#ifndef _Sample2D_Face_HeaderFile #define _Sample2D_Face_HeaderFile #include #include #include "TopoDS_Face.hxx" #include DEFINE_STANDARD_HANDLE(Sample2D_Face,AIS2D_InteractiveObject) class Sample2D_Face : public AIS2D_InteractiveObject { public: // Methods PUBLIC // Standard_EXPORT Sample2D_Face (TopoDS_Face& aFace); DEFINE_STANDARD_RTTI(Sample2D_Face) // myFace private: TopoDS_Face myFace; public : TopoDS_Face& Face() { return myFace;}; void SetFace(TopoDS_Face& aFace) { myFace= aFace;}; // myMarkerIndex private: Standard_Integer myMarkerIndex; public : Standard_Integer& MarkerIndex() { return myMarkerIndex;}; void SetMarkerIndex(Standard_Integer& aMarkerIndex) { myMarkerIndex= aMarkerIndex;}; // myMarkerWidth private: Quantity_Length myMarkerWidth; public : Quantity_Length& MarkerWidth() { return myMarkerWidth;}; void SetMarkerWidth(Quantity_Length& aMarkerWidth) { myMarkerWidth= aMarkerWidth;}; // myMarkerHeight private: Quantity_Length myMarkerHeight; public : Quantity_Length& MarkerHeight() { return myMarkerHeight;}; void SetMarkerHeight(Quantity_Length& aMarkerHeight) { myMarkerHeight= aMarkerHeight;}; private: Standard_Integer myFORWARDColorIndex; Standard_Integer myREVERSEDColorIndex; Standard_Integer myINTERNALColorIndex; Standard_Integer myEXTERNALColorIndex; Standard_Integer myWidthIndex; Standard_Integer myTypeIndex ; public : Standard_Integer& FORWARDColorIndex() { return myFORWARDColorIndex;}; void SetFORWARDColorIndex(Standard_Integer& aFORWARDColorIndex) { myFORWARDColorIndex= aFORWARDColorIndex;}; public : Standard_Integer& REVERSEDColorIndex() { return myREVERSEDColorIndex;}; void SetREVERSEDColorIndex(Standard_Integer& aREVERSEDColorIndex) { myREVERSEDColorIndex= aREVERSEDColorIndex;}; public : Standard_Integer& INTERNALColorIndex() { return myINTERNALColorIndex;}; void SetINTERNALColorIndex(Standard_Integer& aINTERNALColorIndex) { myINTERNALColorIndex= aINTERNALColorIndex;}; public : Standard_Integer& EXTERNALColorIndex() { return myEXTERNALColorIndex;}; void SetEXTERNALColorIndex(Standard_Integer& aEXTERNALColorIndex) { myEXTERNALColorIndex= aEXTERNALColorIndex;}; public : Standard_Integer& WidthIndex() { return myWidthIndex;}; void SetWidthIndex(Standard_Integer& aWidthIndex) { myWidthIndex= aWidthIndex;}; public : Standard_Integer& TypeIndex() { return myTypeIndex;}; void SetTypeIndex(Standard_Integer& aTypeIndex) { myTypeIndex= aTypeIndex;}; private: // Methods PRIVATE // virtual void SetContext(const Handle(AIS2D_InteractiveContext)& theContext) ; }; // other inline functions and methods (like "C++: function call" methods) // #endif