// Created on: 1996-02-21 // Created by: Laurent PAINNOT // Copyright (c) 1996-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Poly_PolygonOnTriangulation_HeaderFile #define _Poly_PolygonOnTriangulation_HeaderFile #include #include #include #include #include DEFINE_STANDARD_HANDLE(Poly_PolygonOnTriangulation, Standard_Transient) //! This class provides a polygon in 3D space, based on the triangulation //! of a surface. It may be the approximate representation of a //! curve on the surface, or more generally the shape. //! A PolygonOnTriangulation is defined by a table of //! nodes. Each node is an index in the table of nodes specific //! to a triangulation, and represents a point on the surface. If //! the polygon is closed, the index of the point of closure is //! repeated at the end of the table of nodes. //! If the polygon is an approximate representation of a curve //! on a surface, you can associate with each of its nodes the //! value of the parameter of the corresponding point on the //! curve.represents a 3d Polygon class Poly_PolygonOnTriangulation : public Standard_Transient { DEFINE_STANDARD_RTTIEXT(Poly_PolygonOnTriangulation, Standard_Transient) public: //! Constructs a 3D polygon on the triangulation of a shape with specified size of nodes. Standard_EXPORT Poly_PolygonOnTriangulation (const Standard_Integer theNbNodes, const Standard_Boolean theHasParams); //! Constructs a 3D polygon on the triangulation of a shape, //! defined by the table of nodes, . Standard_EXPORT Poly_PolygonOnTriangulation(const TColStd_Array1OfInteger& Nodes); //! Constructs a 3D polygon on the triangulation of a shape, defined by: //! - the table of nodes, Nodes, and the table of parameters, . //! where: //! - a node value is an index in the table of nodes specific //! to an existing triangulation of a shape //! - and a parameter value is the value of the parameter of //! the corresponding point on the curve approximated by //! the constructed polygon. //! Warning //! The tables Nodes and Parameters must be the same size. //! This property is not checked at construction time. Standard_EXPORT Poly_PolygonOnTriangulation(const TColStd_Array1OfInteger& Nodes, const TColStd_Array1OfReal& Parameters); //! Creates a copy of current polygon Standard_EXPORT virtual Handle(Poly_PolygonOnTriangulation) Copy() const; //! Returns the deflection of this polygon Standard_Real Deflection() const { return myDeflection; } //! Sets the deflection of this polygon. //! See more on deflection in Poly_Polygones2D. void Deflection (const Standard_Real theDefl) { myDeflection = theDefl; } //! Returns the number of nodes for this polygon. //! Note: If the polygon is closed, the point of closure is //! repeated at the end of its table of nodes. Thus, on a closed //! triangle, the function NbNodes returns 4. Standard_Integer NbNodes() const { return myNodes.Length(); } //! Returns node at the given index. Standard_Integer Node (Standard_Integer theIndex) const { return myNodes.Value (theIndex); } //! Sets node at the given index. void SetNode (Standard_Integer theIndex, Standard_Integer theNode) { myNodes.SetValue (theIndex, theNode); } //! Returns true if parameters are associated with the nodes in this polygon. Standard_Boolean HasParameters() const { return !myParameters.IsNull(); } //! Returns parameter at the given index. Standard_Real Parameter (Standard_Integer theIndex) const { Standard_NullObject_Raise_if (myParameters.IsNull(), "Poly_PolygonOnTriangulation::Parameter : parameters is NULL"); return myParameters->Value (theIndex); } //! Sets parameter at the given index. void SetParameter (Standard_Integer theIndex, Standard_Real theValue) { Standard_NullObject_Raise_if (myParameters.IsNull(), "Poly_PolygonOnTriangulation::Parameter : parameters is NULL"); myParameters->SetValue (theIndex, theValue); } //! Sets the table of the parameters associated with each node in this polygon. //! Raises exception if array size doesn't much number of polygon nodes. Standard_EXPORT void SetParameters (const Handle(TColStd_HArray1OfReal)& theParameters); //! Dumps the content of me into the stream Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const; public: //! Returns the table of nodes for this polygon. //! A node value is an index in the table of nodes specific to an existing triangulation of a shape. const TColStd_Array1OfInteger& Nodes() const { return myNodes; } //! Returns the table of the parameters associated with each node in this polygon. //! Warning! Use the function HasParameters to check if parameters are associated with the nodes in this polygon. const Handle(TColStd_HArray1OfReal)& Parameters() const { return myParameters; } Standard_DEPRECATED("Deprecated method, SetNode() should be used instead") TColStd_Array1OfInteger& ChangeNodes() { return myNodes; } Standard_DEPRECATED("Deprecated method, SetParameter() should be used instead") TColStd_Array1OfReal& ChangeParameters() { return myParameters->ChangeArray1(); } private: Standard_Real myDeflection; TColStd_Array1OfInteger myNodes; Handle(TColStd_HArray1OfReal) myParameters; }; #endif // _Poly_PolygonOnTriangulation_HeaderFile