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0032208: Tests - refactor visualization tests to cover several graphic drivers

Removed testgrids 'bugs/vis' and '3rdparty'; tests have been redistributed across other grids.
Moved testgrid 'v3d/ivtk' into dedicated 'vtk/ivtk'.

Added testgrid 'vselect' dedicated to 3D viewer picking/selection functionality
and filled with tests from 'v3d/vertex', 'v3d/face' and similar groups.

Added testgrid 'opengl' dedicated to OpenGL driver low-level functionality (GLSL programs and similar)
and filled with tests from 'v3d/glsl', 'v3d/raytrace', '3rdparty/fonts', 'bugs/vis' (portion) and similar.

Added testgrid 'opengles3' dedicated to OpenGL ES 3.0 driver low-level functionality
and reusing tests from 'opengl' testgrid.
Subgroup 'opengles3/raytrace' is disabled on Windows, as Ray-Tracing currently requires OpenGL ES 3.2.
while ANGLE library implements only OpenGL ES 3.0.

Added testgrid 'opengles2' dedicated to OpenGL ES 2.0 driver low-level functionality
and reusing a limited subset of passing tests from 'opengl' testgrid.
Currently testgrid is activated only on Windows platform when using ANGLE library
(properietary OpenGL ES drivers do not allow creation of restricted 2.0 context).

Test cases have been cleaned out to put bug description into log,
to properly load necessary plugins and to explicitly dump viewer.
This commit is contained in:
kgv
2021-03-22 12:29:04 +03:00
committed by bugmaster
parent a076535090
commit 0d828ac838
1891 changed files with 4279 additions and 6199 deletions

View File

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puts "========"
puts "Per-pixel lighting using GLSL program (Phong shading), check plastic material"
puts "========"
pload MODELING VISUALIZATION
# create box
box b 1 2 3
# draw box
vclear
vclose ALL
vinit View1
vsetdispmode 1
vaxo
vdisplay b
vsetmaterial b PLASTIC
vsetcolor b GREEN
vfit
vrotate 0.2 0.0 0.0
# take snapshot with fixed pipeline
vdump $::imagedir/${::casename}_OFF.png
set aColorL [vreadpixel 150 250 rgb name]
set aColorR [vreadpixel 250 250 rgb name]
if { "$aColorL" != "GREEN3" || "$aColorR" != "GREEN4" } { puts "Error: wrong color (fixed pipeline)!" }
vshaderprog b phong
set aColorL [vreadpixel 150 250 rgb name]
set aColorR [vreadpixel 250 250 rgb name]
if { "$aColorL" != "GREEN3" || "$aColorR" != "GREEN4" } { puts "Error: wrong color (Phong shader)!" }
vdump ${imagedir}/${casename}.png