// Created by: Peter KURNEV // Copyright (c) 2010-2014 OPEN CASCADE SAS // Copyright (c) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (c) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT, // EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and / or modify it // under the terms of the GNU Lesser General Public version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include //======================================================================= // function: // purpose: //======================================================================= BOPAlgo_Algo::BOPAlgo_Algo() : myAllocator(NCollection_BaseAllocator::CommonBaseAllocator()), myErrorStatus(1), myWarningStatus(0) {} //======================================================================= // function: // purpose: //======================================================================= BOPAlgo_Algo::BOPAlgo_Algo(const Handle(NCollection_BaseAllocator)& theAllocator) : myAllocator(theAllocator), myErrorStatus(1), myWarningStatus(0) {} //======================================================================= // function: ~ // purpose: //======================================================================= BOPAlgo_Algo::~BOPAlgo_Algo() { } //======================================================================= //function : Allocator //purpose : //======================================================================= const Handle(NCollection_BaseAllocator)& BOPAlgo_Algo::Allocator()const { return myAllocator; } //======================================================================= // function: CheckData // purpose: //======================================================================= void BOPAlgo_Algo::CheckData() { myErrorStatus=0; } //======================================================================= // function: CheckResult // purpose: //======================================================================= void BOPAlgo_Algo::CheckResult() { myErrorStatus=0; } //======================================================================= // function: ErrorStatus // purpose: //======================================================================= Standard_Integer BOPAlgo_Algo::ErrorStatus()const { return myErrorStatus; } //======================================================================= // function: WarningStatus // purpose: //======================================================================= Standard_Integer BOPAlgo_Algo::WarningStatus()const { return myWarningStatus; } // myErrorStatus // // 1 - object is just initialized