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0022312: Translation of french commentaries in OCCT files
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@@ -540,7 +540,7 @@ static void filterParameters(const TColStd_IndexedMapOfReal& theParams,
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TCollection_CompareOfReal aCompare;
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SortTools_ShellSortOfReal::Sort(aParamArray, aCompare);
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// mandadory pre filtering using the first (minimal) filter value
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// mandadory pre-filtering using the first (minimal) filter value
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Standard_Real aP1, aP2;
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aP1 = aParamArray(1);
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aParamTmp.Append(aP1);
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@@ -625,7 +625,7 @@ void BRepMesh_FastDiscretFace::InternalVertices(const Handle(BRepAdaptor_HSurfac
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gp_Pnt2d p2d;
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gp_Pnt p3d;
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// travail suivant le type de surface
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// work following the type of surface
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const BRepAdaptor_Surface& BS = *(BRepAdaptor_Surface*)&(theCaro->Surface());
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GeomAbs_SurfaceType thetype = theCaro->GetType();
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@@ -792,12 +792,11 @@ void BRepMesh_FastDiscretFace::InternalVertices(const Handle(BRepAdaptor_HSurfac
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if (R < r)
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{
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// comme on recupere les points des edges.
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// dans ce cas, les points ne sont pas representatifs.
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// As the points of edges are returned.
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// in this case, the points are not representative.
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//-- On choisit DeltaX et DeltaY de facon a ce qu on ne saute pas
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//-- de points sur la grille
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for (i = 0; i <= nbU; i++) ParamU.Append(umin + i* Du);
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//-- Choose DeltaX and DeltaY so that to avoid skipping points on the grid
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for (i = 0; i <= nbU; i++) ParamU.Append(umin + i* Du);
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}//R<r
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else //U if R > r
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{
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@@ -808,7 +807,7 @@ void BRepMesh_FastDiscretFace::InternalVertices(const Handle(BRepAdaptor_HSurfac
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TColStd_Array1OfReal Up(1,LenU);
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for (j = 1; j <= LenU; j++) Up(j) = myUParam(j);
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// Calculate DU, sort array of parameters
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// Calculate DU, leave array of parameters
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Standard_Real aDU = FUN_CalcAverageDUV(Up,LenU);
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aDU = Max(aDU, Abs(umax - umin) / (Standard_Real) nbU / 2.);
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Standard_Real dUstd = Abs(umax - umin) / (Standard_Real) LenU;
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@@ -1071,7 +1070,7 @@ void BRepMesh_FastDiscretFace::InternalVertices(const Handle(BRepAdaptor_HSurfac
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}
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}
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// recuperation du tableau de parametres V:
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// return table of parameters V:
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Standard_Integer NV = tabGU[imax].NbPoints();
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for (i = 1; i <= NV; i++) {
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ParamV.Append(tabGU[imax].Parameter(i));
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@@ -1094,7 +1093,7 @@ void BRepMesh_FastDiscretFace::InternalVertices(const Handle(BRepAdaptor_HSurfac
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}
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}
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// recuperation du tableau de parametres U:
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// return table of parameters U:
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Standard_Integer NU = tabGV[imax].NbPoints();
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for (i = 1; i <= NU; i++) {
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ParamU.Append(tabGV[imax].Parameter(i));
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@@ -1597,7 +1596,7 @@ void BRepMesh_FastDiscretFace::AddInShape(const TopoDS_Face& theFace,
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T->Deflection(theDefFace);
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// stockage de la triangulation dans la BRep.
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// storage of triangulation in BRep.
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BRep_Builder B1;
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//TopLoc_Location loc = theFace.Location();
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if (!loc.IsIdentity()) {
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@@ -1608,7 +1607,7 @@ void BRepMesh_FastDiscretFace::AddInShape(const TopoDS_Face& theFace,
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}
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B1.UpdateFace(theFace, T);
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// mise en place des polygones sur triangulation dans la face:
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// implement polygons on triangulation in the face:
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BRepMesh_DataMapIteratorOfDataMapOfShapePairOfPolygon It(myInternaledges);
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for (; It.More(); It.Next()) {
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@@ -1754,7 +1753,7 @@ static Standard_Boolean GetVertexParameters(const TopoDS_Vertex& theVert,
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L = L.Predivided(theVert.Location());
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BRep_ListIteratorOfListOfPointRepresentation itpr =
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((*((Handle(BRep_TVertex)*) &theVert.TShape()))->Points());
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// On regarde dabord si il y des PointRepresentation (cas non Manifold)
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// Check first if there are PointRepresentation (case non Manifold)
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while (itpr.More()) {
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if (itpr.Value()->IsPointOnSurface(S,L)) {
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@@ -1769,7 +1768,7 @@ static Standard_Boolean GetVertexParameters(const TopoDS_Vertex& theVert,
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//=======================================================================
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//function : Add
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//purpose : method intended to addition internal myVertices in triangulation.
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//purpose : method intended to add internal myVertices in triangulation.
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//=======================================================================
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void BRepMesh_FastDiscretFace::Add(const TopoDS_Vertex& theVert,
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const TopoDS_Face& theFace,
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