// Created on: 2011-07-13 // Created by: Sergey ZERCHANINOV // Copyright (c) 2011-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #ifndef OpenGl_AspectText_Header #define OpenGl_AspectText_Header #include #include #include #include #include class OpenGl_AspectText : public OpenGl_Element { public: OpenGl_AspectText(); virtual ~OpenGl_AspectText(); void SetContext (const CALL_DEF_CONTEXTTEXT &AContext); int IsZoomable() const { return myZoomable; } float Angle() const { return myAngle; } Font_FontAspect FontAspect() const { return myFontAspect; } const char * Font() const { return myFont; } const TEL_COLOUR & Color() const { return myColor; } Aspect_TypeOfStyleText StyleType() const { return myStyleType; } Aspect_TypeOfDisplayText DisplayType() const { return myDisplayType; } const TEL_COLOUR & SubtitleColor() const { return mySubtitleColor; } virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const; virtual void Release (const Handle(OpenGl_Context)& theContext); protected: void SetFontName (const char *AFont); protected: int myZoomable; float myAngle; Font_FontAspect myFontAspect; const char *myFont; //float mySpace; //float myExpan; TEL_COLOUR myColor; Aspect_TypeOfStyleText myStyleType; Aspect_TypeOfDisplayText myDisplayType; TEL_COLOUR mySubtitleColor; public: DEFINE_STANDARD_ALLOC }; #endif //OpenGl_AspectText_Header