// Created on: 2001-06-28 // Created by: Alexander GRIGORIEV // Copyright (c) 2001-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #ifndef LDOM_XmlWriter_HeaderFile #define LDOM_XmlWriter_HeaderFile #include #include typedef char LXMLCh; class LDOM_Document; class LDOM_Node; class LDOMBasicString; class LDOM_XmlWriter { public: Standard_EXPORT LDOM_XmlWriter (FILE * aFile, const char * theEncoding= NULL); // Constructor Standard_EXPORT ~LDOM_XmlWriter (); // Destructor void SetIndentation (const Standard_Integer theIndent) { myIndent=theIndent; } // Set indentation for output (by default 0) Standard_EXPORT LDOM_XmlWriter& operator<< (const LDOM_Document& aDoc); Standard_EXPORT LDOM_XmlWriter& operator<< (const LDOM_Node& toWrite); // ostream << DOM_Node // Stream out a DOM node, and, recursively, all of its children. This // function is the heart of writing a DOM tree out as XML source. Give it // a document node and it will do the whole thing. private: void WriteAttribute (const LDOM_Node& theAtt); LDOM_XmlWriter& operator<< (const LDOMBasicString&); // Stream out LDOM String inline LDOM_XmlWriter& operator<< (const LXMLCh * toWrite); // Stream out a character string. Doing this requires that we first transcode // to char * form in the default code page for the system inline LDOM_XmlWriter& operator << (const LXMLCh aChar); LDOM_XmlWriter (const LDOM_XmlWriter& anOther); // Copy constructor - prohibited LDOM_XmlWriter& operator = (const LDOM_XmlWriter& anOther); // Assignment operator - prohibited private: FILE * myFile; LXMLCh * myEncodingName; Standard_Integer myIndent; Standard_Integer myCurIndent; char * myABuffer; // for WriteAttribute() Standard_Integer myABufferLen; // for WriteAttribute() }; #endif