// Created on: 2001-08-24 // Created by: Alexnder GRIGORIEV // Copyright (c) 2001-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include #include #include //======================================================================= //function : BinMDataStd_TreeNodeDriver //purpose : Constructor //======================================================================= BinMDataStd_TreeNodeDriver::BinMDataStd_TreeNodeDriver (const Handle(CDM_MessageDriver)& theMsgDriver) : BinMDF_ADriver (theMsgDriver, NULL) {} //======================================================================= //function : NewEmpty //purpose : //======================================================================= Handle(TDF_Attribute) BinMDataStd_TreeNodeDriver::NewEmpty() const { return (new TDataStd_TreeNode()); } //======================================================================= //function : Paste //purpose : //======================================================================= Standard_Boolean BinMDataStd_TreeNodeDriver::Paste (const BinObjMgt_Persistent& theSource, const Handle(TDF_Attribute)& theTarget, BinObjMgt_RRelocationTable& theRelocTable) const { Handle(TDataStd_TreeNode) aT = Handle(TDataStd_TreeNode)::DownCast(theTarget); // read int fields Standard_Integer i, aNb; for (i = 0 ; i < 4; ++i) { if (! (theSource >> aNb)) return Standard_False; if (aNb < 0) continue; Handle(TDataStd_TreeNode) aNode; if (theRelocTable.IsBound(aNb)) aNode = Handle(TDataStd_TreeNode)::DownCast(theRelocTable.Find(aNb)); else { aNode = Handle(TDataStd_TreeNode)::DownCast( aT->NewEmpty() ); // already with tree ID theRelocTable.Bind(aNb, aNode); } switch (i) { case 0: aT->SetFather (aNode); break; case 1: aT->SetNext (aNode); break; case 2: aT->SetPrevious(aNode); break; case 3: aT->SetFirst (aNode); break; default: continue; } } // tree id Standard_GUID aGUID; if (! (theSource >> aGUID)) return Standard_False; aT->SetTreeID(aGUID); return Standard_True; } //======================================================================= //function : Paste //purpose : //======================================================================= void BinMDataStd_TreeNodeDriver::Paste (const Handle(TDF_Attribute)& theSource, BinObjMgt_Persistent& theTarget, BinObjMgt_SRelocationTable& theRelocTable) const { Handle(TDataStd_TreeNode) aS = Handle(TDataStd_TreeNode)::DownCast(theSource); // first write int fields Standard_Integer i, aNb; for (i = 0 ; i < 4; ++i) { Handle(TDataStd_TreeNode) aNode; switch (i) { case 0: aNode = aS->Father(); break; case 1: aNode = aS->Next(); break; case 2: aNode = aS->Previous(); break; case 3: aNode = aS->First(); break; default: continue; } if (aNode.IsNull()) aNb = -1; else aNb = theRelocTable.Add(aNode); // create and/or get index theTarget.PutInteger(aNb); } // tree id theTarget << aS->ID(); }