// Tune.cpp : implementation file // #include "stdafx.h" #include "Tune.h" #include "AnimationApp.h" #include "Animationdoc.h" #include "AnimationView3D.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CTune dialog CTune::CTune(CWnd* pParent /*=NULL*/) : CDialog(CTune::IDD, pParent) { //{{AFX_DATA_INIT(CTune) m_dAngle = 0.0; m_dFocus = 0.0; //}}AFX_DATA_INIT } void CTune::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CTune) DDX_Text(pDX, IDC_APPERTURE, m_dAngle); DDV_MinMaxDouble(pDX, m_dAngle, 5., 179.); DDX_Text(pDX, IDC_FOCDIST, m_dFocus); DDV_MinMaxDouble(pDX, m_dFocus, 1.e-003, 10000000.); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CTune, CDialog) //{{AFX_MSG_MAP(CTune) ON_NOTIFY(UDN_DELTAPOS, IDC_SPINANG, OnDeltaposSpinang) ON_NOTIFY(UDN_DELTAPOS, IDC_SPINFOC, OnDeltaposSpinfoc) ON_EN_CHANGE(IDC_APPERTURE, OnChangeApperture) ON_EN_CHANGE(IDC_FOCDIST, OnChangeFocdist) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CTune message handlers void CTune::OnDeltaposSpinang(NMHDR* pNMHDR, LRESULT* pResult) { NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR; // TODO: Add your control notification handler code here if ( pNMUpDown->iDelta > 0 ) { if ( m_dAngle > 2. ) m_dAngle -= 1. ; } else { if ( m_dAngle < 178. ) m_dAngle += 1 ; } UpdateData ( FALSE ) ; OnChangeApperture() ; *pResult = 0; } void CTune::OnDeltaposSpinfoc(NMHDR* pNMHDR, LRESULT* pResult) { NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR; // TODO: Add your control notification handler code here if ( pNMUpDown->iDelta > 0 ) { m_dFocus /= 1.1 ; } else { m_dFocus *= 1.1 ; } UpdateData ( FALSE ) ; OnChangeFocdist() ; *pResult = 0; } void CTune::OnChangeApperture() { // TODO: If this is a RICHEDIT control, the control will not // send this notification unless you override the CDialog::OnInitDialog() // function to send the EM_SETEVENTMASK message to the control // with the ENM_CHANGE flag ORed into the lParam mask. // TODO: Add your control notification handler code here ( (CAnimationView3D *) m_pView) ->SetFocal ( m_dFocus , m_dAngle ) ; } void CTune::OnChangeFocdist() { // TODO: If this is a RICHEDIT control, the control will not // send this notification unless you override the CDialog::OnInitDialog() // function to send the EM_SETEVENTMASK message to the control // with the ENM_CHANGE flag ORed into the lParam mask. // TODO: Add your control notification handler code here ( (CAnimationView3D *) m_pView) ->SetFocal ( m_dFocus , m_dAngle ) ; } BOOL CTune::OnCommand(WPARAM wParam, LPARAM lParam) { // TODO: Add your specialized code here and/or call the base class return CDialog::OnCommand(wParam, lParam); } BOOL CTune::OnInitDialog() { CDialog::OnInitDialog(); // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } BOOL CTune::OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult) { // TODO: Add your specialized code here and/or call the base class return CDialog::OnNotify(wParam, lParam, pResult); }