// Viewer3dDoc.cpp : implementation of the CViewer3dDoc class // #include "stdafx.h" #include "Viewer3dApp.h" #include "BoxRadius.h" #include "DlgIsos.h" #include "Viewer3dDoc.h" #include "Viewer3dView.h" #include "OffsetDlg.h" #include "ResultDialog.h" #include "User_Cylinder.hxx" #include "AIS_Trihedron.hxx" #include "Geom_Axis2Placement.hxx" ///////////////////////////////////////////////////////////////////////////// // CViewer3dDoc IMPLEMENT_DYNCREATE(CViewer3dDoc, CDocument) BEGIN_MESSAGE_MAP(CViewer3dDoc, OCC_3dBaseDoc) //{{AFX_MSG_MAP(CViewer3dDoc) ON_COMMAND(ID_BOX, OnBox) ON_COMMAND(ID_Cylinder, OnCylinder) ON_COMMAND(ID_SPHERE, OnSphere) ON_COMMAND(ID_ERASEALL, OnRemoveAll) ON_COMMAND(ID_NBISOS, OnNbisos) ON_COMMAND(ID_FACES, OnFaces) ON_COMMAND(ID_EDGES, OnEdges) ON_COMMAND(ID_VERTICES, OnVertices) ON_COMMAND(ID_NEUTRAL, OnNeutral) ON_COMMAND(ID_USERCYLINDER_CHANGEFACECOLOR, OnUsercylinderChangefacecolor) ON_COMMAND(ID_FILLET3D, OnFillet3d) ON_COMMAND(ID_CIRCLE, OnCircle) ON_COMMAND(ID_LINE, OnLine) ON_COMMAND(ID_OVERLAPPED_BOX, OnOverlappedBox) ON_COMMAND(ID_OVERLAPPED_CYLINDER, OnOverlappedCylinder) ON_COMMAND(ID_OVERLAPPED_SPHERE, OnOverlappedSphere) ON_COMMAND(ID_POLYGON_OFFSETS, OnPolygonOffsets) ON_UPDATE_COMMAND_UI(ID_POLYGON_OFFSETS, OnUpdatePolygonOffsets) ON_UPDATE_COMMAND_UI(ID_Cylinder, OnUpdateCylinder) ON_UPDATE_COMMAND_UI(ID_SPHERE, OnUpdateSphere) ON_UPDATE_COMMAND_UI(ID_BOX, OnUpdateBox) ON_UPDATE_COMMAND_UI(ID_OVERLAPPED_CYLINDER, OnUpdateOverlappedCylinder) ON_UPDATE_COMMAND_UI(ID_OVERLAPPED_SPHERE, OnUpdateOverlappedSphere) ON_UPDATE_COMMAND_UI(ID_OVERLAPPED_BOX, OnUpdateOverlappedBox) ON_COMMAND(ID_OBJECT_REMOVE, OnObjectRemove) ON_COMMAND(ID_OBJECT_ERASE, OnObjectErase) ON_COMMAND(ID_OBJECT_DISPLAYALL, OnObjectDisplayall) ON_COMMAND(ID_OBJECT_COLORED_MESH, OnObjectColoredMesh) ON_UPDATE_COMMAND_UI(ID_OBJECT_COLORED_MESH, OnUpdateObjectColoredMesh) ON_UPDATE_COMMAND_UI(ID_OBJECT_SHADING, OnUpdateObjectShading) ON_UPDATE_COMMAND_UI(ID_OBJECT_WIREFRAME, OnUpdateObjectWireframe) ON_COMMAND(ID_OPTIONS_TRIHEDRON_DYNAMIC_TRIHEDRON, OnOptionsTrihedronDynamicTrihedron) ON_UPDATE_COMMAND_UI(ID_OPTIONS_TRIHEDRON_DYNAMIC_TRIHEDRON, OnUpdateOptionsTrihedronDynamicTrihedron) ON_UPDATE_COMMAND_UI(ID_OPTIONS_TRIHEDRON_STATIC_TRIHEDRON, OnUpdateOptionsTrihedronStaticTrihedron) ON_COMMAND(ID_OBJECT_MATERIAL, OnObjectMaterial) ON_COMMAND(ID_TEXTURE_ON, OnTextureOn) ON_COMMAND(ID_BUTTONNext, OnBUTTONNext) ON_COMMAND(ID_BUTTONStart, OnBUTTONStart) ON_COMMAND(ID_BUTTONRepeat, OnBUTTONRepeat) ON_COMMAND(ID_BUTTONPrev, OnBUTTONPrev) ON_COMMAND(ID_BUTTONEnd, OnBUTTONEnd) ON_UPDATE_COMMAND_UI(ID_BUTTONNext, OnUpdateBUTTONNext) ON_UPDATE_COMMAND_UI(ID_BUTTONPrev, OnUpdateBUTTONPrev) ON_UPDATE_COMMAND_UI(ID_BUTTONStart, OnUpdateBUTTONStart) ON_UPDATE_COMMAND_UI(ID_BUTTONRepeat, OnUpdateBUTTONRepeat) ON_UPDATE_COMMAND_UI(ID_BUTTONEnd, OnUpdateBUTTONEnd) ON_COMMAND(ID_FILE_NEW, OnFileNew) ON_COMMAND(ID_DUMP_VIEW, OnDumpView) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CViewer3dDoc construction/destruction CViewer3dDoc::CViewer3dDoc() { myCylinder.Nullify(); mySphere.Nullify(); myBox.Nullify(); myOverlappedCylinder.Nullify(); myOverlappedSphere.Nullify(); myOverlappedBox.Nullify(); myOffsetDlg = NULL; myStaticTrihedronAxisIsDisplayed = FALSE; myState = -1; isTextureSampleStarted = FALSE; /* // TODO: add one-time construction code here Handle(Graphic3d_WNTGraphicDevice) theGraphicDevice = ((CViewer3dApp*)AfxGetApp())->GetGraphicDevice(); myViewer = new V3d_Viewer(theGraphicDevice,(short *) "Visu3D"); myViewer->SetDefaultLights(); myViewer->SetLightOn(); */ // myViewer->SetDefaultBackgroundColor(Quantity_TOC_RGB, 0.,0.,0.); myPresentation = OCCDemo_Presentation::Current; myPresentation->SetDocument(this); myAISContext->DefaultDrawer()->ShadingAspect()->SetColor(Quantity_NOC_CHARTREUSE1); myAISContext->DefaultDrawer()->ShadingAspect()->SetMaterial(Graphic3d_NOM_SILVER); strcpy_s(myDataDir, "Data"); strcpy_s(myLastPath, "."); /* Handle(AIS_Trihedron) myTrihedron; Handle(Geom_Axis2Placement) myTrihedronAxis=new Geom_Axis2Placement(gp::XOY()); myTrihedron=new AIS_Trihedron(myTrihedronAxis); myAISContext->Display(myTrihedron); */ } CViewer3dDoc::~CViewer3dDoc() { } ///////////////////////////////////////////////////////////////////////////// // CViewer3dDoc diagnostics #ifdef _DEBUG void CViewer3dDoc::AssertValid() const { CDocument::AssertValid(); } void CViewer3dDoc::Dump(CDumpContext& dc) const { CDocument::Dump(dc); } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // CViewer3dDoc commands void CViewer3dDoc::UpdateResultMessageDlg(CString Title, TCollection_AsciiString aMessage) { CString text(aMessage.ToCString()); myCResultDialog.SetText(text); myCResultDialog.SetTitle(Title); } void CViewer3dDoc::OnBox() { if(myBox.IsNull()){ BRepPrimAPI_MakeBox B(gp_Pnt(0,-400,-100), 200.,150.,100.); myBox = new AIS_Shape(B.Shape()); myAISContext->SetMaterial(myBox,Graphic3d_NOM_PEWTER); myAISContext->SetDisplayMode(myBox,1); myAISContext->Display(myBox); TCollection_AsciiString Message("\ BRepPrimAPI_MakeBox Box1(gp_Pnt(0,-400,-100), 200.,150.,100.);\n\ "); UpdateResultMessageDlg("Create Box",Message); } } void CViewer3dDoc::OnCylinder() { if(myCylinder.IsNull()) { gp_Ax2 CylAx2(gp_Pnt(0,0,-100), gp_Dir(gp_Vec(gp_Pnt(0,0,-100),gp_Pnt(0,0,100)))); //BRepPrimAPI_MakeCylinder C(CylAx2, 80.,200.); myCylinder = new User_Cylinder(CylAx2, 80.,200.); // myCylinder = new AIS_Shape(C.Shape()); /* myCylinder->SetTransparency(0.5); myAISContext->SetColor(myCylinder,Quantity_NOC_WHITE); myAISContext->SetMaterial(myCylinder,Graphic3d_NOM_SHINY_PLASTIC); */ myAISContext->SetDisplayMode(myCylinder,1); myAISContext->Display(myCylinder); TCollection_AsciiString Message("\ gp_Ax2 CylAx2(gp_Pnt(0,0,-100), gp_Dir(gp_Vec(gp_Pnt(0,0,-100),gp_Pnt(0,0,100))));\n\ C = new User_Cylinder(CylAx2, 80.,200.);;\n\ "); UpdateResultMessageDlg("Create Cylinder",Message); } } void CViewer3dDoc::OnSphere() { if(mySphere.IsNull()){ BRepPrimAPI_MakeSphere S(gp_Pnt(0,300,0), 100.); mySphere = new AIS_Shape(S.Shape()); myAISContext->SetMaterial(mySphere,Graphic3d_NOM_BRONZE); myAISContext->SetDisplayMode(mySphere,1); myAISContext->Display(mySphere); TCollection_AsciiString Message("\ BRepPrimAPI_MakeSphere S(gp_Pnt(0,300,0), 100.);\n\ "); UpdateResultMessageDlg("Create Sphere",Message); } } void CViewer3dDoc::OnRemoveAll() { AIS_ListOfInteractive aListOfObjects; myAISContext->ObjectsInside(aListOfObjects,AIS_KOI_Shape); AIS_ListIteratorOfListOfInteractive aListIterator; for(aListIterator.Initialize(aListOfObjects);aListIterator.More();aListIterator.Next()){ myAISContext->Remove(aListIterator.Value()); } myAISContext->Remove(myCylinder); myCylinder.Nullify(); mySphere.Nullify(); myBox.Nullify(); myOverlappedCylinder.Nullify(); myOverlappedSphere.Nullify(); myOverlappedBox.Nullify(); if(myOffsetDlg && myOffsetDlg->IsWindowVisible()) myOffsetDlg->UpdateValues(); } void CViewer3dDoc::OnOverlappedBox() { OnBox(); if(myOverlappedBox.IsNull()){ BRepPrimAPI_MakeBox B(gp_Pnt(0,-400,-100), 200.,150.,100.); BRepBuilderAPI_NurbsConvert aNurbsConvert(B.Shape()); TopoDS_Shape aBoxShape2 = aNurbsConvert.Shape(); myOverlappedBox = new AIS_Shape(aBoxShape2); myAISContext->SetMaterial(myOverlappedBox,Graphic3d_NOM_GOLD); myAISContext->SetDisplayMode(myOverlappedBox,1); myAISContext->Display(myOverlappedBox); TCollection_AsciiString Message("\ BRepPrimAPI_MakeBox Box1(gp_Pnt(0,-400,-100), 200.,150.,100.);\n\ \n\ BRepPrimAPI_MakeBox Box2(gp_Pnt(0,-400,-100), 200.,150.,100.);\n\ BRepBuilderAPI_NurbsConvert aNurbsConvert(Box2.Shape());\n\ "); UpdateResultMessageDlg("Create overlapped boxes",Message); if(myOffsetDlg && myOffsetDlg->IsWindowVisible()) myOffsetDlg->UpdateValues(); } } void CViewer3dDoc::OnOverlappedCylinder() { OnCylinder(); if(myOverlappedCylinder.IsNull()){ gp_Ax2 CylAx2(gp_Pnt(0,0,-100), gp_Dir(gp_Vec(gp_Pnt(0,0,-100),gp_Pnt(0,0,100)))); BRepPrimAPI_MakeCylinder C(CylAx2, 80.,200.); BRepBuilderAPI_NurbsConvert aNurbsConvert(C.Shape()); TopoDS_Shape aCylShape2 = aNurbsConvert.Shape(); myOverlappedCylinder = new AIS_Shape(aCylShape2); myAISContext->SetMaterial(myOverlappedCylinder,Graphic3d_NOM_GOLD); myAISContext->SetDisplayMode(myOverlappedCylinder,1); myAISContext->Display(myOverlappedCylinder); TCollection_AsciiString Message("\ gp_Ax2 CylAx2(gp_Pnt(0,0,-100), gp_Dir(gp_Vec(gp_Pnt(0,0,-100),gp_Pnt(0,0,100))));\n\ Cylinder1 = new User_Cylinder(CylAx2, 80.,200.);\n\ \n\ BRepPrimAPI_MakeCylinder Cylinder2(CylAx2, 80.,200.);\n\ BRepBuilderAPI_NurbsConvert aNurbsConvert(Cylinder2.Shape());\n\ "); UpdateResultMessageDlg("Create overlapped cylinders",Message); if(myOffsetDlg && myOffsetDlg->IsWindowVisible()) myOffsetDlg->UpdateValues(); } } void CViewer3dDoc::OnOverlappedSphere() { OnSphere(); if(myOverlappedSphere.IsNull()){ BRepPrimAPI_MakeSphere S(gp_Pnt(0,300,0), 100.); BRepBuilderAPI_NurbsConvert aNurbsConvert(S.Shape()); TopoDS_Shape aSphereShape2 = aNurbsConvert.Shape(); myOverlappedSphere = new AIS_Shape(aSphereShape2); myAISContext->SetMaterial(myOverlappedSphere,Graphic3d_NOM_GOLD); myAISContext->SetDisplayMode(myOverlappedSphere,1); myAISContext->Display(myOverlappedSphere); TCollection_AsciiString Message("\ BRepPrimAPI_MakeSphere Sphere1(gp_Pnt(0,300,0), 100.);\n\ \n\ BRepPrimAPI_MakeSphere Sphere2(gp_Pnt(0,300,0), 100.);\n\ BRepBuilderAPI_NurbsConvert aNurbsConvert(Sphere2.Shape());\n\ "); UpdateResultMessageDlg("Create overlapped spheres",Message); if(myOffsetDlg && myOffsetDlg->IsWindowVisible()) myOffsetDlg->UpdateValues(); } } void CViewer3dDoc::OnPolygonOffsets() { myOffsetDlg = new COffsetDlg(this); myOffsetDlg->Create(COffsetDlg::IDD,NULL); myAISContext->UpdateCurrentViewer(); } void CViewer3dDoc::OnUpdatePolygonOffsets(CCmdUI* pCmdUI) { Standard_Integer aOffsetMode; Standard_ShortReal aFactor; Standard_ShortReal aCylUnits = 0; Standard_ShortReal aSphereUnits = 0; Standard_ShortReal aBoxUnits = 0; BOOL IsOverlappedCylinderDisplayed = myAISContext->IsDisplayed(myOverlappedCylinder); BOOL IsOverlappedSphereDisplayed = myAISContext->IsDisplayed(myOverlappedSphere); BOOL IsOverlappedBoxDisplayed = myAISContext->IsDisplayed(myOverlappedBox); BOOL IsAnyOverlappedObjectDisplayed = IsOverlappedCylinderDisplayed || IsOverlappedSphereDisplayed || IsOverlappedBoxDisplayed; if(!myOverlappedCylinder.IsNull() && IsOverlappedCylinderDisplayed){ myOverlappedCylinder->PolygonOffsets(aOffsetMode,aFactor,aCylUnits); } if(!myOverlappedSphere.IsNull() && IsOverlappedSphereDisplayed){ myOverlappedSphere->PolygonOffsets(aOffsetMode,aFactor,aSphereUnits); } if(!myOverlappedBox.IsNull() && IsOverlappedBoxDisplayed){ myOverlappedBox->PolygonOffsets(aOffsetMode,aFactor,aBoxUnits); } if(myOffsetDlg && myOffsetDlg->IsWindowVisible()) pCmdUI->SetCheck(TRUE); else pCmdUI->SetCheck(FALSE); if (IsAnyOverlappedObjectDisplayed) if(myOffsetDlg) pCmdUI->Enable(!myOffsetDlg->IsWindowVisible()); else pCmdUI->Enable(TRUE); else pCmdUI->Enable(FALSE); } void CViewer3dDoc::OnUpdateCylinder(CCmdUI* pCmdUI) { pCmdUI->Enable(myCylinder.IsNull()); } void CViewer3dDoc::OnUpdateSphere(CCmdUI* pCmdUI) { pCmdUI->Enable(mySphere.IsNull()); } void CViewer3dDoc::OnUpdateBox(CCmdUI* pCmdUI) { pCmdUI->Enable(myBox.IsNull()); } void CViewer3dDoc::OnUpdateOverlappedCylinder(CCmdUI* pCmdUI) { pCmdUI->Enable (myOverlappedCylinder.IsNull() || myCylinder.IsNull()); } void CViewer3dDoc::OnUpdateOverlappedSphere(CCmdUI* pCmdUI) { pCmdUI->Enable (myOverlappedSphere.IsNull() || mySphere.IsNull()); } void CViewer3dDoc::OnUpdateOverlappedBox(CCmdUI* pCmdUI) { pCmdUI->Enable (myOverlappedBox.IsNull() || myBox.IsNull()); } void CViewer3dDoc::OnObjectRemove() { if(myAISContext->IsCurrent(myBox)) myBox.Nullify(); if(myAISContext->IsCurrent(myCylinder)) myCylinder.Nullify(); if(myAISContext->IsCurrent(mySphere)) mySphere.Nullify(); if(myAISContext->IsCurrent(myOverlappedBox)) myOverlappedBox.Nullify(); if(myAISContext->IsCurrent(myOverlappedCylinder)) myOverlappedCylinder.Nullify(); if(myAISContext->IsCurrent(myOverlappedSphere)) myOverlappedSphere.Nullify(); for(myAISContext->InitCurrent();myAISContext->MoreCurrent();myAISContext->InitCurrent()) myAISContext->Remove(myAISContext->Current(),Standard_True); if(myOffsetDlg && myOffsetDlg->IsWindowVisible()) myOffsetDlg->UpdateValues(); } void CViewer3dDoc::OnObjectErase() { OCC_3dBaseDoc::OnObjectErase(); if(myOffsetDlg && myOffsetDlg->IsWindowVisible()) myOffsetDlg->UpdateValues(); } void CViewer3dDoc::OnObjectDisplayall() { OCC_3dBaseDoc::OnObjectDisplayall(); if(myOffsetDlg && myOffsetDlg->IsWindowVisible()) myOffsetDlg->UpdateValues(); } Handle_User_Cylinder CViewer3dDoc::GetCylinder() { return myCylinder; } Handle_AIS_Shape CViewer3dDoc::GetSphere() { return mySphere; } Handle_AIS_Shape CViewer3dDoc::GetBox() { return myBox; } Handle_AIS_Shape CViewer3dDoc::GetOverlappedCylinder() { return myOverlappedCylinder; } Handle_AIS_Shape CViewer3dDoc::GetOverlappedSphere() { return myOverlappedSphere; } Handle_AIS_Shape CViewer3dDoc::GetOverlappedBox() { return myOverlappedBox; } void CViewer3dDoc::DragEvent(const Standard_Integer x , const Standard_Integer y , const Standard_Integer TheState , const Handle(V3d_View)& aView ) { OCC_3dBaseDoc::DragEvent(x,y, TheState,aView); if(myOffsetDlg && myOffsetDlg->IsWindowVisible()) myOffsetDlg->UpdateValues(); } //----------------------------------------------------------------------------------------- // //----------------------------------------------------------------------------------------- void CViewer3dDoc::InputEvent(const Standard_Integer x , const Standard_Integer y , const Handle(V3d_View)& aView ) { if(myOffsetDlg && myOffsetDlg->IsWindowVisible()) myOffsetDlg->UpdateValues(); Quantity_Color CSFColor ; COLORREF MSColor ; myAISContext->Select(); // Change the color of a selected face in a user cylinder if (myState == FACE_COLOR) { myAISContext->InitSelected(); if (myAISContext->MoreSelected()) { //Handle_AIS_InteractiveObject Current = myAISContext->Current() ; Handle_AIS_InteractiveObject Current = myAISContext->SelectedInteractive() ; if ( Current->HasColor () ) { CSFColor = myAISContext->Color(Current); MSColor = RGB (CSFColor.Red()*255.,CSFColor.Green()*255.,CSFColor.Blue()*255.); } else { MSColor = RGB ( 255,255,255 ) ; } CColorDialog dlgColor(MSColor); if (dlgColor.DoModal() == IDOK) { MSColor = dlgColor.GetColor(); CSFColor = Quantity_Color (GetRValue(MSColor)/255., GetGValue(MSColor)/255., GetBValue(MSColor)/255.,Quantity_TOC_RGB); TopoDS_Shape S = myAISContext->SelectedShape(); Handle(Geom_Surface) Surface = BRep_Tool::Surface(TopoDS::Face(S)); if (Surface->IsKind(STANDARD_TYPE(Geom_Plane))) //Handle(User_Cylinder)::DownCast(myAISContext->Current())->SetPlanarFaceColor(CSFColor.Name()); Handle(User_Cylinder)::DownCast(myAISContext->SelectedInteractive())->SetPlanarFaceColor(CSFColor.Name()); else //Handle(User_Cylinder)::DownCast(myAISContext->Current())->SetCylindricalFaceColor(CSFColor.Name()); Handle(User_Cylinder)::DownCast(myAISContext->SelectedInteractive())->SetCylindricalFaceColor(CSFColor.Name()); //myAISContext->Redisplay(myAISContext->Current()); myAISContext->Redisplay(myAISContext->SelectedInteractive()); myState = -1; myAISContext->CloseLocalContext(); } } TCollection_AsciiString Message ("\ TopoDS_Shape S = myAISContext->SelectedShape(); \n\ \n\ Handle(Geom_Surface) Surface = BRep_Tool::Surface(TopoDS::Face(S)); \n\ \n\ if (Surface->IsKind(STANDARD_TYPE(Geom_Plane))) \n\ Handle(User_Cylinder)::DownCast(myAISContext->Current())->SetPlanarFaceColor(CSFColor.Name()); \n\ else \n\ Handle(User_Cylinder)::DownCast(myAISContext->Current())->SetCylindricalFaceColor(CSFColor.Name()); \n\ \n\ myAISContext->Redisplay(myAISContext->Current()); \n\ \n\ myAISContext->CloseLocalContext(); \n\ \n\ \n\ NOTE: a User_Cylinder is an object defined by the user. \n\ The User_Cylinder class inherit from the AIS_InteractiveObject \n\ Cascade class, it's use is the same as an AIS_InteractiveObject. \n\ Methods SetPlanarFaceColor and SetCylindricalFaceColor are also \n\ defined in the User_Cylinder class. \n\ \n"); CString text(Message.ToCString()); myCResultDialog.SetTitle(CString("Change face color")); myCResultDialog.SetText(text); SetTitle(CString("Change face color")); } } //----------------------------------------------------------------------------------------- // //----------------------------------------------------------------------------------------- void CViewer3dDoc::ShiftDragEvent(const Standard_Integer x , const Standard_Integer y , const Standard_Integer TheState , const Handle(V3d_View)& aView ) { OCC_3dBaseDoc::ShiftDragEvent(x,y,TheState,aView); if(myOffsetDlg && myOffsetDlg->IsWindowVisible()) myOffsetDlg->UpdateValues(); } //----------------------------------------------------------------------------------------- // //----------------------------------------------------------------------------------------- void CViewer3dDoc::ShiftInputEvent(const Standard_Integer x , const Standard_Integer y , const Handle(V3d_View)& aView ) { OCC_3dBaseDoc::ShiftInputEvent(x,y,aView); if(myOffsetDlg && myOffsetDlg->IsWindowVisible()) myOffsetDlg->UpdateValues(); } void CViewer3dDoc::OnObjectColoredMesh() { for(myAISContext->InitCurrent();myAISContext->MoreCurrent();myAISContext->NextCurrent()) if (myAISContext->Current()->IsKind(STANDARD_TYPE(User_Cylinder))){ myAISContext->ClearPrs(myAISContext->Current(),6,Standard_False); myAISContext->RecomputePrsOnly(myAISContext->Current(),Standard_False); myAISContext->SetDisplayMode(myAISContext->Current(),6); } } void CViewer3dDoc::OnUpdateObjectColoredMesh(CCmdUI* pCmdUI) { bool CylinderIsCurrentAndDisplayed = false; for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ()) //if ((myAISContext->IsDisplayed(myAISContext->Current(),1) || myAISContext->IsDisplayed(myAISContext->Current(),0)) // && myAISContext->Current()->IsKind(STANDARD_TYPE(User_Cylinder))) if(myAISContext->Current()->IsKind(STANDARD_TYPE(User_Cylinder))) CylinderIsCurrentAndDisplayed=true; pCmdUI->Enable (CylinderIsCurrentAndDisplayed); } void CViewer3dDoc::OnUpdateObjectWireframe(CCmdUI* pCmdUI) { bool OneOrMoreInShadingOrColoredMesh = false; for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ()) if (myAISContext->IsDisplayed(myAISContext->Current(),1) || myAISContext->IsDisplayed(myAISContext->Current(),6)) OneOrMoreInShadingOrColoredMesh=true; pCmdUI->Enable (OneOrMoreInShadingOrColoredMesh); } void CViewer3dDoc::OnUpdateObjectShading(CCmdUI* pCmdUI) { bool OneOrMoreInWireframeOrColoredMesh = false; for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ()) if (myAISContext->IsDisplayed(myAISContext->Current(),0) || myAISContext->IsDisplayed(myAISContext->Current(),6)) OneOrMoreInWireframeOrColoredMesh=true; pCmdUI->Enable (OneOrMoreInWireframeOrColoredMesh); } void CViewer3dDoc::OnOptionsTrihedronDynamicTrihedron() { if (myAISContext -> IsDisplayed(myTrihedron)) { myAISContext->Remove(myTrihedron); } else { Handle(Geom_Axis2Placement) myTrihedronAxis=new Geom_Axis2Placement(gp::XOY()); myTrihedron=new AIS_Trihedron(myTrihedronAxis); myAISContext->SetTrihedronSize(200, Standard_True); myAISContext->Display(myTrihedron); } } void CViewer3dDoc::OnUpdateOptionsTrihedronDynamicTrihedron(CCmdUI* pCmdUI) { if (myAISContext->IsDisplayed(myTrihedron)) pCmdUI->SetCheck(1); else pCmdUI->SetCheck(0); } void CViewer3dDoc::SetMyStaticTrihedronAxisIsDisplayed(BOOL IsDisplayed) { myStaticTrihedronAxisIsDisplayed = IsDisplayed; } void CViewer3dDoc::OnUpdateOptionsTrihedronStaticTrihedron(CCmdUI* pCmdUI) { if (myStaticTrihedronAxisIsDisplayed) pCmdUI->SetCheck(1); else pCmdUI->SetCheck(0); } /* void CViewer3dDoc::OnUpdateObjectColor(CCmdUI* pCmdUI) { bool OneOrMoreInShadingOrWireframe = false; for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ()) if (myAISContext->IsDisplayed(myAISContext->Current(),1) || myAISContext->IsDisplayed(myAISContext->Current(),0)) OneOrMoreInShadingOrWireframe = true; pCmdUI->Enable (OneOrMoreInShadingOrWireframe); } */ void CViewer3dDoc::Popup( const Standard_Integer x, const Standard_Integer y , const Handle(V3d_View)& aView ) { Standard_Integer PopupMenuNumber=0; myAISContext->InitCurrent(); if (myAISContext->MoreCurrent()) { if (myAISContext->Current()->IsKind(STANDARD_TYPE(User_Cylinder))) return; else PopupMenuNumber = 1; } CMenu menu; VERIFY(menu.LoadMenu(IDR_Popup3D)); CMenu* pPopup = menu.GetSubMenu(PopupMenuNumber); ASSERT(pPopup != NULL); if (PopupMenuNumber == 1) // more than 1 object. { bool OneOrMoreInShading = false; for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ()) if (myAISContext->IsDisplayed(myAISContext->Current(),1)) OneOrMoreInShading=true; if(!OneOrMoreInShading) pPopup->EnableMenuItem(5, MF_BYPOSITION | MF_DISABLED | MF_GRAYED); } POINT winCoord = { x , y }; Handle(WNT_Window) aWNTWindow= Handle(WNT_Window)::DownCast(aView->Window()); ClientToScreen ( (HWND)(aWNTWindow->HWindow()),&winCoord); pPopup->TrackPopupMenu(TPM_LEFTALIGN | TPM_RIGHTBUTTON , winCoord.x, winCoord.y , AfxGetMainWnd()); } //Set faces selection mode void CViewer3dDoc::OnFaces() { myAISContext->CloseAllContexts(); myAISContext->OpenLocalContext(); myAISContext->ActivateStandardMode(TopAbs_FACE); TCollection_AsciiString Message ("\ myAISContext->OpenLocalContext(); \n\ \n\ myAISContext->ActivateStandardMode(TopAbs_FACE); \n\ \n"); CString text(Message.ToCString()); myCResultDialog.SetTitle(CString("Standard mode: TopAbs_FACE")); myCResultDialog.SetText(text); SetTitle(CString("Standard mode: TopAbs_FACE")); } //Set edges selection mode void CViewer3dDoc::OnEdges() { myAISContext->CloseAllContexts(); myAISContext->OpenLocalContext(); myAISContext->ActivateStandardMode(TopAbs_EDGE); TCollection_AsciiString Message ("\ myAISContext->OpenLocalContext(); \n\ \n\ myAISContext->ActivateStandardMode(TopAbs_EDGE); \n\ \n"); CString text(Message.ToCString()); myCResultDialog.SetTitle(CString("Standard mode: TopAbs_EDGE")); myCResultDialog.SetText(text); SetTitle(CString("Standard mode: TopAbs_EDGE")); } // Set vertices selection mode void CViewer3dDoc::OnVertices() { myAISContext->CloseAllContexts(); myAISContext->OpenLocalContext(); myAISContext->ActivateStandardMode(TopAbs_VERTEX); TCollection_AsciiString Message ("\ myAISContext->OpenLocalContext(); \n\ \n\ myAISContext->ActivateStandardMode(TopAbs_VERTEX); \n\ \n"); CString text(Message.ToCString()); myCResultDialog.SetTitle(CString("Standard mode: TopAbs_VERTEX")); myCResultDialog.SetText(text); SetTitle(CString("Standard mode: TopAbs_VERTEX")); } //Neutral selection mode void CViewer3dDoc::OnNeutral() { myAISContext->CloseAllContexts(); TCollection_AsciiString Message ("\ myAISContext->CloseAllContexts(); \n\ \n"); CString text(Message.ToCString()); myCResultDialog.SetTitle(CString("Standard mode: Neutral")); myCResultDialog.SetText(text); SetTitle(CString("Standard mode: Neutral")); } // Change the color of faces on a user cylinder void CViewer3dDoc::OnUsercylinderChangefacecolor() { myAISContext->OpenLocalContext(); myAISContext->Activate(myAISContext->Current(),4); myState = FACE_COLOR; // see the following of treatment in inputevent } // Make 3d fillets on solids // It is necessary to activate the edges selection mode and select edges on an object // before running this function void CViewer3dDoc::OnFillet3d() { if( !myAISContext->HasOpenedContext()) { AfxMessageBox("It is necessary to activate the edges selection mode\n\ and select edges on an object before \nrunning this function"); return; } myAISContext->InitSelected(); if (myAISContext->MoreSelected()) { Handle(AIS_Shape) S = Handle(AIS_Shape)::DownCast(myAISContext->SelectedInteractive()); if (S.IsNull()){ AfxMessageBox("It is necessary to activate the edges selection mode\n\ and select edges on an object before \nrunning this function"); return; } TopoDS_Shape Sh=S->Shape(); BRepFilletAPI_MakeFillet aFillet(Sh); for (myAISContext->InitSelected(); myAISContext->MoreSelected(); myAISContext->NextSelected()) { TopoDS_Edge anEdge; try { anEdge=TopoDS::Edge(myAISContext->SelectedShape()); } catch(Standard_Failure) { } if (anEdge.IsNull()) { AfxMessageBox("It is necessary to activate the edges selection mode\n\ and select edges on an object before \nrunning this function"); return; } } BoxRadius dlg(NULL,10.); if (dlg.DoModal() == IDOK){ for (myAISContext->InitSelected(); myAISContext->MoreSelected(); myAISContext->NextSelected()){ TopoDS_Edge anEdge = TopoDS::Edge(myAISContext->SelectedShape()); aFillet.Add(dlg.m_radius,anEdge); } } else return; TopoDS_Shape aNewShape; // if(!aFillet.IsDone()) try{ aNewShape = aFillet.Shape(); } catch(Standard_Failure) { AfxMessageBox("Error During Fillet computation"); return; } S ->Set(aNewShape); myAISContext->Redisplay(S); } TCollection_AsciiString Message ("\ Handle(AIS_Shape) S = Handle(AIS_Shape)::DownCast(myAISContext->Interactive()); \n\ \n\ BRepAPI_MakeFillet aFillet(S->Shape()); \n\ \n\ TopoDS_Edge anEdge=TopoDS::Edge(myAISContext->SelectedShape()); \n\ \n\ aFillet.Add(dlg.m_radius,anEdge); \n\ \n\ TopoDS_Shape aNewShape = aFillet.Shape(); \n\ \n\ S ->Set(aNewShape); \n\ \n\ myAISContext->Redisplay(S); \n\ \n"); CString text(Message.ToCString()); myCResultDialog.SetTitle(CString("Make a fillet")); myCResultDialog.SetText(text); SetTitle(CString("Make a fillet")); } // Create and display a circle with standard tools void CViewer3dDoc::OnCircle() { gp_Ax2 ax2(gp_Pnt(0., 0., 0.), gp_Dir(0., 0., -1.)); Handle(Geom_Circle) C = new Geom_Circle(ax2, 300); // GC_MakeCircle C(gp_Pnt(-100.,-300.,0.),gp_Pnt(-50.,-200.,0.),gp_Pnt(-10.,-250.,0.)); // Handle(AIS_Circle) anAISCirc = new AIS_Circle(C.Value()); Handle(AIS_Circle) anAISCirc = new AIS_Circle(C); myAISContext->Display(anAISCirc); TCollection_AsciiString Message ("\ GC_MakeCircle C(gp_Pnt(-100.,-300.,0.),gp_Pnt(-50.,-200.,0.),gp_Pnt(-10.,-250.,0.)); \n\ \n\ Handle(AIS_Circle) anAISCirc = new AIS_Circle(C.Value()); \n\ \n\ myAISContext->Display(anAISCirc); \n\ \n"); CString text(Message.ToCString()); myCResultDialog.SetTitle(CString("Create a circle")); myCResultDialog.SetText(text); SetTitle(CString("Create a circle")); } void CViewer3dDoc::OnLine() { // TODO: Add your command handler code here gp_Lin L(gp_Pnt(0.,0.,0.),gp_Dir(1.,0.,0.)); Handle(Geom_Line) aLine = new Geom_Line(L); Handle(AIS_Line) anAISLine = new AIS_Line(aLine); myAISContext->Display(anAISLine); TCollection_AsciiString Message ("\ gp_Lin L(gp_Pnt(0.,0.,0.),gp_Dir(1.,0.,0.)); \n\ \n\ Handle(Geom_Line) aLine = new Geom_Line(L); \n\ \n\ Handle(AIS_Line) anAISLine = new AIS_Line(aLine); \n\ \n\ myAISContext->Display(anAISLine); \n\ \n"); CString text(Message.ToCString()); myCResultDialog.SetTitle(CString("Create a line")); myCResultDialog.SetText(text); SetTitle(CString("Create a line")); } void CViewer3dDoc::OnNbisos() { int nu = myAISContext->DefaultDrawer()->UIsoAspect()->Number(); int nv = myAISContext->DefaultDrawer()->VIsoAspect()->Number(); DlgIsos dlg(NULL,nu,nv); if (dlg.DoModal() == IDOK) { myAISContext->DefaultDrawer()->UIsoAspect()->SetNumber(dlg.m_isou); myAISContext->DefaultDrawer()->VIsoAspect()->SetNumber(dlg.m_isov); TCollection_AsciiString Message ("\ myAISContext->DefaultDrawer()->UIsoAspect()->SetNumber(dlg.m_isou); \n\ \n\ myAISContext->DefaultDrawer()->VIsoAspect()->SetNumber(dlg.m_isov); \n\ \n"); CString text(Message.ToCString()); myCResultDialog.SetTitle(CString("Iso Aspect")); myCResultDialog.SetText(text); SetTitle(CString("Iso Aspect")); } } BOOL CViewer3dDoc::OnNewDocument() { if (!CDocument::OnNewDocument()) return FALSE; // TODO: add reinitialization code here // (SDI documents will reuse this document) SetTitle(myPresentation->GetName()); myAISContext->EraseAll(Standard_False); myAISContext->SetDisplayMode(AIS_Shaded); POSITION pos = GetFirstViewPosition(); while (pos != NULL) { CViewer3dView* pView = (CViewer3dView*) GetNextView(pos); pView->Reset(); } return TRUE; } void CViewer3dDoc::OnFileNew() { OnNewDocument(); } void CViewer3dDoc::InitViewButtons() { POSITION pos = GetFirstViewPosition(); while (pos != NULL) { CViewer3dView* pView = (CViewer3dView*) GetNextView(pos); pView->InitButtons(); } } void CViewer3dDoc::OnTextureOn() { isTextureSampleStarted = TRUE; Start(); } void CViewer3dDoc::DoSample() { InitViewButtons(); HCURSOR hOldCursor = ::GetCursor(); HCURSOR hNewCursor = AfxGetApp()->LoadStandardCursor(IDC_APPSTARTING); SetCursor(hNewCursor); { try { myPresentation->DoSample(); } catch (Standard_Failure) { Standard_SStream aSStream; aSStream << "An exception was caught: " << Standard_Failure::Caught() << ends; Standard_CString aMsg = aSStream.str().c_str(); // aSStream.rdbuf()->freeze(0); // allow deletion of dynamic array AfxMessageBox (aMsg); } } SetCursor(hOldCursor); } void CViewer3dDoc::OnBUTTONStart() { myAISContext->EraseAll(Standard_False); myPresentation->FirstSample(); DoSample(); } void CViewer3dDoc::OnBUTTONEnd() { myAISContext->EraseAll(Standard_False); myPresentation->LastSample(); DoSample(); } void CViewer3dDoc::OnBUTTONRepeat() { DoSample(); } void CViewer3dDoc::OnBUTTONNext() { if (!myPresentation->AtLastSample()) { myPresentation->NextSample(); DoSample(); } } void CViewer3dDoc::OnBUTTONPrev() { if (!myPresentation->AtFirstSample()) { myPresentation->PrevSample(); DoSample(); } } void CViewer3dDoc::OnUpdateBUTTONNext(CCmdUI* pCmdUI) { if ( isTextureSampleStarted ) pCmdUI->Enable (!myPresentation->AtLastSample()); else pCmdUI->Enable (FALSE); } void CViewer3dDoc::OnUpdateBUTTONPrev(CCmdUI* pCmdUI) { if ( isTextureSampleStarted ) pCmdUI->Enable (!myPresentation->AtFirstSample()); else pCmdUI->Enable (FALSE); } void CViewer3dDoc::OnUpdateBUTTONStart(CCmdUI* pCmdUI) { pCmdUI->Enable (isTextureSampleStarted); } void CViewer3dDoc::OnUpdateBUTTONRepeat(CCmdUI* pCmdUI) { pCmdUI->Enable (isTextureSampleStarted); } void CViewer3dDoc::OnUpdateBUTTONEnd(CCmdUI* pCmdUI) { pCmdUI->Enable (isTextureSampleStarted); } void CViewer3dDoc::OnDumpView() { // save current directory and restore it on exit char aCurPath[MAX_PATH]; ::GetCurrentDirectory(MAX_PATH, aCurPath); ::SetCurrentDirectory(myLastPath); CFileDialog *aDlg = new CFileDialog(false, "gif", "OCCView.gif", OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "GIF Files (*.gif)|*.gif||", NULL); int result = aDlg->DoModal(); if ( result == IDOK) { CString aFileName = aDlg->GetFileName(); delete aDlg; POSITION pos = GetFirstViewPosition(); while (pos != NULL) { CViewer3dView* pView = (CViewer3dView*) GetNextView(pos); pView->UpdateWindow(); } myViewer->InitActiveViews(); Handle(V3d_View) aView = myViewer->ActiveView(); char aStrFileName[MAX_PATH]; strcpy_s(aStrFileName, aFileName); aView->Dump(aStrFileName); } else delete aDlg; ::GetCurrentDirectory(MAX_PATH, myLastPath); ::SetCurrentDirectory(aCurPath); } void CViewer3dDoc::Start() { myPresentation->Init(); OnBUTTONStart(); } void CViewer3dDoc::Fit() { CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd; CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame(); CViewer3dView *pView = (CViewer3dView *) pChild->GetActiveView(); pView->FitAll(); }