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https://git.dev.opencascade.org/repos/occt.git
synced 2025-08-09 13:22:24 +03:00
0032121: Draw Harness, ViewerTest - implement -reset option for vlight command
vlight command has been revised to provide more friendly syntax. Command now accepts light index or name as first argument. Added arguments -enable/-disable for managing enabled state. Added argument -reset to reset light parameters to default values. V3d_Viewer::SetDefaultLights() now sets names "headlight" and "ambient" to created lights. Graphic3d_TypeOfLightSource enumeration values have been renamed to avoid shortcuts. Draw::Atof(), applied corrections to avoid explicit new/delete calls.
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@@ -43,7 +43,7 @@ vdisplay -top -dispMode 1 -trsfPers zoom -trsfPersPos 1000 0 0 zp
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vclipplane pln -equation -1 0 0 1000 -set
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# check positional lights
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vlight add positional pos 1000 0 0.001 color RED1 headlight 0
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vlight pntlight -type POSITIONAL -pos 1000 0 0.001 -color RED1 -headlight 0
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vremove f1000
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vmoveto 220 220
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@@ -1,5 +1,5 @@
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puts "========"
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puts "Test to verify the lights are turned off after 'vlight clear' (and scene is black)"
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puts "Test to verify the lights are turned off after 'vlight -clear' (and scene is black)"
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puts "========"
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pload MODELING VISUALIZATION
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@@ -15,7 +15,7 @@ vsetdispmode 1
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vdisplay b
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vfit
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vlight clear
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vlight -clear
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set color [vreadpixel 100 100 rgb]
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set black "0 0 0"
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@@ -22,7 +22,7 @@ vdisplay s1 s2
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vsetmaterial s1 Gold
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vsetmaterial s2 Silver
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vsetlocation s1 0.0 0.1 0.0
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vlight -change 0 -dir 0.667 -0.667 -0.333
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vlight -change 0 -dir 0.667 -0.667 -0.333 -smoothAngle 6 -intensity 100
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vturnview 3.0 -1.2 -0.1
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vfit
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@@ -33,8 +33,6 @@ vrenderparams -rayDepth 12
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set aModeNum 0
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vlight change 0 sm 0.1
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vlight change 0 int 100
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vbsdf s1 roughness 6400
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vfps 200
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@@ -52,4 +50,4 @@ vsetmaterial s2 plaster
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vfps 200
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vdump $imagedir/${casename}_${aModeNum}.png
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incr aModeNum
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incr aModeNum
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@@ -72,6 +72,6 @@ vfront
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vturnview 0 -0.3 0
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vfit
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vlight -change 0 -dir -0.577 -0.577 -0.577
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vlight add directional
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vlight dirlight -type directional
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vrenderparams -raytrace -raydepth 5 -shadows off -reflections -fsaa
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vdump ${imagedir}/${casename}.png
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@@ -10,7 +10,6 @@ tclean f
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# draw box
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vclear
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vclose ALL
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vinit View1
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vdefaults -absDefl 0.5
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vsetdispmode 1
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@@ -10,7 +10,6 @@ tclean f
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# draw box
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vclear
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vclose ALL
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vinit View1
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vdefaults -absDefl 0.5
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vsetdispmode 1
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@@ -21,14 +20,10 @@ vrotate -0.5 0.0 0.0
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vfit
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# setup lights
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vlight delete 0
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vlight delete 0
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vlight delete 0
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vlight delete 0
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vlight delete 0
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vlight add ambient color WHITE
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vlight add directional dir 1 0 0 color GREEN headlight 1
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vlight add directional dir -1 0 0 color RED1 headlight 1
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vlight -clear
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vlight amblight -type AMBIENT -color WHITE
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vlight dirlight1 -type DIRECTIONAL -dir 1 0 0 -color GREEN -headlight 1
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vlight dirlight2 -type DIRECTIONAL -dir -1 0 0 -color RED1 -headlight 1
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# take snapshot with fixed pipeline
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vdump $::imagedir/${::casename}_OFF.png
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@@ -13,10 +13,10 @@ vdefaults -absDefl 0.5
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vdisplay -dispMode 1 f
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# setup lights
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vlight clear
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vlight add ambient color WHITE
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vlight add directional dir 1 0 0 color GREEN headlight 1
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vlight add directional dir -1 0 0 color RED1 headlight 1
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vlight -clear
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vlight amblight -type AMBIENT -color WHITE
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vlight dirlight1 -type DIRECTIONAL -dir 1 0 0 -color GREEN -headlight 1
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vlight dirlight2 -type DIRECTIONAL -dir -1 0 0 -color RED1 -headlight 1
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vrenderparams -shadingModel flat
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vdump $::imagedir/${::casename}.png
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@@ -9,14 +9,10 @@ vclose ALL
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vinit View1
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vcaps -ffp 0
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vrenderparams -shadingModel vert
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vlight delete 0
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vlight delete 0
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vlight delete 0
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vlight delete 0
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vlight delete 0
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vlight add ambient color WHITE
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vlight add directional dir 1 0 0 color GREEN headlight 1
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vlight add directional dir -1 0 0 color RED1 headlight 1
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vlight -clear
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vlight amblight -type AMBIENT -color WHITE
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vlight dirlight1 -type DIRECTIONAL -dir 1 0 0 -color GREEN -headlight 1
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vlight dirlight2 -type DIRECTIONAL -dir -1 0 0 -color RED1 -headlight 1
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# display shape
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restore [locate_data_file occ/fuse.brep] f
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@@ -28,8 +28,8 @@ vfit
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# setup light
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vcaps -ffp 0
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vrenderparams -shadingModel vert
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vlight clear
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vlight add positional pos $anX 0 0.001 color RED1 headLight 0
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vlight -clear
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vlight pntlight -type POSITIONAL -pos $anX 0 0.001 -color RED1 -headLight 0
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set aColor1 [vreadpixel 205 180 rgb name]
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set aColor2 [vreadpixel 205 210 rgb name]
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@@ -28,8 +28,8 @@ vfit
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# setup light
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vcaps -ffp 0
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vrenderparams -shadingModel vert
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vlight clear
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vlight add spotLight pos $anX 0 0.001 dir 0 0 -1 angle 60 constAtten 0.1 exponent 0.1 color RED1 headLight 0
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vlight -clear
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vlight spot -type SPOTLIGHT -pos $anX 0 0.001 -dir 0 0 -1 -spotAngle 60 -constAtten 0.1 -exponent 0.1 -color RED1 -headLight 0
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set aColor1 [vreadpixel 205 180 rgb name]
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set aColor2 [vreadpixel 205 220 rgb name]
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@@ -11,14 +11,10 @@ vclose ALL
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vinit View1
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vcaps -ffp 0
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vrenderparams -shadingModel phong
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vlight delete 0
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vlight delete 0
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vlight delete 0
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vlight delete 0
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vlight delete 0
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vlight add ambient color WHITE
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vlight add directional dir 1 0 0 color GREEN headlight 1
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vlight add directional dir -1 0 0 color RED1 headlight 1
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vlight -clear
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vlight amblight -type AMBIENT -color WHITE
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vlight dirlight1 -type DIRECTIONAL -dir 1 0 0 -color GREEN -headlight 1
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vlight dirlight2 -type DIRECTIONAL -dir -1 0 0 -color RED1 -headlight 1
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# display shape
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restore [locate_data_file occ/fuse.brep] f
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@@ -32,12 +32,12 @@ set THE_LIGHTS {
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{ -4 -1 0 MAGENTA }
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{ 4 -1 0 MAGENTA3 }
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}
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vlight clear
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vlight -clear
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for { set aLightIter 1 } { $aLightIter <= 10 } { incr aLightIter } {
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set aLight [lindex $THE_LIGHTS [expr $aLightIter - 1]]
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set aColor [lindex $aLight 3]
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set aPos [list [lindex $aLight 0] [lindex $aLight 1] [lindex $aLight 2]]
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vlight add positional pos {*}$aPos color $aColor headLight 0
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vlight pntlight${aLightIter} -type POSITIONAL -pos {*}$aPos -color $aColor -headLight 0
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vpoint v${aLightIter} {*}$aPos
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vdrawtext t${aLightIter} "light${aLightIter} $aColor" -pos {*}$aPos -color $aColor
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vdump $::imagedir/${::casename}_${aLightIter}.png
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@@ -11,7 +11,7 @@ vinit View1 -width 1024 -height 768
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vaxo
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vcaps -ffp 0
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vrenderparams -shadingModel phong
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vlight clear
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vlight -clear
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set THE_LIGHTS {
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{ -1 -1 -1 RED1 }
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@@ -17,7 +17,7 @@ vfit
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# define lights
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set THE_COLORS { RED1 YELLOW BLUE CYAN PURPLE WHITE HOTPINK GREEN MAGENTA MAGENTA3 }
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vlight clear
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vlight -clear
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set aNbColors 10
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set aLightIndex 0
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set aConstAtten 0.1
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@@ -28,8 +28,8 @@ vfit
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# setup light
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vcaps -ffp 0
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vrenderparams -shadingModel phong
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vlight clear
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vlight add spotLight pos $anX 0 0.001 dir 0 0 -1 angle 60 constAtten 0.1 exponent 0.1 color RED1 headLight 0
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vlight -clear
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vlight spot -type SPOTLIGHT -pos $anX 0 0.001 -dir 0 0 -1 -spotAngle 60 -constAtten 0.1 -exponent 0.1 -color RED1 -headLight 0
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set aColor1 [vreadpixel 205 180 rgb name]
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set aColor2 [vreadpixel 205 220 rgb name]
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@@ -13,8 +13,8 @@ box b 1 2 3
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vdisplay b
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vsetdispmode 1
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vtexture b 0
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vlight clear
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vlight add ambient color white
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vlight -clear
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vlight amblight -type AMBIENT -color WHITE
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vfit
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vtexture b -modulate off
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