// Created on: 1993-05-06 // Created by: Yves FRICAUD // Copyright (c) 1993-1999 Matra Datavision // Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include #include #include #include //============================================================================= //function : //Purpose : //============================================================================= MAT_Node::MAT_Node(const Standard_Integer GeomIndex, const Handle(MAT_Arc)& LinkedArc, const Standard_Real Distance) : geomIndex(GeomIndex), distance(Distance) { aLinkedArc = LinkedArc.operator->(); } //============================================================================= //function : GeomIndex //Purpose : //============================================================================= Standard_Integer MAT_Node::GeomIndex() const { return geomIndex; } //============================================================================= //function : Index //Purpose : //============================================================================= Standard_Integer MAT_Node::Index() const { return nodeIndex; } //============================================================================= //function : LinkedArcs //Purpose : //============================================================================= void MAT_Node::LinkedArcs(MAT_SequenceOfArc& S) const { S.Clear(); Handle(MAT_Node) Me = this; Handle(MAT_Arc) LA((MAT_Arc*)aLinkedArc); S.Append(LA); if (LA->HasNeighbour(Me, MAT_Left)) { Handle(MAT_Arc) CA = LA->Neighbour(Me, MAT_Left); while (CA != LA) { S.Append(CA); CA = CA->Neighbour(Me, MAT_Left); } } } //============================================================================= //function : NearElts //Purpose : //============================================================================= void MAT_Node::NearElts(MAT_SequenceOfBasicElt& S) const { S.Clear(); Handle(MAT_Node) Me = this; Handle(MAT_Arc) LA((MAT_Arc*)aLinkedArc); S.Append(LA->FirstElement()); S.Append(LA->SecondElement()); if (LA->HasNeighbour(Me, MAT_Left)) { Handle(MAT_Arc) CA = LA->Neighbour(Me, MAT_Left); Standard_Boolean Pair = Standard_False; //--------------------------------------------------------- // Recuperation des deux elements separes pour un arc sur // deux. //--------------------------------------------------------- while (CA != LA) { if (Pair) { S.Append(CA->FirstElement()); S.Append(CA->SecondElement()); } else { Pair = Standard_True; } CA = CA->Neighbour(Me, MAT_Left); } } } //============================================================================= //function : Distance //Purpose : //============================================================================= Standard_Real MAT_Node::Distance() const { return distance; } //============================================================================= //function : PendingNode //Purpose : //============================================================================= Standard_Boolean MAT_Node::PendingNode() const { Handle(MAT_Node) Me = this; return (!((MAT_Arc*)aLinkedArc)->HasNeighbour(Me,MAT_Left)); } //============================================================================= //function : NodeOnFig //Purpose : //============================================================================= Standard_Boolean MAT_Node::OnBasicElt() const { return (Distance() == 0.0); } //============================================================================= //function : NodeInfinite //Purpose : //============================================================================= Standard_Boolean MAT_Node::Infinite() const { return (Distance() == Precision::Infinite()); } //============================================================================= //function : SetLinkedArcs //Purpose : //============================================================================= void MAT_Node::SetLinkedArc (const Handle(MAT_Arc)& LinkedArc) { aLinkedArc = LinkedArc.operator->(); } //============================================================================= //function : SetIndex //Purpose : //============================================================================= void MAT_Node::SetIndex (const Standard_Integer anIndex) { nodeIndex = anIndex; }