// Created on: 2008-06-03 // Created by: Alexander GRIGORIEV // Copyright (c) 2008-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef VrmlData_DataMapOfShapeAppearance_HeaderFile #define VrmlData_DataMapOfShapeAppearance_HeaderFile #include #include #include /** * Data Map that provides the link between each Shape obtained in VRML import * and the corresponding Appearance. */ class VrmlData_DataMapOfShapeAppearance : public NCollection_DataMap { public: //! Constructor inline VrmlData_DataMapOfShapeAppearance (const Standard_Integer NbBuckets=1, const Handle(NCollection_BaseAllocator)& theAllocator = 0L) : NCollection_DataMap (NbBuckets, theAllocator) {} //! Copy constructor inline VrmlData_DataMapOfShapeAppearance (const VrmlData_DataMapOfShapeAppearance& theOther) : NCollection_DataMap (theOther) {} friend Standard_Boolean IsEqual (const Handle(TopoDS_TShape)& one, const Handle(TopoDS_TShape)& two); }; //======================================================================= //function : IsEqual //purpose : for NCollection_DataMap interface //======================================================================= inline Standard_Boolean IsEqual (const Handle(TopoDS_TShape)& one, const Handle(TopoDS_TShape)& two) { return one == two; } #endif