// Created by: Peter KURNEV // Copyright (c) 2010-2014 OPEN CASCADE SAS // Copyright (c) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (c) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT, // EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _BOPAlgo_BuilderSolid_HeaderFile #define _BOPAlgo_BuilderSolid_HeaderFile #include #include #include #include #include #include class TopoDS_Solid; //! The algorithm to build solids from set of faces class BOPAlgo_BuilderSolid : public BOPAlgo_BuilderArea { public: DEFINE_STANDARD_ALLOC Standard_EXPORT BOPAlgo_BuilderSolid(); Standard_EXPORT virtual ~BOPAlgo_BuilderSolid(); Standard_EXPORT BOPAlgo_BuilderSolid(const BOPCol_BaseAllocator& theAllocator); //! Sets the source solid Standard_EXPORT void SetSolid (const TopoDS_Solid& theSolid); //! Returns the source solid Standard_EXPORT const TopoDS_Solid& Solid() const; //! Performs the algorithm Standard_EXPORT virtual void Perform() Standard_OVERRIDE; protected: //! Collect the faces that //! a) are internal //! b) are the same and have different orientation Standard_EXPORT virtual void PerformShapesToAvoid() Standard_OVERRIDE; //! Build draft shells //! a)myLoops - draft shells that consist of //! boundary faces //! b)myLoopsInternal - draft shells that contains //! inner faces Standard_EXPORT virtual void PerformLoops() Standard_OVERRIDE; //! Build draft solids that contains boundary faces Standard_EXPORT virtual void PerformAreas() Standard_OVERRIDE; //! Build finalized solids with internal shells Standard_EXPORT virtual void PerformInternalShapes() Standard_OVERRIDE; TopoDS_Solid mySolid; private: }; #endif // _BOPAlgo_BuilderSolid_HeaderFile