// Created on: 2000-01-31 // Created by: data exchange team // Copyright (c) 2000-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include #include //======================================================================= //function : ShapeExtend_MsgRegistrator //purpose : //======================================================================= ShapeExtend_MsgRegistrator::ShapeExtend_MsgRegistrator() : ShapeExtend_BasicMsgRegistrator() { } //======================================================================= //function : Send //purpose : //======================================================================= void ShapeExtend_MsgRegistrator::Send(const Handle(Standard_Transient)& object, const Message_Msg& message, const Message_Gravity) { if (object.IsNull()) { #ifdef DEB cout << "Warning: ShapeExtend_MsgRegistrator::Send: null object" << endl; #endif return; } if (myMapTransient.IsBound (object)) { Message_ListOfMsg& list = myMapTransient.ChangeFind (object); list.Append (message); } else { Message_ListOfMsg list; list.Append (message); myMapTransient.Bind (object, list); } } //======================================================================= //function : Send //purpose : //======================================================================= void ShapeExtend_MsgRegistrator::Send(const TopoDS_Shape& shape, const Message_Msg& message, const Message_Gravity) { if (shape.IsNull()) { #ifdef DEB cout << "Warning: ShapeExtend_MsgRegistrator::Send: null shape" << endl; #endif return; } if (myMapShape.IsBound (shape)) { Message_ListOfMsg& list = myMapShape.ChangeFind (shape); list.Append (message); } else { Message_ListOfMsg list; list.Append (message); myMapShape.Bind (shape, list); } }