// Created on: 1992-08-13 // Created by: Mireille MERCIEN // Copyright (c) 1992-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include // ---------------------------------------------------------------------- // ---------------------------------------------------------------------- // Purpose: Permits to iterate through an ArbitraryTree so that, // from the root, it reads each element on the left, // until the first leave, then goes to its rightSibling // and upward. // IF theTree is ( A (B (C D E)) F G (H (I J K))) // THEN it will read ( A B C D E F G H I J K) // ----------- // constructor : // ----------- PCollection_ATPreOrderIterator:: PCollection_ATPreOrderIterator (const Handle(PCollection_HArbitraryTree)& ATree) { CurrentStack = new PCollection_StackArbitraryTree; if (ATree.IsNull()) { HasMore = Standard_False; } else { HasMore = Standard_True; CurrentTree = ATree; CurrentStack->Push(ATree); } } // -------- // More // -------- Standard_Boolean PCollection_ATPreOrderIterator::More() const { return HasMore; } // -------- // Value // -------- Handle(PCollection_HArbitraryTree) PCollection_ATPreOrderIterator::Value() const { if (!HasMore) Standard_NoSuchObject::Raise(); return CurrentTree; } // -------- // Clear // -------- void PCollection_ATPreOrderIterator::Clear() { CurrentTree.Nullify(); CurrentStack.Nullify(); HasMore = Standard_False; } // -------- // Next // -------- void PCollection_ATPreOrderIterator::Next() { if (!HasMore) Standard_NoMoreObject::Raise(); Handle(PCollection_HArbitraryTree) Temp; if (CurrentTree->IsLeaf()) { // ... no child, so go upward, then to the right Temp = RecursiveRemove( CurrentTree); // ... and adds the right neighbour of the last removed tree if ( HasMore) { CurrentTree = Temp->RightSibling(); CurrentStack->Push(CurrentTree); } } else { // ... just go down for one step CurrentTree = CurrentTree->Child(1); CurrentStack->Push(CurrentTree); } } // PRIVATE TOOLS TO MANAGE CURRENTSTACK Handle(PCollection_HArbitraryTree) PCollection_ATPreOrderIterator::RecursiveRemove( const Handle(PCollection_HArbitraryTree)& ATree) { Handle(PCollection_HArbitraryTree) Temp; CurrentStack->Pop(); if ( CurrentStack->IsEmpty()) { HasMore = Standard_False; Temp = ATree; // ... to be returned } else { // ... is there somebody to the right ? if yes, stop removing // ... if not, go on removing Temp = ATree->RightSibling(); if (!Temp.IsNull()) { Temp = ATree; // ... to be returned } else { Temp = CurrentStack->Top(); Temp = RecursiveRemove( Temp); } } return Temp; }