// Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include Vrml_PointSet::Vrml_PointSet(const Standard_Integer aStartIndex, const Standard_Integer aNumPoints) { myStartIndex = aStartIndex; myNumPoints = aNumPoints; } void Vrml_PointSet::SetStartIndex(const Standard_Integer aStartIndex) { myStartIndex = aStartIndex; } Standard_Integer Vrml_PointSet::StartIndex() const { return myStartIndex; } void Vrml_PointSet::SetNumPoints(const Standard_Integer aNumPoints) { myNumPoints = aNumPoints; } Standard_Integer Vrml_PointSet::NumPoints() const { return myNumPoints; } Standard_OStream& Vrml_PointSet::Print(Standard_OStream& anOStream) const { anOStream << "PointSet {\n"; if ( myStartIndex != 0 || myNumPoints !=-1 ) { if ( myStartIndex != 0) { anOStream << " startIndex\t"; anOStream << myStartIndex << "\n"; } if ( myNumPoints != 0) { anOStream << " numPoints\t"; anOStream << myNumPoints << "\n"; } } anOStream << "}\n"; return anOStream; }