// Created on: 2002-12-12 // Created by: data exchange team // Copyright (c) 2002-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. // Generator: ExpToCas (EXPRESS -> CASCADE/XSTEP Translator) V1.2 #include //======================================================================= //function : StepFEA_Volume3dElementRepresentation //purpose : //======================================================================= StepFEA_Volume3dElementRepresentation::StepFEA_Volume3dElementRepresentation () { } //======================================================================= //function : Init //purpose : //======================================================================= void StepFEA_Volume3dElementRepresentation::Init (const Handle(TCollection_HAsciiString) &aRepresentation_Name, const Handle(StepRepr_HArray1OfRepresentationItem) &aRepresentation_Items, const Handle(StepRepr_RepresentationContext) &aRepresentation_ContextOfItems, const Handle(StepFEA_HArray1OfNodeRepresentation) &aElementRepresentation_NodeList, const Handle(StepFEA_FeaModel3d) &aModelRef, const Handle(StepElement_Volume3dElementDescriptor) &aElementDescriptor, const Handle(StepElement_ElementMaterial) &aMaterial) { StepFEA_ElementRepresentation::Init(aRepresentation_Name, aRepresentation_Items, aRepresentation_ContextOfItems, aElementRepresentation_NodeList); theModelRef = aModelRef; theElementDescriptor = aElementDescriptor; theMaterial = aMaterial; } //======================================================================= //function : ModelRef //purpose : //======================================================================= Handle(StepFEA_FeaModel3d) StepFEA_Volume3dElementRepresentation::ModelRef () const { return theModelRef; } //======================================================================= //function : SetModelRef //purpose : //======================================================================= void StepFEA_Volume3dElementRepresentation::SetModelRef (const Handle(StepFEA_FeaModel3d) &aModelRef) { theModelRef = aModelRef; } //======================================================================= //function : ElementDescriptor //purpose : //======================================================================= Handle(StepElement_Volume3dElementDescriptor) StepFEA_Volume3dElementRepresentation::ElementDescriptor () const { return theElementDescriptor; } //======================================================================= //function : SetElementDescriptor //purpose : //======================================================================= void StepFEA_Volume3dElementRepresentation::SetElementDescriptor (const Handle(StepElement_Volume3dElementDescriptor) &aElementDescriptor) { theElementDescriptor = aElementDescriptor; } //======================================================================= //function : Material //purpose : //======================================================================= Handle(StepElement_ElementMaterial) StepFEA_Volume3dElementRepresentation::Material () const { return theMaterial; } //======================================================================= //function : SetMaterial //purpose : //======================================================================= void StepFEA_Volume3dElementRepresentation::SetMaterial (const Handle(StepElement_ElementMaterial) &aMaterial) { theMaterial = aMaterial; }