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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-14 13:30:48 +03:00

0028088: Visualization, AIS_InteractiveContext - drop default value for Update Viewer parameter

This commit is contained in:
isk
2016-12-27 13:24:08 +03:00
committed by kgv
parent 9bcfd6f649
commit 0577ae8ca4
65 changed files with 884 additions and 715 deletions

View File

@@ -158,7 +158,8 @@ public:
//! open or closed. If you want to view the object in open
//! local context without selection, use the syntax below,
//! setting aSelectionMode to -1.
Standard_EXPORT void Display (const Handle(AIS_InteractiveObject)& anIobj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void Display (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! Controls the choice between the using the display
//! and selection modes of open local context which you
@@ -183,7 +184,12 @@ public:
//! - vertices: 1
//! - edges: 2
//! - wires: 3.
Standard_EXPORT void Display (const Handle(AIS_InteractiveObject)& theIObj, const Standard_Integer theDispMode, const Standard_Integer theSelectionMode, const Standard_Boolean theToUpdateViewer = Standard_True, const Standard_Boolean theToAllowDecomposition = Standard_True, const AIS_DisplayStatus theDispStatus = AIS_DS_None);
Standard_EXPORT void Display (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Integer theDispMode,
const Standard_Integer theSelectionMode,
const Standard_Boolean theToUpdateViewer,
const Standard_Boolean theToAllowDecomposition = Standard_True,
const AIS_DisplayStatus theDispStatus = AIS_DS_None);
//! Allows you to load the Interactive Object aniobj
//! with a given selection mode SelectionMode, and/or
@@ -201,21 +207,22 @@ public:
//! Hides the object. The object's presentations are simply
//! flagged as invisible and therefore excluded from redrawing.
//! To show hidden objects, use Display().
Standard_EXPORT void Erase (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void Erase (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! Hides all objects. The object's presentations are simply
//! flagged as invisible and therefore excluded from redrawing.
//! To show all hidden objects, use DisplayAll().
Standard_EXPORT void EraseAll (const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void EraseAll (const Standard_Boolean theToUpdateViewer);
//! Displays all hidden objects.
Standard_EXPORT void DisplayAll (const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void DisplayAll (const Standard_Boolean theToUpdateViewer);
//! Hides selected objects. The object's presentations are simply
//! flagged as invisible and therefore excluded from redrawing.
//! To show hidden objects, use Display().
Standard_EXPORT void EraseSelected (const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void EraseSelected (const Standard_Boolean theToUpdateViewer);
//! Displays selected objects if a local context is open.
//! Displays current objects if there is no active local context.
@@ -226,7 +233,7 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void DisplaySelected (const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void DisplaySelected (const Standard_Boolean theToUpdateViewer);
//! Changes the status of a temporary object. It will be
//! kept at the neutral point, i.e. put in the list of
@@ -249,7 +256,9 @@ public:
//! Warning
//! Removes anIobj. anIobj is still active if it was
//! previously activated.
Standard_EXPORT void ClearPrs (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Integer aMode = 0, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void ClearPrs (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Integer theMode,
const Standard_Boolean theToUpdateViewer);
//! Removes aniobj from every viewer. aniobj is no
//! longer referenced in the Context.
@@ -257,11 +266,12 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void Remove (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void Remove (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! Removes all the objects from all opened Local Contexts
//! and from the Neutral Point
Standard_EXPORT void RemoveAll (const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void RemoveAll (const Standard_Boolean theToUpdateViewer);
//! Updates the display in the viewer to take dynamic
//! detection into account. On dynamic detection by the
@@ -273,7 +283,8 @@ public:
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_DEPRECATED("Deprecated method Hilight()")
void Hilight (const Handle(AIS_InteractiveObject)& theObj, const Standard_Boolean theIsToUpdateViewer = Standard_True)
void Hilight (const Handle(AIS_InteractiveObject)& theObj,
const Standard_Boolean theIsToUpdateViewer)
{
return HilightWithColor (theObj, myStyles[Prs3d_TypeOfHighlight_Dynamic], theIsToUpdateViewer);
}
@@ -286,8 +297,8 @@ public:
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void HilightWithColor (const Handle(AIS_InteractiveObject)& theObj,
const Handle(Prs3d_Drawer)& theStyle,
const Standard_Boolean theIsToUpdate = Standard_True);
const Handle(Prs3d_Drawer)& theStyle,
const Standard_Boolean theToUpdateViewer);
//! Removes hilighting from the entity aniobj. Updates the viewer.
@@ -295,7 +306,8 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void Unhilight (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void Unhilight (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! Sets the display priority aPriority of the seen parts
//! presentation of the entity anIobj.
@@ -316,16 +328,22 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void Redisplay (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Boolean updateviewer = Standard_True, const Standard_Boolean allmodes = Standard_False);
Standard_EXPORT void Redisplay (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer,
const Standard_Boolean theAllModes = Standard_False);
//! Recomputes the Prs/Selection of displayed objects of
//! a given type and a given signature.
//! if signature = -1 doesnt take signature criterion.
Standard_EXPORT void Redisplay (const AIS_KindOfInteractive aTypeOfObject, const Standard_Integer Signature = -1, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void Redisplay (const AIS_KindOfInteractive theTypeOfObject,
const Standard_Integer theSignature,
const Standard_Boolean theToUpdateViewer);
//! Recomputes the displayed presentations, flags the others
//! Doesn't update presentations
Standard_EXPORT void RecomputePrsOnly (const Handle(AIS_InteractiveObject)& anIobj, const Standard_Boolean updateviewer = Standard_True, const Standard_Boolean allmodes = Standard_False);
Standard_EXPORT void RecomputePrsOnly (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer,
const Standard_Boolean theAllModes = Standard_False);
//! Recomputes the active selections, flags the others
//! Doesn't update presentations
@@ -336,7 +354,8 @@ public:
//! and selection structures. This method does not force any
//! recomputation on its own. The method recomputes selections
//! even if they are loaded without activation in particular selector.
Standard_EXPORT void Update (const Handle(AIS_InteractiveObject)& theIObj, const Standard_Boolean theUpdateViewer = Standard_True);
Standard_EXPORT void Update (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theUpdateViewer);
//! Sets the display mode of seen Interactive Objects.
@@ -349,7 +368,9 @@ public:
//! object is displayed but no viewer will be updated.
//! Note that display mode 3 is only used if you have an
//! AIS_Textured Shape.
Standard_EXPORT void SetDisplayMode (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Integer aMode, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetDisplayMode (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Integer theMode,
const Standard_Boolean theToUpdateViewer);
//! Unsets the display mode of seen Interactive Objects.
@@ -360,7 +381,8 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object returns to the default selection mode; the
//! object is displayed but no viewer will be updated.
Standard_EXPORT void UnsetDisplayMode (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void UnsetDisplayMode (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! Disables the mechanism of adaptive tolerance calculation in SelectMgr_ViewerSelector and
//! sets the given tolerance for ALL sensitive entities activated. For more information, see
@@ -404,7 +426,9 @@ public:
//! applying both on the front and back face.
Standard_EXPORT void SetCurrentFacingModel (const Handle(AIS_InteractiveObject)& aniobj, const Aspect_TypeOfFacingModel aModel = Aspect_TOFM_BOTH_SIDE);
Standard_EXPORT void SetColor (const Handle(AIS_InteractiveObject)& aniobj, const Quantity_NameOfColor aColor, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetColor (const Handle(AIS_InteractiveObject)& theIObj,
const Quantity_NameOfColor theColor,
const Standard_Boolean theToUpdateViewer);
//! Sets the color of the selected entity.
@@ -412,14 +436,17 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void SetColor (const Handle(AIS_InteractiveObject)& aniobj, const Quantity_Color& aColor, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetColor (const Handle(AIS_InteractiveObject)& theIObj,
const Quantity_Color& theColor,
const Standard_Boolean theToUpdateViewer);
//! Removes the color selection for the selected entity.
//! If a local context is open and if updateviewer equals
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void UnsetColor (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void UnsetColor (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! Sets the width of the entity aniobj.
@@ -427,7 +454,9 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT virtual void SetWidth (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Real aValue, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT virtual void SetWidth (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Real theValue,
const Standard_Boolean theToUpdateViewer);
//! Removes the width setting of the entity aniobj.
@@ -435,7 +464,8 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT virtual void UnsetWidth (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT virtual void UnsetWidth (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! Provides the type of material setting for the view of
@@ -446,7 +476,9 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void SetMaterial (const Handle(AIS_InteractiveObject)& aniobj, const Graphic3d_NameOfMaterial aName, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetMaterial (const Handle(AIS_InteractiveObject)& theIObj,
const Graphic3d_NameOfMaterial theName,
const Standard_Boolean theToUpdateViewer);
//! Removes the type of material setting for viewing the
@@ -455,7 +487,8 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void UnsetMaterial (const Handle(AIS_InteractiveObject)& anObj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void UnsetMaterial (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! Provides the transparency settings for viewing the
//! entity aniobj. The transparency value aValue may be
@@ -464,7 +497,9 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void SetTransparency (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Real aValue = 0.6, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetTransparency (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Real theValue,
const Standard_Boolean theToUpdateViewer);
//! Removes the transparency settings for viewing the
@@ -474,7 +509,8 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void UnsetTransparency (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void UnsetTransparency (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! Sets the attributes of the interactive object aniobj by
@@ -486,7 +522,9 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void SetLocalAttributes (const Handle(AIS_InteractiveObject)& aniobj, const Handle(Prs3d_Drawer)& aDrawer, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetLocalAttributes (const Handle(AIS_InteractiveObject)& theIObj,
const Handle(Prs3d_Drawer)& theDrawer,
const Standard_Boolean theToUpdateViewer);
//! Removes the settings for local attributes of the entity
@@ -496,11 +534,16 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void UnsetLocalAttributes (const Handle(AIS_InteractiveObject)& anObj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void UnsetLocalAttributes (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! Sets up polygon offsets for the given AIS_InteractiveObject.
//! It simply calls anObj->SetPolygonOffsets()
Standard_EXPORT void SetPolygonOffsets (const Handle(AIS_InteractiveObject)& anObj, const Standard_Integer aMode, const Standard_ShortReal aFactor = 1.0, const Standard_ShortReal aUnits = 0.0, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetPolygonOffsets (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Integer theMode,
const Standard_ShortReal theFactor,
const Standard_ShortReal theUnits,
const Standard_Boolean theToUpdateViewer);
//! simply calls anObj->HasPolygonOffsets()
Standard_EXPORT Standard_Boolean HasPolygonOffsets (const Handle(AIS_InteractiveObject)& anObj) const;
@@ -519,7 +562,8 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void SetTrihedronSize (const Standard_Real aSize, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetTrihedronSize (const Standard_Real theSize,
const Standard_Boolean theToUpdateViewer);
//! returns the current value of trihedron size.
Standard_EXPORT Standard_Real TrihedronSize() const;
@@ -531,7 +575,9 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void SetPlaneSize (const Standard_Real aSizeX, const Standard_Real aSizeY, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetPlaneSize (const Standard_Real theSizeX,
const Standard_Real theSizeY,
const Standard_Boolean theToUpdateViewer);
//! Sets the plane size aSize.
@@ -540,7 +586,8 @@ public:
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
//! May be used if PlaneSize returns true.
Standard_EXPORT void SetPlaneSize (const Standard_Real aSize, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetPlaneSize (const Standard_Real theSize,
const Standard_Boolean theToUpdateViewer);
//! Returns true if the length in the X direction XSize is
//! the same as that in the Y direction YSize.
@@ -691,7 +738,8 @@ public:
//! object is displayed but no viewer will be updated.
//! Note that display mode 3 is only used if you have an
//! AIS_Textured Shape.
Standard_EXPORT void SetDisplayMode (const Standard_Integer AMode, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetDisplayMode (const Standard_Integer theMode,
const Standard_Boolean theToUpdateViewer);
//! Sets the deviation coefficient aCoefficient.
@@ -712,27 +760,39 @@ public:
//! for a relative deviation. This deviation will be:
//! SizeOfObject * DeviationCoefficient.
//! default 0.001
Standard_EXPORT void SetDeviationCoefficient (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Real aCoefficient, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetDeviationCoefficient (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Real theCoefficient,
const Standard_Boolean theToUpdateViewer);
Standard_EXPORT void SetDeviationAngle (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Real anAngle, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetDeviationAngle (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Real theAngle,
const Standard_Boolean theToUpdateViewer);
//! Calls the AIS_Shape SetAngleAndDeviation to set
//! both Angle and Deviation coefficients
Standard_EXPORT void SetAngleAndDeviation (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Real anAngle, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetAngleAndDeviation (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Real theAngle,
const Standard_Boolean theToUpdateViewer);
//! Sets the deviation coefficient aCoefficient for
//! removal of hidden lines created by different
//! viewpoints in different presentations. The Default value is 0.02.
Standard_EXPORT void SetHLRDeviationCoefficient (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Real aCoefficient, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetHLRDeviationCoefficient (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Real theCoefficient,
const Standard_Boolean theToUpdateViewer);
Standard_EXPORT void SetHLRDeviationAngle (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Real anAngle, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetHLRDeviationAngle (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Real theAngle,
const Standard_Boolean theToUpdateViewer);
//! Computes a HLRAngle and a
//! HLRDeviationCoefficient by means of the angle
//! anAngle and sets the corresponding methods in the
//! default drawing tool with these values.
Standard_EXPORT void SetHLRAngleAndDeviation (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Real anAngle, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetHLRAngleAndDeviation (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Real theAngle,
const Standard_Boolean theToUpdateViewer);
//! Sets the deviation coefficient aCoefficient.
//! Drawings of curves or patches are made with respect
@@ -872,13 +932,17 @@ public:
//! ALL selected objects.
//! Flag globalChange has no effect (left to simplify porting).
//! Updates the viewer when <updateViewer> is TRUE
Standard_EXPORT void SetSelectedAspect (const Handle(Prs3d_BasicAspect)& anAspect, const Standard_Boolean globalChange = Standard_True, const Standard_Boolean updateViewer = Standard_True);
Standard_EXPORT void SetSelectedAspect (const Handle(Prs3d_BasicAspect)& theAspect,
const Standard_Boolean theToUpdateViewer);
//! Relays mouse position in pixels theXPix and theYPix to the interactive context selectors.
//! This is done by the view theView passing this position to the main viewer and updating it.
//! Functions in both Neutral Point and local contexts.
//! If theToRedrawOnUpdate is set to false, callee should call RedrawImmediate() to highlight detected object.
Standard_EXPORT AIS_StatusOfDetection MoveTo (const Standard_Integer theXPix, const Standard_Integer theYPix, const Handle(V3d_View)& theView, const Standard_Boolean theToRedrawOnUpdate = Standard_True);
Standard_EXPORT AIS_StatusOfDetection MoveTo (const Standard_Integer theXPix,
const Standard_Integer theYPix,
const Handle(V3d_View)& theView,
const Standard_Boolean theToRedrawOnUpdate);
//! returns True if other entities were detected in the
//! last mouse detection
@@ -913,28 +977,42 @@ public:
//! YPMin, XPMax, and YPMax in the view, aView
//! The objects detected are passed to the main viewer,
//! which is then updated.
Standard_EXPORT AIS_StatusOfPick Select (const Standard_Integer XPMin, const Standard_Integer YPMin, const Standard_Integer XPMax, const Standard_Integer YPMax, const Handle(V3d_View)& aView, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT AIS_StatusOfPick Select (const Standard_Integer theXPMin,
const Standard_Integer theYPMin,
const Standard_Integer theXPMax,
const Standard_Integer theYPMax,
const Handle(V3d_View)& theView,
const Standard_Boolean theToUpdateViewer);
//! polyline selection; clears the previous picked list
Standard_EXPORT AIS_StatusOfPick Select (const TColgp_Array1OfPnt2d& Polyline, const Handle(V3d_View)& aView, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT AIS_StatusOfPick Select (const TColgp_Array1OfPnt2d& thePolyline,
const Handle(V3d_View)& theView,
const Standard_Boolean theToUpdateViewer);
//! Stores and hilights the previous detected; Unhilights
//! the previous picked.
Standard_EXPORT AIS_StatusOfPick Select (const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT AIS_StatusOfPick Select (const Standard_Boolean theToUpdateViewer);
//! adds the last detected to the list of previous picked.
//! if the last detected was already declared as picked,
//! removes it from the Picked List.
Standard_EXPORT AIS_StatusOfPick ShiftSelect (const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT AIS_StatusOfPick ShiftSelect (const Standard_Boolean theToUpdateViewer);
//! adds the last detected to the list of previous picked.
//! if the last detected was already declared as picked,
//! removes it from the Picked List.
Standard_EXPORT AIS_StatusOfPick ShiftSelect (const TColgp_Array1OfPnt2d& Polyline, const Handle(V3d_View)& aView, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT AIS_StatusOfPick ShiftSelect (const TColgp_Array1OfPnt2d& thePolyline,
const Handle(V3d_View)& theView,
const Standard_Boolean theToUpdateViewer);
//! rectangle of selection ; adds new detected entities into the
//! picked list, removes the detected entities that were already stored...
Standard_EXPORT AIS_StatusOfPick ShiftSelect (const Standard_Integer XPMin, const Standard_Integer YPMin, const Standard_Integer XPMax, const Standard_Integer YPMax, const Handle(V3d_View)& aView, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT AIS_StatusOfPick ShiftSelect (const Standard_Integer theXPMin,
const Standard_Integer theYPMin,
const Standard_Integer theXPMax,
const Standard_Integer theYPMax,
const Handle(V3d_View)& theView,
const Standard_Boolean theToUpdateViewer);
//! Specify whether selected object must be hilighted when mouse cursor
//! is moved above it (in MoveTo method). By default this value is false and
@@ -956,7 +1034,8 @@ public:
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
Standard_EXPORT void SetCurrentObject (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetCurrentObject (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! Allows to add or remove the object given to the list of current and highlight/unhighlight it
@@ -965,7 +1044,7 @@ public:
//! of the object is empty this method simply does nothing.
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
Standard_EXPORT void AddOrRemoveCurrentObject (const Handle(AIS_InteractiveObject)& theObj,
const Standard_Boolean theIsToUpdateViewer = Standard_True);
const Standard_Boolean theIsToUpdateViewer);
//! Updates the list of current objects, i.e. hilights new
//! current objects, removes hilighting from former current objects.
@@ -1028,7 +1107,7 @@ public:
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
Standard_EXPORT void HilightCurrents (const Standard_Boolean theToUpdateViewer = Standard_True);
Standard_EXPORT void HilightCurrents (const Standard_Boolean theToUpdateViewer);
//! Removes highlighting from current objects.
//! Objects selected when there is no open local context
@@ -1039,7 +1118,7 @@ public:
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
Standard_EXPORT void UnhilightCurrents (const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void UnhilightCurrents (const Standard_Boolean theToUpdateViewer);
//! Empties previous current objects in order to get the
//! current objects detected by the selector using
@@ -1052,7 +1131,7 @@ public:
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
Standard_EXPORT void ClearCurrents (const Standard_Boolean theToUpdateViewer = Standard_True);
Standard_EXPORT void ClearCurrents (const Standard_Boolean theToUpdateViewer);
//! @return current mouse-detected shape or empty (null) shape, if current interactive object
//! is not a shape (AIS_Shape) or there is no current mouse-detected interactive object at all.
@@ -1069,7 +1148,7 @@ public:
//! Marks owner given as selected and highlights it.
//! Performs selection filters check.
Standard_EXPORT void SetSelected (const Handle(SelectMgr_EntityOwner)& theOwners,
const Standard_Boolean theToUpdateViewer = Standard_True);
const Standard_Boolean theToUpdateViewer);
//! Puts the interactive object aniObj in the list of
//! selected objects.
@@ -1079,29 +1158,29 @@ public:
//! displayed but no viewer will be updated.
//! Performs selection filters check.
Standard_EXPORT void SetSelected (const Handle(AIS_InteractiveObject)& theObject,
const Standard_Boolean theToUpdateViewer = Standard_True);
const Standard_Boolean theToUpdateViewer);
//! Updates the list of selected objects:
//! i.e. highlights the newely selected ones and unhighlights previously selected objects.
Standard_EXPORT void UpdateSelected (const Standard_Boolean theToUpdateViewer = Standard_True);
Standard_EXPORT void UpdateSelected (const Standard_Boolean theToUpdateViewer);
//! Allows to highlight or unhighlight the owner given depending on its selection status
Standard_EXPORT void AddOrRemoveSelected (const Handle(AIS_InteractiveObject)& theObject,
const Standard_Boolean theToUpdateViewer = Standard_True);
const Standard_Boolean theToUpdateViewer);
//! Highlights selected objects.
//! If a local context is open and if updateviewer equals
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void HilightSelected (const Standard_Boolean theToUpdateViewer = Standard_True);
Standard_EXPORT void HilightSelected (const Standard_Boolean theToUpdateViewer);
//! Removes highlighting from selected objects.
//! If a local context is open and if updateviewer equals
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void UnhilightSelected (const Standard_Boolean theToUpdateViewer = Standard_True);
Standard_EXPORT void UnhilightSelected (const Standard_Boolean theToUpdateViewer);
//! Empties previous selected objects in order to get the
//! selected objects detected by the selector using
@@ -1110,17 +1189,18 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void ClearSelected (const Standard_Boolean theToUpdateViewer = Standard_True);
Standard_EXPORT void ClearSelected (const Standard_Boolean theToUpdateViewer);
//! No right to Add a selected Shape (Internal Management
//! of shape Selection).
//! A Previous selected shape may only be removed.
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
Standard_EXPORT void AddOrRemoveSelected (const TopoDS_Shape& aShape, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void AddOrRemoveSelected (const TopoDS_Shape& theShape,
const Standard_Boolean theToUpdateViewer);
//! Allows to highlight or unhighlight the owner given depending on its selection status
Standard_EXPORT void AddOrRemoveSelected (const Handle(SelectMgr_EntityOwner)& theOwner,
const Standard_Boolean theToUpdateViewer = Standard_True);
const Standard_Boolean theToUpdateViewer);
//! Returns true is the owner given is selected
Standard_EXPORT Standard_Boolean IsSelected (const Handle(SelectMgr_EntityOwner)& theOwner) const;
@@ -1280,7 +1360,8 @@ public:
//! Interactive Functions can open local contexts
//! without necessarily warning the user.
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
Standard_EXPORT void CloseLocalContext (const Standard_Integer Index = -1, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void CloseLocalContext (const Standard_Integer theIndex = -1,
const Standard_Boolean theToUpdateViewer = Standard_True);
//! returns -1 if no opened local context.
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
@@ -1294,12 +1375,12 @@ public:
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
Standard_EXPORT void CloseAllContexts (const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void CloseAllContexts (const Standard_Boolean theToUpdateViewer);
//! to be used only with no opened
//! local context.. displays and activates objects in their
//! original state before local contexts were opened...
Standard_EXPORT void ResetOriginalState (const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void ResetOriginalState (const Standard_Boolean theToUpdateViewer);
//! clears Objects/Filters/Activated Modes list in the current opened local context.
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
@@ -1387,7 +1468,9 @@ public:
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
Standard_EXPORT void SetTemporaryAttributes (const Handle(AIS_InteractiveObject)& anObj, const Handle(Prs3d_Drawer)& aDrawer, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SetTemporaryAttributes (const Handle(AIS_InteractiveObject)& theIObj,
const Handle(Prs3d_Drawer)& theDrawer,
const Standard_Boolean theToUpdateViewer);
//! Highlights, and removes highlights from, the displayed
@@ -1398,7 +1481,8 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void SubIntensityOn (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SubIntensityOn (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! Removes the subintensity option for the entity aniobj.
@@ -1406,16 +1490,17 @@ public:
//! Standard_False, the presentation of the Interactive
//! Object activates the selection mode; the object is
//! displayed but no viewer will be updated.
Standard_EXPORT void SubIntensityOff (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SubIntensityOff (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! hilights/unhilights displayed objects which are displayed at
//! neutral state with subintensity color;
//! available only for active local context.
//! No effect if no local context.
Standard_EXPORT void SubIntensityOn (const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SubIntensityOn (const Standard_Boolean theToUpdateViewer);
//! removes subintensity option for all objects.
Standard_EXPORT void SubIntensityOff (const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void SubIntensityOff (const Standard_Boolean theToUpdateViewer);
//! Allows you to add the filter aFilter to Neutral Point or
//! to a local context if one or more selection modes have been activated.
@@ -1562,7 +1647,13 @@ public:
//! Fits the view correspondingly to the bounds of selected objects.
//! Infinite objects are ignored if infinite state of AIS_InteractiveObject
//! is set to true.
Standard_EXPORT void FitSelected (const Handle(V3d_View)& theView, const Standard_Real theMargin = 0.01, const Standard_Boolean theToUpdate = Standard_True);
Standard_EXPORT void FitSelected (const Handle(V3d_View)& theView,
const Standard_Real theMargin,
const Standard_Boolean theToUpdate);
//! Fits the view correspondingly to the bounds of selected objects.
//! Infinite objects are ignored if infinite state of AIS_InteractiveObject is set to true.
Standard_EXPORT void FitSelected (const Handle(V3d_View)& theView);
Standard_EXPORT void DisplayActiveSensitive (const Handle(AIS_InteractiveObject)& anObject, const Handle(V3d_View)& aView);
@@ -1591,21 +1682,27 @@ protected:
Standard_EXPORT void GetDefModes (const Handle(AIS_InteractiveObject)& anIobj, Standard_Integer& Dmode, Standard_Integer& HiMod, Standard_Integer& SelMode) const;
Standard_EXPORT void EraseGlobal (const Handle(AIS_InteractiveObject)& anObj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void EraseGlobal (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
Standard_EXPORT void ClearGlobal (const Handle(AIS_InteractiveObject)& anObj, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void ClearGlobal (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
Standard_EXPORT void ClearGlobalPrs (const Handle(AIS_InteractiveObject)& anObj, const Standard_Integer aMode, const Standard_Boolean updateviewer = Standard_True);
Standard_EXPORT void ClearGlobalPrs (const Handle(AIS_InteractiveObject)& theObj,
const Standard_Integer theMode,
const Standard_Boolean theToUpdateViewer);
Standard_EXPORT void InitAttributes();
Standard_EXPORT Standard_Integer PurgeViewer (const Handle(V3d_Viewer)& Vwr);
//! UNKNOWN
Standard_EXPORT void redisplayPrsModes (const Handle(AIS_InteractiveObject)& theIObj, const Standard_Boolean theToUpdateViewer = Standard_True);
Standard_EXPORT void redisplayPrsModes (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! UNKNOWN
Standard_EXPORT void redisplayPrsRecModes (const Handle(AIS_InteractiveObject)& theIObj, const Standard_Boolean theToUpdateViewer = Standard_True);
Standard_EXPORT void redisplayPrsRecModes (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateViewer);
//! Helper function to unhighlight all entity owners currently highlighted with seleciton color.
Standard_EXPORT void unhighlightOwners (const Handle(AIS_InteractiveObject)& theObject);