// Created on: 2000-05-10 // Created by: Andrey BETENEV // Copyright (c) 2000-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. // Generator: ExpToCas (EXPRESS -> CASCADE/XSTEP Translator) V1.1 #include //======================================================================= //function : StepBasic_EffectivityAssignment //purpose : //======================================================================= StepBasic_EffectivityAssignment::StepBasic_EffectivityAssignment () { } //======================================================================= //function : Init //purpose : //======================================================================= void StepBasic_EffectivityAssignment::Init (const Handle(StepBasic_Effectivity) &aAssignedEffectivity) { theAssignedEffectivity = aAssignedEffectivity; } //======================================================================= //function : AssignedEffectivity //purpose : //======================================================================= Handle(StepBasic_Effectivity) StepBasic_EffectivityAssignment::AssignedEffectivity () const { return theAssignedEffectivity; } //======================================================================= //function : SetAssignedEffectivity //purpose : //======================================================================= void StepBasic_EffectivityAssignment::SetAssignedEffectivity (const Handle(StepBasic_Effectivity) &aAssignedEffectivity) { theAssignedEffectivity = aAssignedEffectivity; }