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0030135: Visualization, TKOpenGl - frame statistics do not include information about instanced structures
OpenGl_FrameStats now takes into account OpenGl_Structure::InstancedStructure(). OpenGl_View::renderStructs() - fixed resetting non-culled structure counters.
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@ -399,8 +399,11 @@ void OpenGl_FrameStats::updateStructures (Standard_Integer theViewId,
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for (OpenGl_IndexedMapOfStructure::Iterator aStructIter (theStructures); aStructIter.More(); aStructIter.Next())
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{
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const OpenGl_Structure* aStruct = aStructIter.Value();
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if (aStruct->IsCulled()
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|| !aStruct->IsVisible (theViewId))
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const bool isStructHidden = aStruct->IsCulled()
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|| !aStruct->IsVisible (theViewId);
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for (; aStruct != NULL; aStruct = aStruct->InstancedStructure())
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{
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if (isStructHidden)
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{
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if (theToCountMem)
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{
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@ -525,3 +528,4 @@ void OpenGl_FrameStats::updateStructures (Standard_Integer theViewId,
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}
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}
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}
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}
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@ -1071,6 +1071,7 @@ void OpenGl_View::renderStructs (Graphic3d_Camera::Projection theProjection,
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OpenGl_FrameBuffer* theOitAccumFbo,
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const Standard_Boolean theToDrawImmediate)
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{
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myZLayers.UpdateCulling (myWorkspace, theToDrawImmediate);
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if ( myZLayers.NbStructures() <= 0 )
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return;
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@ -1080,8 +1081,6 @@ void OpenGl_View::renderStructs (Graphic3d_Camera::Projection theProjection,
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myRaytraceInitStatus == OpenGl_RT_FAIL ||
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aCtx->IsFeedback();
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myZLayers.UpdateCulling (myWorkspace, theToDrawImmediate);
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if (!toRenderGL)
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{
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toRenderGL = !initRaytraceResources (aCtx) ||
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