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0030895: Coding Rules - specify std namespace explicitly for std::cout and streams
"endl" manipulator for Message_Messenger is renamed to "Message_EndLine". The following entities from std namespace are now used with std:: explicitly specified (from Standard_Stream.hxx): std::istream,std::ostream,std::ofstream,std::ifstream,std::fstream, std::filebuf,std::streambuf,std::streampos,std::ios,std::cout,std::cerr, std::cin,std::endl,std::ends,std::flush,std::setw,std::setprecision, std::hex,std::dec.
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@@ -179,53 +179,53 @@ Standard_Boolean HatchGen_PointOnHatching::IsGreater (const HatchGen_PointOnHatc
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void HatchGen_PointOnHatching::Dump (const Standard_Integer Index) const
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{
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cout << "--- Point on hatching " ;
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std::cout << "--- Point on hatching " ;
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if (Index > 0) {
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cout << "# " << setw(3) << Index << " " ;
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std::cout << "# " << std::setw(3) << Index << " " ;
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} else {
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cout << "------" ;
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std::cout << "------" ;
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}
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cout << "------------------" << endl ;
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std::cout << "------------------" << std::endl ;
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cout << " Index of the hatching = " << myIndex << endl ;
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cout << " Parameter on hatching = " << myParam << endl ;
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cout << " Position on hatching = " ;
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std::cout << " Index of the hatching = " << myIndex << std::endl ;
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std::cout << " Parameter on hatching = " << myParam << std::endl ;
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std::cout << " Position on hatching = " ;
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switch (myPosit) {
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case TopAbs_FORWARD : cout << "FORWARD (i.e. BEGIN )" ; break ;
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case TopAbs_INTERNAL : cout << "INTERNAL (i.e. MIDDLE )" ; break ;
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case TopAbs_REVERSED : cout << "REVERSED (i.e. END )" ; break ;
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case TopAbs_EXTERNAL : cout << "EXTERNAL (i.e. UNKNOWN)" ; break ;
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case TopAbs_FORWARD : std::cout << "FORWARD (i.e. BEGIN )" ; break ;
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case TopAbs_INTERNAL : std::cout << "INTERNAL (i.e. MIDDLE )" ; break ;
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case TopAbs_REVERSED : std::cout << "REVERSED (i.e. END )" ; break ;
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case TopAbs_EXTERNAL : std::cout << "EXTERNAL (i.e. UNKNOWN)" ; break ;
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}
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cout << endl ;
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cout << " State Before = " ;
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std::cout << std::endl ;
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std::cout << " State Before = " ;
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switch (myBefore) {
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case TopAbs_IN : cout << "IN" ; break ;
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case TopAbs_OUT : cout << "OUT" ; break ;
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case TopAbs_ON : cout << "ON" ; break ;
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case TopAbs_UNKNOWN : cout << "UNKNOWN" ; break ;
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case TopAbs_IN : std::cout << "IN" ; break ;
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case TopAbs_OUT : std::cout << "OUT" ; break ;
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case TopAbs_ON : std::cout << "ON" ; break ;
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case TopAbs_UNKNOWN : std::cout << "UNKNOWN" ; break ;
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}
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cout << endl ;
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cout << " State After = " ;
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std::cout << std::endl ;
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std::cout << " State After = " ;
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switch (myAfter) {
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case TopAbs_IN : cout << "IN" ; break ;
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case TopAbs_OUT : cout << "OUT" ; break ;
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case TopAbs_ON : cout << "ON" ; break ;
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case TopAbs_UNKNOWN : cout << "UNKNOWN" ; break ;
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case TopAbs_IN : std::cout << "IN" ; break ;
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case TopAbs_OUT : std::cout << "OUT" ; break ;
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case TopAbs_ON : std::cout << "ON" ; break ;
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case TopAbs_UNKNOWN : std::cout << "UNKNOWN" ; break ;
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}
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cout << endl ;
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cout << " Beginning of segment = " << (mySegBeg ? "TRUE" : "FALSE") << endl ;
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cout << " End of segment = " << (mySegEnd ? "TRUE" : "FALSE") << endl ;
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std::cout << std::endl ;
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std::cout << " Beginning of segment = " << (mySegBeg ? "TRUE" : "FALSE") << std::endl ;
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std::cout << " End of segment = " << (mySegEnd ? "TRUE" : "FALSE") << std::endl ;
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Standard_Integer NbPnt = myPoints.Length () ;
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if (NbPnt == 0) {
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cout << " No points on element" << endl ;
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std::cout << " No points on element" << std::endl ;
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} else {
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cout << " Contains " << NbPnt << " points on element" << endl ;
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std::cout << " Contains " << NbPnt << " points on element" << std::endl ;
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for (Standard_Integer IPnt = 1 ; IPnt <= NbPnt ; IPnt++) {
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const HatchGen_PointOnElement& Point = myPoints.Value (IPnt) ;
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Point.Dump (IPnt) ;
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}
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}
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cout << "----------------------------------------------" << endl ;
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std::cout << "----------------------------------------------" << std::endl ;
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}
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