// Created by: Peter KURNEV // Copyright (c) 2010-2014 OPEN CASCADE SAS // Copyright (c) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (c) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT, // EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include //======================================================================= //function : //purpose : //======================================================================= BOPAlgo_BuilderArea::BOPAlgo_BuilderArea() : BOPAlgo_Algo(), myShapes(myAllocator), myLoops(myAllocator), myLoopsInternal(myAllocator), myAreas(myAllocator), myShapesToAvoid(100, myAllocator) { } //======================================================================= //function : //purpose : //======================================================================= BOPAlgo_BuilderArea::BOPAlgo_BuilderArea (const Handle(NCollection_BaseAllocator)& theAllocator) : BOPAlgo_Algo(theAllocator), myShapes(myAllocator), myLoops(myAllocator), myLoopsInternal(myAllocator), myAreas(myAllocator), myShapesToAvoid(100, myAllocator) { } //======================================================================= //function : ~ //purpose : //======================================================================= BOPAlgo_BuilderArea::~BOPAlgo_BuilderArea() { } //======================================================================= //function : SetContext //purpose : //======================================================================= void BOPAlgo_BuilderArea::SetContext (const Handle(IntTools_Context)& theContext) { myContext=theContext; } //======================================================================= //function : SetShapes //purpose : //======================================================================= void BOPAlgo_BuilderArea::SetShapes(const BOPCol_ListOfShape& theLF) { BOPCol_ListIteratorOfListOfShape aIt; // myShapes.Clear(); aIt.Initialize(theLF); for(; aIt.More(); aIt.Next()) { const TopoDS_Shape& aF=aIt.Value(); myShapes.Append(aF); } } //======================================================================= //function : Shapes //purpose : //======================================================================= const BOPCol_ListOfShape& BOPAlgo_BuilderArea::Shapes()const { return myShapes; } //======================================================================= //function : Loops //purpose : //======================================================================= const BOPCol_ListOfShape& BOPAlgo_BuilderArea::Loops()const { return myLoops; } //======================================================================= //function : Areas //purpose : //======================================================================= const BOPCol_ListOfShape& BOPAlgo_BuilderArea::Areas()const { return myAreas; }