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https://git.dev.opencascade.org/repos/occt.git
synced 2025-08-04 13:13:25 +03:00
0030895: Coding Rules - specify std namespace explicitly for std::cout and streams
"endl" manipulator for Message_Messenger is renamed to "Message_EndLine". The following entities from std namespace are now used with std:: explicitly specified (from Standard_Stream.hxx): std::istream,std::ostream,std::ofstream,std::ifstream,std::fstream, std::filebuf,std::streambuf,std::streampos,std::ios,std::cout,std::cerr, std::cin,std::endl,std::ends,std::flush,std::setw,std::setprecision, std::hex,std::dec.
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@@ -80,7 +80,7 @@ void MeshTest_CheckTopology::Perform (Draw_Interpretor& di)
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BRep_Tool::PolygonOnTriangulation(aEdge, aT1, aLoc1);
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if (aPoly1.IsNull() || aT1.IsNull()) {
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#ifdef OCCT_DEBUG
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cout<<"problem getting PolygonOnTriangulation of edge "<<ie<<endl;
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std::cout<<"problem getting PolygonOnTriangulation of edge "<<ie<<std::endl;
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#endif
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continue;
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}
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@@ -97,7 +97,7 @@ void MeshTest_CheckTopology::Perform (Draw_Interpretor& di)
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BRep_Tool::PolygonOnTriangulation(aEdge, aT2, aLoc2);
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if (aPoly2.IsNull() || aT2.IsNull()) {
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#ifdef OCCT_DEBUG
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cout<<"problem getting PolygonOnTriangulation of edge "<<ie<<endl;
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std::cout<<"problem getting PolygonOnTriangulation of edge "<<ie<<std::endl;
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#endif
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continue;
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}
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@@ -42,7 +42,7 @@ Standard_EXPORT const char* MeshTest_DrawLinks(const char* theNameStr, void* the
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if (aMeshData.IsNull())
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return "Null mesh data structure";
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Standard_Integer nbLinks = aMeshData->NbLinks();
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cout << "nblink=" << nbLinks << endl;
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std::cout << "nblink=" << nbLinks << std::endl;
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TCollection_AsciiString aName(theNameStr);
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for (Standard_Integer i = 1; i <= nbLinks; i++)
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{
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@@ -83,7 +83,7 @@ Standard_EXPORT const char* MeshTest_DrawTriangles(const char* theNameStr, void*
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if (aMeshData.IsNull())
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return "Null mesh data structure";
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Standard_Integer nbElem = aMeshData->NbElements();
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cout << "nbelem=" << nbElem << endl;
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std::cout << "nbelem=" << nbElem << std::endl;
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TCollection_AsciiString aName(theNameStr);
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for (Standard_Integer i = 1; i <= nbElem; i++)
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{
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@@ -300,7 +300,7 @@ static Standard_Integer triarea (Draw_Interpretor& di, int n, const char ** a)
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TopLoc_Location aLoc;
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Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
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if (aPoly.IsNull()) {
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cout << "face "<<i<<" has no triangulation"<<endl;
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std::cout << "face "<<i<<" has no triangulation"<<std::endl;
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continue;
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}
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const Poly_Array1OfTriangle& triangles = aPoly->Triangles();
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