// Created on: 1997-07-28 // Created by: Pierre CHALAMET // Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. // Modified : GG 10/01/2000 IMP // Adds Name(),NumberOfTextures() and TextureName() methods #include #include #include #include #include #include static TCollection_AsciiString GetEnvir ( ) { static Standard_Boolean IsDefined=Standard_False ; static TCollection_AsciiString VarName; if ( !IsDefined ) { char *envir, *casroot ; envir = getenv("CSF_MDTVTexturesDirectory") ; Standard_Boolean HasDefinition = Standard_False ; if ( !envir ) { casroot = getenv("CASROOT"); if ( casroot ) { VarName = TCollection_AsciiString (casroot); VarName += "/src/Textures" ; HasDefinition = Standard_True ; } } else { VarName = TCollection_AsciiString (envir); HasDefinition = Standard_True ; } if ( HasDefinition ) { OSD_Path aPath ( VarName ); OSD_Directory aDir(aPath); if ( aDir.Exists () ) { TCollection_AsciiString aTexture = VarName + "/2d_MatraDatavision.rgb" ; OSD_File TextureFile ( aTexture ); if ( !TextureFile.Exists() ) { cout << " CSF_MDTVTexturesDirectory or CASROOT not correctly setted " << endl; cout << " not all files are found in : "< NumberOfTextures() ) Standard_OutOfRange::Raise(" BAD index of texture"); TCollection_AsciiString filename(NameOfTexture_to_FileName[aRank-1]); Standard_Integer i = filename.SearchFromEnd("."); static TCollection_AsciiString name; name = filename.SubString(4,i-1); return name.ToCString(); }