// Created by: Eugeny MALTCHIKOV // Copyright (c) 2017 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef BOPTools_BoxSelector_HeaderFile #define BOPTools_BoxSelector_HeaderFile #include #include #include //! Template Selector for the unbalanced binary tree //! of overlapped bounding boxes. template class BOPTools_BoxSelector : public NCollection_UBTree::Selector { public: //! Empty constructor BOPTools_BoxSelector() {}; //! Checks if the box should be rejected virtual Standard_Boolean Reject(const BoxType& theOther) const { return myBox.IsOut(theOther); } //! Accepts the index virtual Standard_Boolean Accept(const Standard_Integer& theIndex) { myIndices.Append(theIndex); return Standard_True; } //! Clears the indices void Clear() { myIndices.Clear(); } //! Sets the box void SetBox(const BoxType& theBox) { myBox = theBox; } //! Returns the list of accepted indices const TColStd_ListOfInteger& Indices() const { return myIndices; } private: BoxType myBox; TColStd_ListOfInteger myIndices; }; #endif