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0024452: TKOpenGl - Memory leak in OpenGl_ShaderManager
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@ -312,6 +312,7 @@ void OpenGl_ShaderManager::PushLightSourceState (const Handle(OpenGl_ShaderProgr
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OpenGLMaxLights * OpenGl_ShaderLightType::NbOfVec2i(),
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aLightTypeArray[0].Packed());
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theProgram->UpdateState (OpenGl_LIGHT_SOURCES_STATE, myLightSourceState.Index());
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delete[] aLightTypeArray;
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return;
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}
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