project(TKOpenGl) set (TOOLKIT_MODULES OpenGl ) if (WIN32) list( APPEND USED_LIBS opengl32.lib ) list( APPEND USED_LIBS user32.lib ) list( APPEND USED_LIBS gdi32.lib ) list( APPEND USED_LIBS ws2_32.lib ) list( APPEND USED_LIBS vfw32.lib ) elseif(APPLE) find_library(FRAMEWORKS_OPENGL NAMES OpenGL) if(USE_GLX) list( APPEND USED_LIBS GL ) else() list( APPEND USED_LIBS ${FRAMEWORKS_OPENGL} ) endif() list( APPEND USED_LIBS objc ) find_library(FRAMEWORKS_APPKIT NAMES Appkit) list( APPEND USED_LIBS ${FRAMEWORKS_APPKIT} ) find_library(FRAMEWORKS_IOKIT NAMES IOKit) list( APPEND USED_LIBS ${FRAMEWORKS_IOKIT} ) list( APPEND USED_LIBS freetype ) else() list( APPEND USED_LIBS GL ) list( APPEND USED_LIBS freetype ) endif() if (NOT WIN32) if(USE_GL2PS) list( APPEND USED_LIBS gl2ps ) endif() endif() OCCT_INCLUDE_CMAKE_FILE (adm/cmake/occt_toolkit)