// Created on: 2014-05-22 // Created by: Varvara POSKONINA // Copyright (c) 2005-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _SelectMgr_SelectingVolumeManager_HeaderFile #define _SelectMgr_SelectingVolumeManager_HeaderFile #include #include #include #include //! This class is used to switch between active selecting volumes depending //! on selection type chosen by the user. //! The sample of correct selection volume initialization procedure: //! @code //! aMgr.InitPointSelectingVolume (aMousePos); //! aMgr.SetPixelTolerance (aTolerance); //! aMgr.SetCamera (aCamera); //! aMgr.SetWindowSize (aWidth, aHeight); //! aMgr.BuildSelectingVolume(); //! @endcode class SelectMgr_SelectingVolumeManager : public SelectBasics_SelectingVolumeManager { public: //! Creates instances of all available selecting volume types Standard_EXPORT SelectMgr_SelectingVolumeManager(); virtual ~SelectMgr_SelectingVolumeManager() {} //! Creates, initializes and activates rectangular selecting frustum for point selection Standard_EXPORT void InitPointSelectingVolume (const gp_Pnt2d& thePoint); //! Creates, initializes and activates rectangular selecting frustum for box selection Standard_EXPORT void InitBoxSelectingVolume (const gp_Pnt2d& theMinPt, const gp_Pnt2d& theMaxPt); //! Creates, initializes and activates set of triangular selecting frustums for polyline selection Standard_EXPORT void InitPolylineSelectingVolume (const TColgp_Array1OfPnt2d& thePoints); //! Creates and activates axis selector for point selection Standard_EXPORT void InitAxisSelectingVolume (const gp_Ax1& theAxis); //! Sets as active the custom selecting volume Standard_EXPORT void InitSelectingVolume (const Handle(SelectMgr_BaseIntersector)& theVolume); //! Builds previously initialized selecting volume. Standard_EXPORT void BuildSelectingVolume(); //! Returns active selecting volume that was built during last //! run of OCCT selection mechanism const Handle(SelectMgr_BaseIntersector)& ActiveVolume() const { return myActiveSelectingVolume; } // Returns active selection type (point, box, polyline) Standard_EXPORT virtual Standard_Integer GetActiveSelectionType() const Standard_OVERRIDE; //! IMPORTANT: Scaling makes sense only for frustum built on a single point! //! Note that this method does not perform any checks on type of the frustum. //! //! Returns a copy of the frustum resized according to the scale factor given //! and transforms it using the matrix given. //! There are no default parameters, but in case if: //! - transformation only is needed: @theScaleFactor must be initialized as any negative value; //! - scale only is needed: @theTrsf must be set to gp_Identity. //! Builder is an optional argument that represents corresponding settings for re-constructing transformed //! frustum from scratch. Can be null if reconstruction is not expected furthermore. Standard_EXPORT virtual SelectMgr_SelectingVolumeManager ScaleAndTransform (const Standard_Integer theScaleFactor, const gp_GTrsf& theTrsf, const Handle(SelectMgr_FrustumBuilder)& theBuilder) const; //! Returns a copy of the selecting volume manager and its active frustum re-constructed using the passed builder. //! Builder is an argument that represents corresponding settings for re-constructing transformed //! frustum from scratch. Standard_EXPORT virtual SelectMgr_SelectingVolumeManager CopyWithBuilder (const Handle(SelectMgr_FrustumBuilder)& theBuilder) const; public: //! Returns current camera definition. Standard_EXPORT const Handle(Graphic3d_Camera)& Camera() const; //! Updates camera projection and orientation matrices in all selecting volumes //! Note: this method should be called after selection volume building //! else exception will be thrown Standard_EXPORT void SetCamera (const Handle(Graphic3d_Camera)& theCamera); //! Updates viewport in all selecting volumes //! Note: this method should be called after selection volume building //! else exception will be thrown Standard_EXPORT void SetViewport (const Standard_Real theX, const Standard_Real theY, const Standard_Real theWidth, const Standard_Real theHeight); //! Updates pixel tolerance in all selecting volumes //! Note: this method should be called after selection volume building //! else exception will be thrown Standard_EXPORT void SetPixelTolerance (const Standard_Integer theTolerance); //! Returns window size Standard_EXPORT void WindowSize (Standard_Integer& theWidth, Standard_Integer& theHeight) const; //! Updates window size in all selecting volumes //! Note: this method should be called after selection volume building //! else exception will be thrown Standard_EXPORT void SetWindowSize (const Standard_Integer theWidth, const Standard_Integer theHeight); //! SAT intersection test between defined volume and given axis-aligned box Standard_EXPORT virtual Standard_Boolean OverlapsBox (const SelectMgr_Vec3& theBoxMin, const SelectMgr_Vec3& theBoxMax, SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE; //! Returns true if selecting volume is overlapped by axis-aligned bounding box //! with minimum corner at point theMinPt and maximum at point theMaxPt Standard_EXPORT virtual Standard_Boolean OverlapsBox (const SelectMgr_Vec3& theBoxMin, const SelectMgr_Vec3& theBoxMax, Standard_Boolean* theInside = NULL) const Standard_OVERRIDE; //! Intersection test between defined volume and given point Standard_EXPORT virtual Standard_Boolean OverlapsPoint (const gp_Pnt& thePnt, SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE; //! Intersection test between defined volume and given point Standard_EXPORT virtual Standard_Boolean OverlapsPoint (const gp_Pnt& thePnt) const Standard_OVERRIDE; //! SAT intersection test between defined volume and given ordered set of points, //! representing line segments. The test may be considered of interior part or //! boundary line defined by segments depending on given sensitivity type Standard_EXPORT virtual Standard_Boolean OverlapsPolygon (const TColgp_Array1OfPnt& theArrayOfPts, Standard_Integer theSensType, SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE; //! Checks if line segment overlaps selecting frustum Standard_EXPORT virtual Standard_Boolean OverlapsSegment (const gp_Pnt& thePnt1, const gp_Pnt& thePnt2, SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE; //! SAT intersection test between defined volume and given triangle. The test may //! be considered of interior part or boundary line defined by triangle vertices //! depending on given sensitivity type Standard_EXPORT virtual Standard_Boolean OverlapsTriangle (const gp_Pnt& thePnt1, const gp_Pnt& thePnt2, const gp_Pnt& thePnt3, Standard_Integer theSensType, SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE; //! Intersection test between defined volume and given sphere Standard_EXPORT virtual Standard_Boolean OverlapsSphere (const gp_Pnt& theCenter, const Standard_Real theRadius, SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE; //! Intersection test between defined volume and given sphere Standard_EXPORT virtual Standard_Boolean OverlapsSphere (const gp_Pnt& theCenter, const Standard_Real theRadius, Standard_Boolean* theInside = NULL) const Standard_OVERRIDE; //! Returns true if selecting volume is overlapped by cylinder (or cone) with radiuses theBottomRad //! and theTopRad, height theHeight and transformation to apply theTrsf. Standard_EXPORT virtual Standard_Boolean OverlapsCylinder (const Standard_Real theBottomRad, const Standard_Real theTopRad, const Standard_Real theHeight, const gp_Trsf& theTrsf, const Standard_Boolean theIsHollow, SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE; //! Returns true if selecting volume is overlapped by cylinder (or cone) with radiuses theBottomRad //! and theTopRad, height theHeight and transformation to apply theTrsf. Standard_EXPORT virtual Standard_Boolean OverlapsCylinder (const Standard_Real theBottomRad, const Standard_Real theTopRad, const Standard_Real theHeight, const gp_Trsf& theTrsf, const Standard_Boolean theIsHollow, Standard_Boolean* theInside = NULL) const Standard_OVERRIDE; //! Returns true if selecting volume is overlapped by circle with radius theRadius, //! boolean theIsFilled and transformation to apply theTrsf. //! The position and orientation of the circle are specified //! via theTrsf transformation for gp::XOY() with center in gp::Origin(). Standard_EXPORT virtual Standard_Boolean OverlapsCircle (const Standard_Real theBottomRad, const gp_Trsf& theTrsf, const Standard_Boolean theIsFilled, SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE; //! Returns true if selecting volume is overlapped by circle with radius theRadius, //! boolean theIsFilled and transformation to apply theTrsf. //! The position and orientation of the circle are specified //! via theTrsf transformation for gp::XOY() with center in gp::Origin(). Standard_EXPORT virtual Standard_Boolean OverlapsCircle (const Standard_Real theBottomRad, const gp_Trsf& theTrsf, const Standard_Boolean theIsFilled, Standard_Boolean* theInside = NULL) const Standard_OVERRIDE; //! Measures distance between 3d projection of user-picked //! screen point and given point theCOG Standard_EXPORT virtual Standard_Real DistToGeometryCenter (const gp_Pnt& theCOG) const Standard_OVERRIDE; //! Calculates the point on a view ray that was detected during the run of selection algo by given depth. //! Throws exception if active selection type is not Point. Standard_EXPORT virtual gp_Pnt DetectedPoint (const Standard_Real theDepth) const Standard_OVERRIDE; //! If theIsToAllow is false, only fully included sensitives will be detected, otherwise the algorithm will //! mark both included and overlapped entities as matched Standard_EXPORT virtual void AllowOverlapDetection (const Standard_Boolean theIsToAllow); Standard_EXPORT virtual Standard_Boolean IsOverlapAllowed() const Standard_OVERRIDE; //! Return view clipping planes. const Handle(Graphic3d_SequenceOfHClipPlane)& ViewClipping() const { return myViewClipPlanes; } //! Return object clipping planes. const Handle(Graphic3d_SequenceOfHClipPlane)& ObjectClipping() const { return myObjectClipPlanes; } //! Valid for point selection only! //! Computes depth range for clipping planes. //! @param theViewPlanes [in] global view planes //! @param theObjPlanes [in] object planes //! @param theWorldSelMgr [in] selection volume in world space for computing clipping plane ranges Standard_EXPORT void SetViewClipping (const Handle(Graphic3d_SequenceOfHClipPlane)& theViewPlanes, const Handle(Graphic3d_SequenceOfHClipPlane)& theObjPlanes, const SelectMgr_SelectingVolumeManager* theWorldSelMgr); //! Copy clipping planes from another volume manager. Standard_EXPORT void SetViewClipping (const SelectMgr_SelectingVolumeManager& theOther); //! Return clipping range. const SelectMgr_ViewClipRange& ViewClipRanges() const { return myViewClipRange; } //! Set clipping range. void SetViewClipRanges (const SelectMgr_ViewClipRange& theRange) { myViewClipRange = theRange; } //! A set of helper functions that return rectangular selecting frustum data Standard_EXPORT const gp_Pnt* GetVertices() const; //! Valid only for point and rectangular selection. //! Returns projection of 2d mouse picked point or projection //! of center of 2d rectangle (for point and rectangular selection //! correspondingly) onto near view frustum plane Standard_EXPORT virtual gp_Pnt GetNearPickedPnt() const Standard_OVERRIDE; //! Valid only for point and rectangular selection. //! Returns projection of 2d mouse picked point or projection //! of center of 2d rectangle (for point and rectangular selection //! correspondingly) onto far view frustum plane Standard_EXPORT virtual gp_Pnt GetFarPickedPnt() const Standard_OVERRIDE; //! Valid only for point and rectangular selection. //! Returns view ray direction Standard_EXPORT virtual gp_Dir GetViewRayDirection() const Standard_OVERRIDE; //! Checks if it is possible to scale current active selecting volume Standard_EXPORT virtual Standard_Boolean IsScalableActiveVolume() const Standard_OVERRIDE; //! Returns mouse coordinates for Point selection mode. //! @return infinite point in case of unsupport of mouse position for this active selection volume. Standard_EXPORT virtual gp_Pnt2d GetMousePosition() const Standard_OVERRIDE; //! Stores plane equation coefficients (in the following form: //! Ax + By + Cz + D = 0) to the given vector Standard_EXPORT virtual void GetPlanes (NCollection_Vector& thePlaneEquations) const Standard_OVERRIDE; //! Dumps the content of me into the stream Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const Standard_OVERRIDE; public: Standard_DEPRECATED("Deprecated method - InitPointSelectingVolume() and Build() methods should be used instead") Standard_EXPORT void BuildSelectingVolume (const gp_Pnt2d& thePoint); Standard_DEPRECATED("Deprecated method - InitBoxSelectingVolume() and Build() should be used instead") Standard_EXPORT void BuildSelectingVolume (const gp_Pnt2d& theMinPt, const gp_Pnt2d& theMaxPt); Standard_DEPRECATED("Deprecated method - InitPolylineSelectingVolume() and Build() should be used instead") Standard_EXPORT void BuildSelectingVolume (const TColgp_Array1OfPnt2d& thePoints); private: Handle(SelectMgr_BaseIntersector) myActiveSelectingVolume; Handle(Graphic3d_SequenceOfHClipPlane) myViewClipPlanes; //!< view clipping planes Handle(Graphic3d_SequenceOfHClipPlane) myObjectClipPlanes; //!< object clipping planes SelectMgr_ViewClipRange myViewClipRange; Standard_Boolean myToAllowOverlap; //!< Defines if partially overlapped entities will me detected or not }; #endif