// Copyright (c) 2021 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_TransformPersScaledAbove, Graphic3d_TransformPers) // ======================================================================= // function : Graphic3d_TransformPersScaledAbove // purpose : // ======================================================================= Graphic3d_TransformPersScaledAbove::Graphic3d_TransformPersScaledAbove (const Standard_Real theScale, const gp_Pnt& thePnt) : Graphic3d_TransformPers (Graphic3d_TMF_ZoomPers, thePnt), myScale (theScale) { } // ======================================================================= // function : persistentScale // purpose : // ======================================================================= Standard_Real Graphic3d_TransformPersScaledAbove::persistentScale (const Handle(Graphic3d_Camera)& theCamera, const Standard_Integer theViewportWidth, const Standard_Integer theViewportHeight) const { Standard_Real aScale = base_type::persistentScale (theCamera, theViewportWidth, theViewportHeight); if (aScale < myScale) { // do not apply zoom persistent, the model is zoomed return myScale; } return aScale; }