# test for #22778: compare number of triangles in triangulation # produced on surface converted to nurbs, against number of triangles on # original analytic (spherical) surface puts "TODO #22778 All: too many triangles" # original face on spherical surface restore [locate_data_file bug22778_square.brep] s checkshape s incmesh s 0.001 set trinfo_s [trinfo s] regexp {([0-9]+) triangles} $trinfo_s str nbtri_s regexp {deflection ([0-9.+e-]+)} $trinfo_s str defl_s # face converted to NURBS nurbsconvert r s checkshape r incmesh r 0.001 set trinfo_r [trinfo r] regexp {([0-9]+) triangles} $trinfo_r str nbtri_r regexp {deflection ([0-9.+e-]+)} $trinfo_r str defl_r # check deflections if { $defl_s > 0.001 } { puts "Error: too big deflection on original face ($defl_s > 0.001)" } if { $defl_r > 0.001 } { puts "Error: too big deflection on NURBS face ($defl_r > 0.001)" } # compare number of triangles, allow twice more if { $nbtri_r > [expr 2. * $nbtri_s] } { puts "Error: too many triangles ($nbtri_r, while ~ $nbtri_s would be sufficient)" } # extra check: deflection on rough mesh on NURBS tclean r incmesh r 0.1 checktrinfo r -max_defl 0.1