
|
||||
|
||||
//! Represents the state of a given selection mode for a
|
||||
//! Selectable Object. Contains all the sensitive entities available for this mode.
|
||||
@@ -75,7 +75,7 @@ public:
|
||||
|
||||
//! Adds the sensitive primitive to the list of stored entities in this object.
|
||||
//! Raises NullObject if the primitive is a null handle.
|
||||
Standard_EXPORT void Add (const Handle(SelectBasics_SensitiveEntity)& theSensitive);
|
||||
Standard_EXPORT void Add (const Handle(Select3D_SensitiveEntity)& theSensitive);
|
||||
|
||||
//! empties the selection from all the stored entities
|
||||
Standard_EXPORT void Clear();
|
||||
|
@@ -23,7 +23,7 @@ IMPLEMENT_STANDARD_RTTIEXT(SelectMgr_SensitiveEntity,Standard_Transient)
|
||||
// purpose : Creates new inactive for selection object with base entity
|
||||
// theEntity
|
||||
//=======================================================================
|
||||
SelectMgr_SensitiveEntity::SelectMgr_SensitiveEntity (const Handle(SelectBasics_SensitiveEntity)& theEntity)
|
||||
SelectMgr_SensitiveEntity::SelectMgr_SensitiveEntity (const Handle(Select3D_SensitiveEntity)& theEntity)
|
||||
: mySensitive (theEntity),
|
||||
myIsActiveForSelection (Standard_False)
|
||||
{
|
||||
|
@@ -27,7 +27,7 @@ class SelectMgr_SensitiveEntity : public Standard_Transient
|
||||
public:
|
||||
|
||||
//! Creates new inactive for selection object with base entity theEntity
|
||||
Standard_EXPORT SelectMgr_SensitiveEntity (const Handle(SelectBasics_SensitiveEntity)& theEntity);
|
||||
Standard_EXPORT SelectMgr_SensitiveEntity (const Handle(Select3D_SensitiveEntity)& theEntity);
|
||||
|
||||
~SelectMgr_SensitiveEntity() {}
|
||||
|
||||
@@ -35,7 +35,7 @@ public:
|
||||
Standard_EXPORT void Clear();
|
||||
|
||||
//! Returns related instance of SelectBasics class
|
||||
const Handle(SelectBasics_SensitiveEntity)& BaseSensitive() const { return mySensitive; }
|
||||
const Handle(Select3D_SensitiveEntity)& BaseSensitive() const { return mySensitive; }
|
||||
|
||||
//! Returns true if this entity belongs to the active selection
|
||||
//! mode of parent object
|
||||
@@ -51,8 +51,8 @@ public:
|
||||
|
||||
private:
|
||||
|
||||
Handle(SelectBasics_SensitiveEntity) mySensitive; //!< Related SelectBasics entity
|
||||
mutable Standard_Boolean myIsActiveForSelection; //!< Selection activity status
|
||||
Handle(Select3D_SensitiveEntity) mySensitive; //!< Related SelectBasics entity
|
||||
mutable Standard_Boolean myIsActiveForSelection; //!< Selection activity status
|
||||
};
|
||||
|
||||
DEFINE_STANDARD_HANDLE(SelectMgr_SensitiveEntity, Standard_Transient)
|
||||
|
@@ -107,9 +107,7 @@ Select3D_BndBox3d SelectMgr_SensitiveEntitySet::Box (const Standard_Integer theI
|
||||
Standard_Real SelectMgr_SensitiveEntitySet::Center (const Standard_Integer theIndex,
|
||||
const Standard_Integer theAxis) const
|
||||
{
|
||||
const Handle(SelectBasics_SensitiveEntity)& aBasicEntity =
|
||||
GetSensitiveById (theIndex)->BaseSensitive();
|
||||
Handle(Select3D_SensitiveEntity) aSensitive (Handle(Select3D_SensitiveEntity)::DownCast (aBasicEntity));
|
||||
const Handle(Select3D_SensitiveEntity)& aSensitive = GetSensitiveById (theIndex)->BaseSensitive();
|
||||
const gp_Pnt aCenter = aSensitive->CenterOfGeometry();
|
||||
Standard_Real aCenterCoord = 0.0;
|
||||
aCenterCoord = theAxis == 0 ? aCenter.X() :
|
||||
|
@@ -19,7 +19,7 @@
|
||||
|
||||
#include <Graphic3d_ZLayerId.hxx>
|
||||
#include <Precision.hxx>
|
||||
#include <SelectBasics_SensitiveEntity.hxx>
|
||||
#include <Select3D_SensitiveEntity.hxx>
|
||||
|
||||
//! This class provides data and criterion for sorting candidate
|
||||
//! entities in the process of interactive selection by mouse click
|
||||
@@ -27,7 +27,7 @@ class SelectMgr_SortCriterion
|
||||
{
|
||||
public:
|
||||
|
||||
Handle(SelectBasics_SensitiveEntity) Entity; //!< detected entity
|
||||
Handle(Select3D_SensitiveEntity) Entity; //!< detected entity
|
||||
gp_Pnt Point; //!< 3D point
|
||||
Standard_Real Depth; //!< distance from the view plane to the entity
|
||||
Standard_Real MinDist; //!< distance from the clicked point to the entity on the view plane
|
||||
|
@@ -21,8 +21,7 @@
|
||||
#include <gp_Pnt.hxx>
|
||||
#include <OSD_Environment.hxx>
|
||||
#include <Precision.hxx>
|
||||
#include <SelectBasics_EntityOwner.hxx>
|
||||
#include <SelectBasics_SensitiveEntity.hxx>
|
||||
#include <Select3D_SensitiveEntity.hxx>
|
||||
#include <SelectBasics_PickResult.hxx>
|
||||
#include <SelectMgr_EntityOwner.hxx>
|
||||
#include <SelectMgr_SortCriterion.hxx>
|
||||
@@ -68,7 +67,7 @@ namespace {
|
||||
//=======================================================================
|
||||
void SelectMgr_ViewerSelector::updatePoint3d (SelectMgr_SortCriterion& theCriterion,
|
||||
const SelectBasics_PickResult& thePickResult,
|
||||
const Handle(SelectBasics_SensitiveEntity)& theEntity,
|
||||
const Handle(Select3D_SensitiveEntity)& theEntity,
|
||||
const gp_GTrsf& theInversedTrsf,
|
||||
const SelectMgr_SelectingVolumeManager& theMgr) const
|
||||
{
|
||||
@@ -184,7 +183,7 @@ void SelectMgr_ViewerSelector::Clear()
|
||||
// function: isToScaleFrustum
|
||||
// purpose : Checks if the entity given requires to scale current selecting frustum
|
||||
//=======================================================================
|
||||
Standard_Boolean SelectMgr_ViewerSelector::isToScaleFrustum (const Handle(SelectBasics_SensitiveEntity)& theEntity)
|
||||
Standard_Boolean SelectMgr_ViewerSelector::isToScaleFrustum (const Handle(Select3D_SensitiveEntity)& theEntity)
|
||||
{
|
||||
return mySelectingVolumeMgr.GetActiveSelectionType() == SelectMgr_SelectingVolumeManager::Point
|
||||
&& sensitivity (theEntity) < myTolerances.Tolerance();
|
||||
@@ -195,7 +194,7 @@ Standard_Boolean SelectMgr_ViewerSelector::isToScaleFrustum (const Handle(Select
|
||||
// purpose : In case if custom tolerance is set, this method will return sum of entity
|
||||
// sensitivity and custom tolerance.
|
||||
//=======================================================================
|
||||
Standard_Integer SelectMgr_ViewerSelector::sensitivity (const Handle(SelectBasics_SensitiveEntity)& theEntity) const
|
||||
Standard_Integer SelectMgr_ViewerSelector::sensitivity (const Handle(Select3D_SensitiveEntity)& theEntity) const
|
||||
{
|
||||
return myTolerances.IsCustomTolSet() ?
|
||||
theEntity->SensitivityFactor() + myTolerances.CustomTolerance() : theEntity->SensitivityFactor();
|
||||
@@ -206,11 +205,11 @@ Standard_Integer SelectMgr_ViewerSelector::sensitivity (const Handle(SelectBasic
|
||||
// purpose : Internal function that checks if a particular sensitive
|
||||
// entity theEntity overlaps current selecting volume precisely
|
||||
//=======================================================================
|
||||
void SelectMgr_ViewerSelector::checkOverlap (const Handle(SelectBasics_SensitiveEntity)& theEntity,
|
||||
void SelectMgr_ViewerSelector::checkOverlap (const Handle(Select3D_SensitiveEntity)& theEntity,
|
||||
const gp_GTrsf& theInversedTrsf,
|
||||
SelectMgr_SelectingVolumeManager& theMgr)
|
||||
{
|
||||
Handle(SelectMgr_EntityOwner) anOwner (Handle(SelectMgr_EntityOwner)::DownCast (theEntity->OwnerId()));
|
||||
const Handle(SelectMgr_EntityOwner)& anOwner = theEntity->OwnerId();
|
||||
Handle(SelectMgr_SelectableObject) aSelectable;
|
||||
Standard_Boolean toRestoresViewClipEnabled = Standard_False;
|
||||
if (!anOwner.IsNull())
|
||||
@@ -316,7 +315,7 @@ void SelectMgr_ViewerSelector::checkOverlap (const Handle(SelectBasics_Sensitive
|
||||
// needs to be scaled and transformed for the entity and performs
|
||||
// necessary calculations
|
||||
//=======================================================================
|
||||
void SelectMgr_ViewerSelector::computeFrustum (const Handle(SelectBasics_SensitiveEntity)& theEnt,
|
||||
void SelectMgr_ViewerSelector::computeFrustum (const Handle(Select3D_SensitiveEntity)& theEnt,
|
||||
const SelectMgr_SelectingVolumeManager& theMgr,
|
||||
const gp_GTrsf& theInvTrsf,
|
||||
SelectMgr_FrustumCache& theCachedMgrs,
|
||||
@@ -451,7 +450,7 @@ void SelectMgr_ViewerSelector::traverseObject (const Handle(SelectMgr_Selectable
|
||||
const Handle(SelectMgr_SensitiveEntity)& aSensitive = anEntitySet->GetSensitiveById (anIdx);
|
||||
if (aSensitive->IsActiveForSelection())
|
||||
{
|
||||
const Handle(SelectBasics_SensitiveEntity)& anEnt = aSensitive->BaseSensitive();
|
||||
const Handle(Select3D_SensitiveEntity)& anEnt = aSensitive->BaseSensitive();
|
||||
SelectMgr_SelectingVolumeManager aTmpMgr = aMgr;
|
||||
computeFrustum (anEnt, theMgr, aInversedTrsf, aScaledTrnsfFrustums, aTmpMgr);
|
||||
checkOverlap (anEnt, aInversedTrsf, aTmpMgr);
|
||||
@@ -478,7 +477,7 @@ void SelectMgr_ViewerSelector::traverseObject (const Handle(SelectMgr_Selectable
|
||||
for (Standard_Integer aStoredIter = mystored.Extent(); aStoredIter >= aFirstStored; --aStoredIter)
|
||||
{
|
||||
const SelectMgr_SortCriterion& aCriterion = mystored.FindFromIndex (aStoredIter);
|
||||
const Handle(SelectBasics_EntityOwner)& anOwner = aCriterion.Entity->OwnerId();
|
||||
const Handle(SelectMgr_EntityOwner)& anOwner = aCriterion.Entity->OwnerId();
|
||||
Standard_Integer aNbOwnerEntities = 0;
|
||||
for (SelectMgr_IndexedMapOfHSensitive::Iterator aSensIter (anEntitySet->Sensitives()); aSensIter.More(); aSensIter.Next())
|
||||
{
|
||||
@@ -655,13 +654,11 @@ void SelectMgr_ViewerSelector::ClearPicked()
|
||||
// Function: Picked
|
||||
// Purpose :
|
||||
//==================================================
|
||||
Handle(SelectMgr_EntityOwner) SelectMgr_ViewerSelector
|
||||
::Picked() const
|
||||
Handle(SelectMgr_EntityOwner) SelectMgr_ViewerSelector::Picked() const
|
||||
{
|
||||
Standard_Integer RankInMap = myIndexes->Value (myCurRank);
|
||||
const Handle(SelectBasics_EntityOwner)& toto = mystored.FindKey(RankInMap);
|
||||
Handle(SelectMgr_EntityOwner) Ownr = Handle(SelectMgr_EntityOwner)::DownCast (toto);
|
||||
return Ownr;
|
||||
const Standard_Integer aRankInMap = myIndexes->Value (myCurRank);
|
||||
const Handle(SelectMgr_EntityOwner)& anOwner = mystored.FindKey (aRankInMap);
|
||||
return anOwner;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@@ -670,16 +667,14 @@ Handle(SelectMgr_EntityOwner) SelectMgr_ViewerSelector
|
||||
//=======================================================================
|
||||
Handle(SelectMgr_EntityOwner) SelectMgr_ViewerSelector::Picked (const Standard_Integer theRank) const
|
||||
{
|
||||
Handle(SelectMgr_EntityOwner) anOwner;
|
||||
if (theRank < 1 || theRank > NbPicked())
|
||||
{
|
||||
return anOwner;
|
||||
return Handle(SelectMgr_EntityOwner)();
|
||||
}
|
||||
|
||||
const Standard_Integer anOwnerIdx = myIndexes->Value (theRank);
|
||||
const Handle(SelectBasics_EntityOwner)& aStoredOwner = mystored.FindKey (anOwnerIdx);
|
||||
anOwner = Handle(SelectMgr_EntityOwner)::DownCast (aStoredOwner);
|
||||
return anOwner;
|
||||
const Handle(SelectMgr_EntityOwner)& aStoredOwner = mystored.FindKey (anOwnerIdx);
|
||||
return aStoredOwner;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@@ -982,7 +977,7 @@ void SelectMgr_ViewerSelector::ResetSelectionActivationStatus()
|
||||
// purpose : Returns sensitive entity that was detected during the
|
||||
// previous run of selection algorithm
|
||||
//=======================================================================
|
||||
const Handle(SelectBasics_SensitiveEntity)& SelectMgr_ViewerSelector::DetectedEntity() const
|
||||
const Handle(Select3D_SensitiveEntity)& SelectMgr_ViewerSelector::DetectedEntity() const
|
||||
{
|
||||
const Standard_Integer aRankInMap = myIndexes->Value(myCurRank);
|
||||
return mystored.FindFromIndex (aRankInMap).Entity;
|
||||
@@ -992,7 +987,7 @@ const Handle(SelectBasics_SensitiveEntity)& SelectMgr_ViewerSelector::DetectedEn
|
||||
// function : ActiveOwners
|
||||
// purpose : Returns the list of active entity owners
|
||||
//=======================================================================
|
||||
void SelectMgr_ViewerSelector::ActiveOwners (NCollection_List<Handle(SelectBasics_EntityOwner)>& theOwners) const
|
||||
void SelectMgr_ViewerSelector::ActiveOwners (NCollection_List<Handle(SelectMgr_EntityOwner)>& theOwners) const
|
||||
{
|
||||
for (SelectMgr_MapOfObjectSensitivesIterator anIter (myMapOfObjectSensitives); anIter.More(); anIter.Next())
|
||||
{
|
||||
|
@@ -35,7 +35,7 @@
|
||||
class SelectMgr_SelectionManager;
|
||||
class SelectMgr_SensitiveEntitySet;
|
||||
class SelectMgr_EntityOwner;
|
||||
class SelectBasics_SensitiveEntity;
|
||||
class Select3D_SensitiveEntity;
|
||||
|
||||
// resolve name collisions with X11 headers
|
||||
#ifdef Status
|
||||
@@ -125,7 +125,7 @@ public:
|
||||
|
||||
//! Returns the Entity for the object picked at specified position.
|
||||
//! @param theRank rank of detected object within range 1...NbPicked()
|
||||
const Handle(SelectBasics_SensitiveEntity)& PickedEntity (const Standard_Integer theRank) const { return PickedData (theRank).Entity; }
|
||||
const Handle(Select3D_SensitiveEntity)& PickedEntity (const Standard_Integer theRank) const { return PickedData (theRank).Entity; }
|
||||
|
||||
//! Returns the 3D point (intersection of picking axis with the object nearest to eye)
|
||||
//! for the object picked at specified position.
|
||||
@@ -168,7 +168,7 @@ public:
|
||||
Standard_EXPORT TCollection_AsciiString Status (const Handle(SelectMgr_SelectableObject)& theSelectableObject) const;
|
||||
|
||||
//! Returns the list of active entity owners
|
||||
Standard_EXPORT void ActiveOwners (NCollection_List<Handle(SelectBasics_EntityOwner)>& theOwners) const;
|
||||
Standard_EXPORT void ActiveOwners (NCollection_List<Handle(SelectMgr_EntityOwner)>& theOwners) const;
|
||||
|
||||
//! Adds new object to the map of selectable objects
|
||||
Standard_EXPORT void AddSelectableObject (const Handle(SelectMgr_SelectableObject)& theObject);
|
||||
@@ -243,7 +243,7 @@ public:
|
||||
|
||||
//! Returns sensitive entity that was detected during the previous run of selection algorithm
|
||||
Standard_DEPRECATED("Deprecated method DetectedEntity() should be replaced by DetectedEntity(int)")
|
||||
Standard_EXPORT const Handle(SelectBasics_SensitiveEntity)& DetectedEntity() const;
|
||||
Standard_EXPORT const Handle(Select3D_SensitiveEntity)& DetectedEntity() const;
|
||||
|
||||
protected:
|
||||
|
||||
@@ -278,18 +278,18 @@ protected:
|
||||
|
||||
//! Internal function that checks if a particular sensitive
|
||||
//! entity theEntity overlaps current selecting volume precisely
|
||||
Standard_EXPORT void checkOverlap (const Handle(SelectBasics_SensitiveEntity)& theEntity,
|
||||
Standard_EXPORT void checkOverlap (const Handle(Select3D_SensitiveEntity)& theEntity,
|
||||
const gp_GTrsf& theInversedTrsf,
|
||||
SelectMgr_SelectingVolumeManager& theMgr);
|
||||
|
||||
private:
|
||||
|
||||
//! Checks if the entity given requires to scale current selecting frustum
|
||||
Standard_Boolean isToScaleFrustum (const Handle(SelectBasics_SensitiveEntity)& theEntity);
|
||||
Standard_Boolean isToScaleFrustum (const Handle(Select3D_SensitiveEntity)& theEntity);
|
||||
|
||||
//! In case if custom tolerance is set, this method will return sum of entity sensitivity and
|
||||
//! custom tolerance. Otherwise, pure entity sensitivity factor will be returned.
|
||||
Standard_Integer sensitivity (const Handle(SelectBasics_SensitiveEntity)& theEntity) const;
|
||||
Standard_Integer sensitivity (const Handle(Select3D_SensitiveEntity)& theEntity) const;
|
||||
|
||||
void Activate (const Handle(SelectMgr_Selection)& theSelection);
|
||||
|
||||
@@ -301,7 +301,7 @@ private:
|
||||
//! Internal function that checks if a current selecting frustum
|
||||
//! needs to be scaled and transformed for the entity and performs
|
||||
//! necessary calculations
|
||||
void computeFrustum (const Handle(SelectBasics_SensitiveEntity)& theEnt,
|
||||
void computeFrustum (const Handle(Select3D_SensitiveEntity)& theEnt,
|
||||
const SelectMgr_SelectingVolumeManager& theMgr,
|
||||
const gp_GTrsf& theInvTrsf,
|
||||
SelectMgr_FrustumCache& theCachedMgrs,
|
||||
@@ -327,7 +327,7 @@ private: // implementation of deprecated methods
|
||||
//! Compute 3d position for detected entity.
|
||||
void updatePoint3d (SelectMgr_SortCriterion& theCriterion,
|
||||
const SelectBasics_PickResult& thePickResult,
|
||||
const Handle(SelectBasics_SensitiveEntity)& theEntity,
|
||||
const Handle(Select3D_SensitiveEntity)& theEntity,
|
||||
const gp_GTrsf& theInversedTrsf,
|
||||
const SelectMgr_SelectingVolumeManager& theMgr) const;
|
||||
|
||||
|
Reference in New Issue
Block a user