// Copyright (c) 1998-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include #include #include #include // The Initialization of the Standard_Persistent variables const Handle(Standard_Type)& Standard_Persistent_Type_() { static const Handle(Standard_Type) _Ancestors[]={NULL}; static Handle(Standard_Type) _aType = new Standard_Type("Standard_Persistent", sizeof(Standard_Persistent), 0, (Standard_Address) _Ancestors, NULL); return _aType; } // // The Standard_Persistent Methods // // The Method This // Handle(Standard_Persistent) Standard_Persistent::This() const { Handle(Standard_Persistent) aHand(this); return aHand; } // Empty Destructor // Standard_Persistent::~Standard_Persistent() { } // Operator= with a Standard_Persistent // Standard_Persistent& Standard_Persistent::operator=(const Standard_Persistent& ) { return *this; } // // Standard_Boolean Standard_Persistent::IsInstance(const Handle(Standard_Type) &AType) const { return (Standard_Boolean) (AType == DynamicType()); } // // const Handle(Standard_Type)& Standard_Persistent::DynamicType () const { return STANDARD_TYPE(Standard_Persistent); } // // Standard_Boolean Standard_Persistent::IsKind (const Handle(Standard_Type)& aType) const { return DynamicType()->SubType ( aType ); // return (aType == STANDARD_TYPE(Standard_Persistent)); } void Standard_Persistent::Delete() const { delete((Standard_Persistent *)this); } const Handle(Standard_Persistent) Handle(Standard_Persistent)::DownCast(const Handle(Standard_Persistent)& AnObject) { Handle(Standard_Persistent) _anOtherObject; if (!AnObject.IsNull()) if (AnObject->IsKind(STANDARD_TYPE(Standard_Persistent))) { _anOtherObject = Handle(Standard_Persistent)((Handle(Standard_Persistent)&)AnObject); } return _anOtherObject ; } Handle(Standard_Persistent)::~Handle(Standard_Persistent)() { EndScope(); } void Handle(Standard_Persistent)::RaiseNullObject(const Standard_CString S) const { Standard_NullObject::Raise(S); } void Handle(Standard_Persistent)::Dump(Standard_OStream& out) const { out << ControlAccess(); }