// Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and / or modify it // under the terms of the GNU Lesser General Public version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Graphic3d_CStructure_HeaderFile #define _Graphic3d_CStructure_HeaderFile #include #include class Graphic3d_CStructure { public: int Id; void* ptrStructure; int Priority; int PreviousPriority; CALL_DEF_CONTEXTLINE ContextLine; CALL_DEF_CONTEXTFILLAREA ContextFillArea; CALL_DEF_CONTEXTMARKER ContextMarker; CALL_DEF_CONTEXTTEXT ContextText; CALL_DEF_BOUNDBOX BoundBox; float Transformation[4][4]; int Composition; int ContainsFacet; unsigned IsDeleted : 1; unsigned IsOpen : 1; unsigned IsInfinite : 1; unsigned stick : 1; unsigned highlight : 1; unsigned visible : 1; unsigned pick : 1; unsigned HLRValidation : 1; CALL_DEF_TRANSFORM_PERSISTENCE TransformPersistence; Graphic3d_SequenceOfHClipPlane ClipPlanes; }; ///typedef Graphic3d_CStructure CALL_DEF_STRUCTURE; const Handle(Standard_Type)& TYPE(Graphic3d_CStructure); #endif // Graphic3d_CStructure_HeaderFile