// Created on: 2011-08-05 // Created by: Sergey ZERCHANINOV // Copyright (c) 2011-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef OpenGl_Element_HeaderFile #define OpenGl_Element_HeaderFile #include #include class Graphic3d_FrameStatsDataTmp; class OpenGl_Workspace; class OpenGl_Context; //! Base interface for drawable elements. class OpenGl_Element { public: Standard_EXPORT OpenGl_Element(); virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const = 0; //! Release GPU resources. //! Pointer to the context is used because this method might be called //! when the context is already being destroyed and usage of a handle //! would be unsafe virtual void Release (OpenGl_Context* theContext) = 0; //! Pointer to the context is used because this method might be called //! when the context is already being destroyed and usage of a handle //! would be unsafe template static void Destroy (OpenGl_Context* theContext, theResource_t*& theElement) { if (theElement == NULL) { return; } theElement->Release (theContext); OpenGl_Element* anElement = theElement; delete anElement; theElement = NULL; } public: //! Return TRUE if primitive type generates shaded triangulation (to be used in filters). virtual Standard_Boolean IsFillDrawMode() const { return false; } //! Returns estimated GPU memory usage for holding data without considering overheads and allocation alignment rules. virtual Standard_Size EstimatedDataSize() const { return 0; } //! Increment memory usage statistics. //! Default implementation puts EstimatedDataSize() into Graphic3d_FrameStatsCounter_EstimatedBytesGeom. Standard_EXPORT virtual void UpdateMemStats (Graphic3d_FrameStatsDataTmp& theStats) const; //! Increment draw calls statistics. //! @param theStats [in] [out] frame counters to increment //! @param theIsDetailed [in] indicate detailed dump (more counters - number of triangles, points, etc.) Standard_EXPORT virtual void UpdateDrawStats (Graphic3d_FrameStatsDataTmp& theStats, bool theIsDetailed) const; //! Update parameters of the drawable elements. virtual void SynchronizeAspects() {} //! Dumps the content of me into the stream Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const; protected: Standard_EXPORT virtual ~OpenGl_Element(); public: DEFINE_STANDARD_ALLOC }; #endif // OpenGl_Element_Header