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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-19 13:40:49 +03:00

0032208: Tests - refactor visualization tests to cover several graphic drivers

Removed testgrids 'bugs/vis' and '3rdparty'; tests have been redistributed across other grids.
Moved testgrid 'v3d/ivtk' into dedicated 'vtk/ivtk'.

Added testgrid 'vselect' dedicated to 3D viewer picking/selection functionality
and filled with tests from 'v3d/vertex', 'v3d/face' and similar groups.

Added testgrid 'opengl' dedicated to OpenGL driver low-level functionality (GLSL programs and similar)
and filled with tests from 'v3d/glsl', 'v3d/raytrace', '3rdparty/fonts', 'bugs/vis' (portion) and similar.

Added testgrid 'opengles3' dedicated to OpenGL ES 3.0 driver low-level functionality
and reusing tests from 'opengl' testgrid.
Subgroup 'opengles3/raytrace' is disabled on Windows, as Ray-Tracing currently requires OpenGL ES 3.2.
while ANGLE library implements only OpenGL ES 3.0.

Added testgrid 'opengles2' dedicated to OpenGL ES 2.0 driver low-level functionality
and reusing a limited subset of passing tests from 'opengl' testgrid.
Currently testgrid is activated only on Windows platform when using ANGLE library
(properietary OpenGL ES drivers do not allow creation of restricted 2.0 context).

Test cases have been cleaned out to put bug description into log,
to properly load necessary plugins and to explicitly dump viewer.
This commit is contained in:
kgv
2021-03-22 12:29:04 +03:00
committed by bugmaster
parent a076535090
commit 0d828ac838
1891 changed files with 4279 additions and 6199 deletions

View File

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puts "============="
puts "0030102: Visualization, TKOpenGl - Graphic3d_TOSM_FACET shading is incorrect in some casesn"
puts "============="
pload MODELING VISUALIZATION
vclear
vinit View1
vaxo
vdrawparray b triangles v 0 55 0 v 0 75 0 v 20 55 0 v 0 55 0 v 0 75 0 v 0 55 20 v 0 55 0 v 0 55 20 v 20 55 0 v 0 75 0 v 0 55 20 v 20 55 0
vrotate 0.3 0.0 0.0
vfit
vdump ${imagedir}/${casename}.png

View File

@@ -0,0 +1,37 @@
puts "========"
puts "0025822: Visualization, TKOpenGl - front material should be used instead of back material within distinguish mode turned off"
puts "========"
pload MODELING OCAF XDE
box b 10 10 10
vclear
vinit View1
Close D -silent
NewDocument D BinXCAF
XAddShape D b
XSetColor D b BLUE
explode b f
XSetColor D b_1 RED
XDisplay D
vviewparams -proj 1 0.1 0.1
vfit
vsetdispmode 1
catch { vclipplane delete pln }
vclipplane create pln
vclipplane set pln view Driver1/Viewer1/View1
vclipplane change pln equation -1 0 0 5
# FFP on
if { [vdriver -default] == "TKOpenGl" } {
vcaps -ffp 1
set aColorFfp [vreadpixel 200 200 rgb name]
if { "$aColorFfp" != "RED" } { puts "Error: RED color is expected at the back side (FFP)" }
}
# GLSL on
vcaps -ffp 0
set aColorGlsl [vreadpixel 200 200 rgb name]
if { "$aColorGlsl" != "FIREBRICK" && "$aColorGlsl" != "RED" } { puts "Error: FIREBRICK color is expected at the back side (GLSL)" }
vdump ${imagedir}/${casename}.png

View File

@@ -0,0 +1,22 @@
puts "========"
puts "0028069: Visualization, TKOpenGl - handle flat shading model within GLSL programs"
puts "========"
vclear
vclose ALL
vinit View1
vviewparams -scale 551.55 -proj 0.85 -0.16 0.51 -up -0.41 0.41 0.82 -at 0.55 0.55 0.55
restore [locate_data_file occ/fuse.brep] f
tclean f
vdefaults -absDefl 0.5
vdisplay -dispMode 1 f
# setup lights
vlight clear
vlight add ambient color WHITE
vlight add directional dir 1 0 0 color GREEN headlight 1
vlight add directional dir -1 0 0 color RED1 headlight 1
vrenderparams -shadingModel flat
vdump $::imagedir/${::casename}.png

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@@ -0,0 +1,20 @@
puts "========"
puts "Per-vertex lighting using built-in GLSL program, one directional light source."
puts "Visual comparison with the reference snapshot should be performed for this test case."
puts "========"
pload MODELING VISUALIZATION
vclear
vclose ALL
vinit View1
vcaps -ffp 0
vrenderparams -shadingModel vert
# display shape
restore [locate_data_file occ/fuse.brep] f
vaxo
vdisplay f -dispmode 1
vfit
vrotate -0.5 0.0 0.0
vfit
vdump ${imagedir}/${casename}.png

View File

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puts "========"
puts "Per-vertex lighting using built-in GLSL program, two directional light sources."
puts "Visual comparison with the reference snapshot should be performed for this test case."
puts "========"
pload MODELING VISUALIZATION
vclear
vclose ALL
vinit View1
vcaps -ffp 0
vrenderparams -shadingModel vert
vlight delete 0
vlight delete 0
vlight delete 0
vlight delete 0
vlight delete 0
vlight add ambient color WHITE
vlight add directional dir 1 0 0 color GREEN headlight 1
vlight add directional dir -1 0 0 color RED1 headlight 1
# display shape
restore [locate_data_file occ/fuse.brep] f
vaxo
vdisplay f -dispmode 1
vfit
vrotate -0.5 0.0 0.0
vfit
vdump ${imagedir}/${casename}.png

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puts "========"
puts "Per-vertex lighting using built-in GLSL program, one positional light source."
puts "Visual comparison with the reference snapshot should be performed for this test case."
puts "========"
pload MODELING VISUALIZATION
vclear
vclose ALL
vinit View1
# create objects
set anX 0.001
circle c 0 0 0 0.001
mkedge e c
wire w e
plane s
mkface f1 s w
mkface f2 s w
ttranslate f1 $anX -0.001 0
# display objects
vtop
vdisplay -dispMode 1 f1 f2
vsetlocation f2 $anX 0.001 0
vpoint vl $anX 0 0.001
vfit
# setup light
vcaps -ffp 0
vrenderparams -shadingModel vert
vlight clear
vlight add positional pos $anX 0 0.001 color RED1 headLight 0
set aColor1 [vreadpixel 205 180 rgb name]
set aColor2 [vreadpixel 205 210 rgb name]
if { "$aColor1" != "RED" || "$aColor2" != "RED" } {
puts "Error: expected color near the light spot is RED"
}
set aColor3 [vreadpixel 205 100 rgb name]
set aColor4 [vreadpixel 205 306 rgb name]
if { "$aColor3" != "RED4" || "$aColor4" != "RED4" } {
puts "Error: expected color far from the light spot is RED4"
}
vdump ${imagedir}/${casename}.png

View File

@@ -0,0 +1,45 @@
puts "========"
puts "Per-vertex lighting using built-in GLSL program, one spot light source."
puts "Visual comparison with the reference snapshot should be performed for this test case."
puts "========"
pload MODELING VISUALIZATION
vclear
vclose ALL
vinit View1
# create objects
set anX 0.001
circle c 0 0 0 0.001
mkedge e c
wire w e
plane s
mkface f1 s w
mkface f2 s w
ttranslate f1 $anX -0.001 0
# display objects
vtop
vdisplay -dispMode 1 f1 f2
vsetlocation f2 $anX 0.001 0
vpoint vl $anX 0 0.001
vfit
# setup light
vcaps -ffp 0
vrenderparams -shadingModel vert
vlight clear
vlight add spotLight pos $anX 0 0.001 dir 0 0 -1 angle 60 constAtten 0.1 exponent 0.1 color RED1 headLight 0
set aColor1 [vreadpixel 205 180 rgb name]
set aColor2 [vreadpixel 205 220 rgb name]
if { "$aColor1" != "RED" || "$aColor2" != "RED" } {
puts "Error: expected color near the light spot is RED"
}
set aColor3 [vreadpixel 205 132 rgb name]
set aColor4 [vreadpixel 205 280 rgb name]
if { "$aColor3" != "RED" || "$aColor4" != "RED4" } {
puts "Error: expected color mid from the light spot is RED4"
}
vdump ${imagedir}/${casename}.png

View File

@@ -0,0 +1,73 @@
puts "========"
puts "0031099: Visualization, TKOpenGl - support Point light source with artistic full cut-off distance"
puts "Test of point light's (positional and spot) attenuation and range in PBR"
puts "========"
pload XDE OCAF VISUALIZATION MODELING
# PBR doesn't work with Compatible Profile on macOS
if { $::tcl_platform(os) == "Darwin" } { vcaps -core }
Close D -silent
vclear
vclose ALL
vinit View1 -w 512 -h 512
vtop
vrenderparams -shadingmodel pbr
box b -2 -2 -0.00001 4 4 0.00001
XNewDoc D
set bs [XAddShape D b 0]
XAddVisMaterial D m -baseColor WHITE -transparency 0.0 -metallic 0.0 -roughness 1.0
XSetVisMaterial D $bs m
XDisplay -dispMode 1 D
vfit
vlight -clear
vlight -add positional -pos -1 0 1 -intensity 0.5
vlight -add spot -pos 1 0 1 -dir 0 0 -1 -intensity 0.5 -angle 100
vdump $::imagedir/${::casename}_norange_high.png
vlight -change 0 -pos -1 0 0.5
vlight -change 1 -pos 1 0 0.5
vdump $::imagedir/${::casename}_norange_low.png
vlight -change 0 -range 1
vlight -change 1 -range 1
vdump $::imagedir/${::casename}_range1.png
vlight -change 0 -range 0.5
vlight -change 1 -range 0.5
vdump $::imagedir/${::casename}_range0_5.png
vlight -change 0 -range 0.6
vlight -change 1 -range 0.6
vdump $::imagedir/${::casename}_range0_6.png
vlight -change 0 -range 10
vlight -change 1 -range 10
vdump $::imagedir/${::casename}_range10.png
box b -5.0 -5.0 -0.00001 10 10 0.00001
XNewDoc D
set bs [XAddShape D b 0]
XAddVisMaterial D m -baseColor WHITE -transparency 0.0 -metallic 0.0 -roughness 1.0
XSetVisMaterial D $bs m
XDisplay -dispMode 1 D
vfit
vlight -clear
for {set i 0} {$i < 5} {incr i} {
for {set j 0} {$j < 5} {incr j} {
vlight -add spot -pos [expr -4.0+2.0*$i] [expr -4.0+2.0*$j] 0.5 -dir 0 0 -1 -intensity 0.5 -angle 100 -exp [expr ($i*5+$j) / 24.0]
}
}
vdump $::imagedir/${::casename}_angle_attenuation.png

View File

@@ -0,0 +1,34 @@
puts "========"
puts "0030700: Visualization, TKOpenGl - support PBR Metallic-Roughness shading model"
puts "Spheres grid with different roughness values"
puts "========"
pload MODELING VISUALIZATION
# PBR doesn't work with Compatible Profile on macOS
if { $::tcl_platform(os) == "Darwin" } { vcaps -core }
vclear
vclose ALL
source $env(CSF_OCCTSamplesPath)/tcl/vis_pbr_spheres.tcl
vcamera -ortho
vfit
vlight -change 1 -intensity 0.0001
vdump $::imagedir/${::casename}_ortho0.png
vlight -change 1 -intensity 0.3
vdump $::imagedir/${::casename}_ortho30.png
vcamera -persp
vfit
vlight -change 1 -intensity 0.0001
vdump $::imagedir/${::casename}_persp0.png
vlight -change 1 -intensity 0.3
vdump $::imagedir/${::casename}_persp30.png
set aCubeMap [locate_data_file Circus_CubeMap_V.png]
vlight -change 1 -intensity 1
vbackground -cubemap $aCubeMap
vcamera -ortho
vdump $::imagedir/${::casename}_orthoenv.png
vcamera -persp
vdump $::imagedir/${::casename}_perspenv.png

View File

@@ -0,0 +1,22 @@
puts "========"
puts "Per-fragment lighting using built-in GLSL program, one directional light source."
puts "Visual comparison with the reference snapshot should be performed for this test case."
puts "========"
pload MODELING VISUALIZATION
# setup viewer
vclear
vclose ALL
vinit View1
vcaps -ffp 0
vrenderparams -shadingModel phong
# display shape
restore [locate_data_file occ/fuse.brep] f
vaxo
vdisplay f -dispmode 1
vfit
vrotate -0.5 0.0 0.0
vfit
vdump ${imagedir}/${casename}.png

View File

@@ -0,0 +1,30 @@
puts "========"
puts "Per-fragment lighting using built-in GLSL program, two directional light sources."
puts "Visual comparison with the reference snapshot should be performed for this test case."
puts "========"
pload MODELING VISUALIZATION
# setup viewer
vclear
vclose ALL
vinit View1
vcaps -ffp 0
vrenderparams -shadingModel phong
vlight delete 0
vlight delete 0
vlight delete 0
vlight delete 0
vlight delete 0
vlight add ambient color WHITE
vlight add directional dir 1 0 0 color GREEN headlight 1
vlight add directional dir -1 0 0 color RED1 headlight 1
# display shape
restore [locate_data_file occ/fuse.brep] f
vaxo
vdisplay f -dispmode 1
vfit
vrotate -0.5 0.0 0.0
vfit
vdump ${imagedir}/${casename}.png

View File

@@ -0,0 +1,54 @@
puts "========"
puts "Per-fragment lighting using built-in GLSL program, one positional light source."
puts "Visual comparison with the reference snapshot should be performed for this test case."
puts "========"
pload MODELING VISUALIZATION
vclear
vclose ALL
vinit View1
# create objects
set anX 0.001
circle c 0 0 0 0.001
mkedge e c
wire w e
plane s
mkface f1 s w
mkface f2 s w
ttranslate f1 $anX -0.001 0
# display objects
vtop
vdisplay -dispMode 1 f1 f2
vsetlocation f2 $anX 0.001 0
vpoint vl $anX 0 0.001
vfit
vzbufftrihedron
# setup light
vcaps -ffp 0
vrenderparams -shadingModel phong
vlight -layer default -clear
vlight -layer default -add positional -pos $anX 0 0.001 -color RED1 -headLight 0
set aColor1 [vreadpixel 205 180 rgb name]
set aColor2 [vreadpixel 205 220 rgb name]
if { "$aColor1" != "RED" || "$aColor2" != "RED" } {
puts "Error: expected color near the light spot is RED"
}
set aColor3 [vreadpixel 205 132 rgb name]
set aColor4 [vreadpixel 205 280 rgb name]
if { "$aColor3" != "RED3" || "$aColor4" != "RED3" } {
if { "$aColor3" != "RED4" && "$aColor4" != "RED4" } {
puts "Error: expected color mid from the light spot is RED3"
}
}
set aColor5 [vreadpixel 205 100 rgb name]
set aColor6 [vreadpixel 205 306 rgb name]
if { "$aColor5" != "RED4" || "$aColor6" != "RED4" } {
puts "Error: expected color far from the light spot is RED4"
}
vdump ${imagedir}/${casename}.png

View File

@@ -0,0 +1,44 @@
puts "========"
puts "0029283: Visualization - allow defining more than 8 light sources"
puts "========"
pload MODELING VISUALIZATION
# display objects
vclear
vclose ALL
vinit View1 -width 1024 -height 768
vcaps -ffp 0
vrenderparams -shadingModel phong
vaxo
for { set anObjIter 0 } { $anObjIter < 3 } { incr anObjIter } {
set aShiftX [expr -4 + $anObjIter * 4]
psphere s$anObjIter 0.5
vdisplay -dispMode 1 s$anObjIter
vsetlocation s$anObjIter $aShiftX 0 0
}
vfit
# define lights
set THE_LIGHTS {
{ -1 -1 -1 RED1 }
{ 1 -1 -1 YELLOW }
{ -1 1 -1 BLUE }
{ -1 -1 1 CYAN }
{ 1 1 -1 PURPLE }
{ 1 1 1 WHITE }
{ -1 1 1 HOTPINK }
{ 1 -1 1 GREEN }
{ -4 -1 0 MAGENTA }
{ 4 -1 0 MAGENTA3 }
}
vlight clear
for { set aLightIter 1 } { $aLightIter <= 10 } { incr aLightIter } {
set aLight [lindex $THE_LIGHTS [expr $aLightIter - 1]]
set aColor [lindex $aLight 3]
set aPos [list [lindex $aLight 0] [lindex $aLight 1] [lindex $aLight 2]]
vlight add positional pos {*}$aPos color $aColor headLight 0
vpoint v${aLightIter} {*}$aPos
vdrawtext t${aLightIter} "light${aLightIter} $aColor" -pos {*}$aPos -color $aColor
vdump $::imagedir/${::casename}_${aLightIter}.png
}

View File

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puts "========"
puts "0029290: Visualization, TKOpenGl - allow defining Light source per ZLayer"
puts "========"
pload MODELING VISUALIZATION
vclear
vclose ALL
vinit View1 -width 1024 -height 768
vaxo
vcaps -ffp 0
vrenderparams -shadingModel phong
vlight clear
set THE_LIGHTS {
{ -1 -1 -1 RED1 }
{ 1 -1 -1 YELLOW }
{ -1 1 -1 BLUE }
{ -1 -1 1 CYAN }
{ 1 1 -1 PURPLE }
{ 1 1 1 WHITE }
{ -1 1 1 HOTPINK }
{ 1 -1 1 GREEN }
{ 0 -1 0 MAGENTA }
{ 0 1 0 MAGENTA3 }
}
set aLayers [list [vzlayer -add -disable depthClear] [vzlayer -add -disable depthClear] [vzlayer -add -disable depthClear]]
for { set aLayIter 0 } { $aLayIter < 3 } { incr aLayIter } {
set aLayer [lindex $aLayers $aLayIter]
set aShiftX [expr $aLayIter * 4]
psphere s$aLayer 0.5
vdisplay -dispMode 1 -layer $aLayer s$aLayer
vsetlocation s$aLayer $aShiftX 0 0
for { set aLightIter 0 } { $aLightIter < 10 } { incr aLightIter } {
set aLight [lindex $THE_LIGHTS $aLightIter]
set aColor [lindex $aLight 3]
set aPos [list [expr $aShiftX + [lindex $aLight 0]] [lindex $aLight 1] [lindex $aLight 2]]
vlight -layer $aLayer -add positional -pos {*}$aPos -color $aColor -headLight 0
vpoint v${aLayIter}_${aLightIter} {*}$aPos
vdrawtext t${aLayIter}_${aLightIter} "l${aLayIter}_${aLightIter} $aColor" -pos {*}$aPos -color $aColor
}
}
vfit
vdump $::imagedir/${::casename}.png

View File

@@ -0,0 +1,36 @@
puts "========"
puts "0029283: Visualization - allow defining more than 8 light sources"
puts "Test case creates about 100 of light sources."
puts "========"
pload MODELING VISUALIZATION
vclear
vclose ALL
vinit View1
vcaps -ffp 0
vrenderparams -shadingModel phong
box b -50 5 -50 100 100 100
vdisplay -dispMode 1 b
vfront
vfit
# define lights
set THE_COLORS { RED1 YELLOW BLUE CYAN PURPLE WHITE HOTPINK GREEN MAGENTA MAGENTA3 }
vlight clear
set aNbColors 10
set aLightIndex 0
set aConstAtten 0.1
set aLinAtten 1
set aRand [expr srand(1)]
for { set anZIter -50 } { $anZIter <= 50 } { set anZIter [expr $anZIter + 10] } {
for { set anXIter -50 } { $anXIter <= 50 } { set anXIter [expr $anXIter + 10] } {
set anIndex [expr {int(rand() * $aNbColors)}]
set aColor [lindex $THE_COLORS $anIndex]
set aPos "$anXIter 0 $anZIter"
vlight -add positional -pos {*}$aPos -color $aColor -headLight 0 -constAttenuation $aConstAtten -linearAttenuation $aLinAtten
vpoint v${aLightIndex} {*}$aPos
set aLightIndex [expr $aLightIndex + 1]
}
}
vdump ${imagedir}/${casename}.png

View File

@@ -0,0 +1,53 @@
puts "========"
puts "Per-fragment lighting using built-in GLSL program, one spot light source."
puts "Visual comparison with the reference snapshot should be performed for this test case."
puts "========"
pload MODELING VISUALIZATION
vclear
vclose ALL
vinit View1
# create objects
set anX 0.001
circle c 0 0 0 0.001
mkedge e c
wire w e
plane s
mkface f1 s w
mkface f2 s w
ttranslate f1 $anX -0.001 0
# display objects
vtop
vdisplay -dispMode 1 f1 f2
vsetlocation f2 $anX 0.001 0
vpoint vl $anX 0 0.001
vfit
# setup light
vcaps -ffp 0
vrenderparams -shadingModel phong
vlight clear
vlight add spotLight pos $anX 0 0.001 dir 0 0 -1 angle 60 constAtten 0.1 exponent 0.1 color RED1 headLight 0
set aColor1 [vreadpixel 205 180 rgb name]
set aColor2 [vreadpixel 205 220 rgb name]
if { "$aColor1" != "RED" || "$aColor2" != "RED" } {
puts "Error: expected color near the light spot is RED"
}
set aColor3 [vreadpixel 205 132 rgb name]
set aColor4 [vreadpixel 205 280 rgb name]
if { "$aColor3" != "RED4" || "$aColor4" != "RED4" } {
puts "Error: expected color mid from the light spot is RED4"
}
set aColor5 [vreadpixel 205 100 rgb name]
set aColor6 [vreadpixel 205 306 rgb name]
if { "$aColor5" != "GRAY7" || "$aColor6" != "GRAY8" } {
if { "$aColor5" != "GRAY2" && "$aColor6" != "GRAY2" } {
puts "Error: expected color far from the light spot is GRAY7"
}
}
vdump ${imagedir}/${casename}.png

View File

@@ -0,0 +1,68 @@
puts "========"
puts "Test various Shading Models assigned per-object"
puts "========"
pload MODELING VISUALIZATION
# PBR doesn't work with Compatible Profile on macOS
#if { $::tcl_platform(os) == "Darwin" } { vcaps -core }
# setup viewer
vclear
vclose ALL
vinit View1 -width 912 -height 912
# define spheres with a rough triangulation to easily distinguish Shading Models
psphere p0 10
copytranslate p11 p0 0 0 0
copytranslate p12 p0 40 0 0
copytranslate p21 p0 0 20 0
copytranslate p22 p0 40 20 0
copytranslate p31 p0 0 40 0
copytranslate p32 p0 40 40 0
compound p11 p12 p21 p22 p31 p32 ss
incmesh ss 1
vdefaults -autoTriang 0
# display objects
vdisplay -dispMode 1 p11 p12 p21 p22 p31 p32
vdrawparray p41 triangles v 0 55 0 v 0 75 0 v 20 55 0 v 0 55 0 v 0 75 0 v 0 55 20 v 0 55 0 v 0 55 20 v 20 55 0 v 0 75 0 v 0 55 20 v 20 55 0
vdrawparray p42 triangles v 40 55 0 v 40 75 0 v 60 55 0 v 40 55 0 v 40 75 0 v 40 55 20 v 40 55 0 v 40 55 20 v 60 55 0 v 40 75 0 v 40 55 20 v 60 55 0
vtop
vrotate -0.9 0.1 0
vfit
vcaps -ffp 1
vdump $::imagedir/${::casename}_defaults_ffp.png
vcaps -ffp 0
vdump $::imagedir/${::casename}_defaults.png
# customize shading models
vaspects p11 -setShadingModel VERTEX
vdrawtext t11 Graphic3d_TOSM_VERTEX -pos 10 5 10 -color RED -aspect BOLD
vaspects p12 -setShadingModel FRAGMENT
vdrawtext t12 Graphic3d_TOSM_FRAGMENT -pos 50 5 10 -color RED -aspect BOLD
vaspects p21 -setShadingModel PBR
vdrawtext t21 Graphic3d_TOSM_PBR -pos 10 25 10 -color RED -aspect BOLD
vaspects p22 -setShadingModel PBR_FACET
vdrawtext t22 Graphic3d_TOSM_PBR_FACET -pos 50 25 10 -color RED -aspect BOLD
vaspects p31 -setShadingModel UNLIT
vdrawtext t31 Graphic3d_TOSM_UNLIT -pos 10 45 10 -color RED -aspect BOLD
vaspects p32 -setShadingModel FACET
vdrawtext t32 Graphic3d_TOSM_FACET -pos 50 45 10 -color RED -aspect BOLD
vaspects p41 -setShadingModel VERTEX
vdrawtext t41 Graphic3d_TOSM_VERTEX -pos 10 65 10 -color RED -aspect BOLD
vaspects p42 -setShadingModel FACET
vdrawtext t42 Graphic3d_TOSM_FACET -pos 50 65 10 -color RED -aspect BOLD
vdisplay -topmost t11 t12 t21 t22 t31 t32 t41 t42
vcaps -ffp 1
vdump $::imagedir/${::casename}_ffp.png
vcaps -ffp 0
vlight -change 1 -intensity 0.1
vrenderparams -shadingModel pbr
vdump $::imagedir/${::casename}.png

View File

@@ -0,0 +1,76 @@
puts "============"
puts "0032198: Visualization, TKOpenGl - per-vertex lighting ignores back/front material colors"
puts "============"
puts ""
set aVerts {
{{0 55 0} { 0 75 0} {20 55 0}}
{{0 75 0} { 0 55 20} {20 55 0}}
{{0 55 0} { 0 55 20} { 0 75 0}}
{{0 55 0} {20 55 0} { 0 55 20}}
}
set aColors {
{{1.0 0.0 0.0} {0.0 1.0 0.0} {0.0 0.0 1.0}}
{{1.0 1.0 0.0} {1.0 1.0 1.0} {0.0 1.0 1.0}}
{{0.5 0.0 0.0} {0.0 0.0 0.5} {0.0 0.5 0.0}}
{{0.5 0.5 0.0} {0.0 0.5 0.5} {0.5 0.0 0.5}}
}
set aNormals {
{ 0 0 -1}
{ 1 1 1}
{-1 0 0}
{ 0 -1 0}
}
proc genTris {theFrom theTo theColors} {
set aTris ""
for {set t $theFrom} {$t <= $theTo} {incr t} {
for {set n 0} {$n < 3} {incr n} {
set aVert [lindex $::aVerts $t]
set aCol [lindex $::aColors $t]
set aNorm [lindex $::aNormals $t]
set aTris "$aTris v [lindex $aVert $n] n $aNorm"
if { $theColors == 1 } { set aTris "$aTris c [lindex $aCol $n]" }
}
}
return $aTris
}
set aTris1 [genTris 0 3 0]
set aTris1c [genTris 0 3 1]
set aTris2 [genTris 0 1 0]
set aTris2c [genTris 0 1 1]
pload MODELING VISUALIZATION
vclear
vinit View1
vviewparams -scale 10 -proj -0.3 -0.7 0.6 -up 0.013 0.65 0.75 -at 35.4 61.8 31.5
vdrawparray t1 triangles {*}$aTris1
vdrawparray t1c triangles {*}$aTris1c
vdrawparray t2 triangles {*}$aTris2
vdrawparray t2c triangles {*}$aTris2c
vdrawparray t3 triangles {*}$aTris2
vdrawparray t3c triangles {*}$aTris2c
vlocation t1 -location 0 0 0
vlocation t2 -location 30 0 0
vlocation t3 -location 60 0 0
vlocation t1c -location 0 0 30
vlocation t2c -location 30 0 30
vlocation t3c -location 60 0 30
vaspects t1 -color GREEN -backfaceColor RED
vaspects t2 -color GREEN -backfaceColor RED
vaspects t1c -color GREEN -backfaceColor RED
vaspects t2c -color GREEN -backfaceColor RED
vaspects t3 -color WHITE -backfaceColor WHITE
vaspects t3c -color WHITE -backfaceColor WHITE
vrenderparams -shadingModel VERT
vdump ${imagedir}/${casename}_vert.png
vrenderparams -shadingModel PHONG
vdump ${imagedir}/${casename}_phong.png
vrenderparams -shadingModel FLAT
vdump ${imagedir}/${casename}_flat.png
vrenderparams -shadingModel UNLIT
vdump ${imagedir}/${casename}_unlit.png
vrenderparams -shadingModel PBR
vdump ${imagedir}/${casename}_pbr.png