// Created on: 2014-07-18 // Created by: Alexander Malyshev // Copyright (c) 2014-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _math_BullardGenerator_HeaderFile #define _math_BullardGenerator_HeaderFile #include //! Fast random number generator (the algorithm proposed by Ian C. Bullard). class math_BullardGenerator { public: //! Creates new Xorshift 64-bit RNG. math_BullardGenerator (unsigned int theSeed = 1) : myStateHi (theSeed) { SetSeed (theSeed); } //! Setup new seed / reset defaults. void SetSeed (unsigned int theSeed = 1) { myStateHi = theSeed; myStateLo = theSeed ^ 0x49616E42; } //! Generates new 64-bit integer value. unsigned int NextInt() { myStateHi = (myStateHi >> 2) + (myStateHi << 2); myStateHi += myStateLo; myStateLo += myStateHi; return myStateHi; } //! Generates new floating-point value. Standard_Real NextReal() { return NextInt() / static_cast (0xFFFFFFFFu); } private: unsigned int myStateHi; unsigned int myStateLo; }; #endif