// Created on: 1992-08-25 // Created by: Modelistation // Copyright (c) 1992-1999 Matra Datavision // Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. //======================================================================= //function : Surface //purpose : //======================================================================= inline const Handle(Geom_Surface)& BRep_TFace::Surface()const { return mySurface; } //======================================================================= //function : Triangulation //purpose : //======================================================================= inline const Handle(Poly_Triangulation)& BRep_TFace::Triangulation()const { return myTriangulation; } //======================================================================= //function : Location //purpose : //======================================================================= inline const TopLoc_Location& BRep_TFace::Location()const { return myLocation; } //======================================================================= //function : Tolerance //purpose : //======================================================================= inline Standard_Real BRep_TFace::Tolerance()const { return myTolerance; } //======================================================================= //function : Surface //purpose : //======================================================================= inline void BRep_TFace::Surface(const Handle(Geom_Surface)& S) { mySurface = S; } //======================================================================= //function : Triangulation //purpose : //======================================================================= inline void BRep_TFace::Triangulation(const Handle(Poly_Triangulation)& T) { myTriangulation = T; } //======================================================================= //function : Location //purpose : //======================================================================= inline void BRep_TFace::Location(const TopLoc_Location& L) { myLocation = L; } //======================================================================= //function : Tolerance //purpose : //======================================================================= inline void BRep_TFace::Tolerance(const Standard_Real T) { myTolerance = T; } //======================================================================= //function : NaturalRestriction //purpose : //======================================================================= inline Standard_Boolean BRep_TFace::NaturalRestriction()const { return myNaturalRestriction; } //======================================================================= //function : NaturalRestriction //purpose : //======================================================================= inline void BRep_TFace::NaturalRestriction(const Standard_Boolean N) { myNaturalRestriction = N; }