// Created on: 2001-06-26 // Created by: Alexander GRIGORIEV // Copyright (c) 2001-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include //================================================================================================= LDOM_BasicAttribute::LDOM_BasicAttribute(const LDOM_Attr& anAttr) : LDOM_BasicNode(anAttr.Origin()), myName(anAttr.getName().GetString()), myValue(anAttr.getValue()) { } //======================================================================= // function : Create // purpose : construction in the Document's data pool //======================================================================= LDOM_BasicAttribute& LDOM_BasicAttribute::Create(const LDOMBasicString& theName, const Handle(LDOM_MemManager)& theDoc, Standard_Integer& theHash) { void* aMem = theDoc->Allocate(sizeof(LDOM_BasicAttribute)); LDOM_BasicAttribute* aNewAtt = new (aMem) LDOM_BasicAttribute; const char* aString = theName.GetString(); aNewAtt->myName = theDoc->HashedAllocate(aString, (Standard_Integer)strlen(aString), theHash); aNewAtt->myNodeType = LDOM_Node::ATTRIBUTE_NODE; return *aNewAtt; } //======================================================================= // function : operator = // purpose : Assignment to NULL //======================================================================= LDOM_BasicAttribute& LDOM_BasicAttribute::operator=(const LDOM_NullPtr* aNull) { myName = NULL; myValue = aNull; LDOM_BasicNode::operator=(aNull); return *this; }