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0028799: Coding Rules - elimilate confusing Quantity aliases of Standard_Real type
Aliases to Standard_Real within Quantity package have been marked as deprecated.
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@@ -22,7 +22,6 @@
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#include <Standard_Handle.hxx>
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#include <BRepSweep_Rotation.hxx>
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#include <Quantity_PlaneAngle.hxx>
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#include <Standard_Boolean.hxx>
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#include <Standard_Real.hxx>
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class Standard_ConstructionError;
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@@ -43,7 +42,7 @@ public:
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//! Builds the Revol of meridian S axis A and angle D. If
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//! C is true S is copied.
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Standard_EXPORT BRepSweep_Revol(const TopoDS_Shape& S, const gp_Ax1& A, const Quantity_PlaneAngle D, const Standard_Boolean C = Standard_False);
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Standard_EXPORT BRepSweep_Revol(const TopoDS_Shape& S, const gp_Ax1& A, const Standard_Real D, const Standard_Boolean C = Standard_False);
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//! Builds the Revol of meridian S axis A and angle 2*Pi.
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//! If C is true S is copied.
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@@ -76,20 +75,10 @@ public:
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Standard_EXPORT gp_Ax1 Axe() const;
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//! returns the angle.
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Standard_EXPORT Quantity_PlaneAngle Angle() const;
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protected:
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Standard_EXPORT Standard_Real Angle() const;
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private:
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//! builds the NumShape.
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Standard_EXPORT Sweep_NumShape NumShape (const Standard_Real D) const;
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@@ -108,10 +97,4 @@ private:
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};
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#endif // _BRepSweep_Revol_HeaderFile
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@@ -24,7 +24,6 @@
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#include <Standard_Real.hxx>
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#include <gp_Ax1.hxx>
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#include <BRepSweep_Trsf.hxx>
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#include <Quantity_PlaneAngle.hxx>
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#include <Standard_Boolean.hxx>
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#include <TopAbs_Orientation.hxx>
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class Standard_ConstructionError;
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@@ -45,7 +44,7 @@ public:
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//! Creates a topology by rotating <S> around A with the
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//! angle D.
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Standard_EXPORT BRepSweep_Rotation(const TopoDS_Shape& S, const Sweep_NumShape& N, const TopLoc_Location& L, const gp_Ax1& A, const Quantity_PlaneAngle D, const Standard_Boolean C);
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Standard_EXPORT BRepSweep_Rotation(const TopoDS_Shape& S, const Sweep_NumShape& N, const TopLoc_Location& L, const gp_Ax1& A, const Standard_Real D, const Standard_Boolean C);
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//! Builds the vertex addressed by [aGenV,aDirV], with its
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//! geometric part, but without subcomponents.
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@@ -139,31 +138,13 @@ public:
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Standard_EXPORT gp_Ax1 Axe() const;
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//! returns the angle.
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Standard_EXPORT Quantity_PlaneAngle Angle() const;
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protected:
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Standard_EXPORT Standard_Real Angle() const;
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private:
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Standard_Real myAng;
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gp_Ax1 myAxe;
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};
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#endif // _BRepSweep_Rotation_HeaderFile
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