// Created on: 1993-07-21 // Created by: Remi LEQUETTE // Copyright (c) 1993-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _BRepPrimAPI_MakeCylinder_HeaderFile #define _BRepPrimAPI_MakeCylinder_HeaderFile #include #include #include #include #include #include #include class gp_Ax2; //! Describes functions to build cylinders or portions of cylinders. //! A MakeCylinder object provides a framework for: //! - defining the construction of a cylinder, //! - implementing the construction algorithm, and //! - consulting the result. class BRepPrimAPI_MakeCylinder : public BRepPrimAPI_MakeOneAxis { public: DEFINE_STANDARD_ALLOC //! Make a cylinder. //! @param R [in] cylinder radius //! @param H [in] cylinder height Standard_EXPORT BRepPrimAPI_MakeCylinder(const Standard_Real R, const Standard_Real H); //! Make a cylinder (part cylinder). //! @param R [in] cylinder radius //! @param H [in] cylinder height //! @param Angle [in] defines the missing portion of the cylinder Standard_EXPORT BRepPrimAPI_MakeCylinder(const Standard_Real R, const Standard_Real H, const Standard_Real Angle); //! Make a cylinder of radius R and length H. //! @param Axes [in] coordinate system for the construction of the cylinder //! @param R [in] cylinder radius //! @param H [in] cylinder height Standard_EXPORT BRepPrimAPI_MakeCylinder(const gp_Ax2& Axes, const Standard_Real R, const Standard_Real H); //! Make a cylinder of radius R and length H with //! angle H. //! Constructs //! - a cylinder of radius R and height H, or //! - a portion of cylinder of radius R and height H, and of //! the angle Angle defining the missing portion of the cylinder. //! The cylinder is constructed about the "Z Axis" of either: //! - the global coordinate system, or //! - the local coordinate system Axes. //! It is limited in this coordinate system as follows: //! - in the v parametric direction (the Z axis), by the two //! parameter values 0 and H, //! - and in the u parametric direction (the rotation angle //! around the Z Axis), in the case of a portion of a //! cylinder, by the two parameter values 0 and Angle. //! Angle is given in radians. //! The resulting shape is composed of: //! - a lateral cylindrical face, //! - two planar faces in the planes z = 0 and z = H //! (in the case of a complete cylinder, these faces are circles), and //! - in case of a portion of a cylinder, two additional //! planar faces to close the shape.(two rectangles in the //! planes u = 0 and u = Angle). //! Exceptions Standard_DomainError if: //! - R is less than or equal to Precision::Confusion(), or //! - H is less than or equal to Precision::Confusion(). Standard_EXPORT BRepPrimAPI_MakeCylinder(const gp_Ax2& Axes, const Standard_Real R, const Standard_Real H, const Standard_Real Angle); //! Returns the algorithm. Standard_EXPORT Standard_Address OneAxis(); //! Returns the algorithm. Standard_EXPORT BRepPrim_Cylinder& Cylinder(); protected: private: BRepPrim_Cylinder myCylinder; }; #endif // _BRepPrimAPI_MakeCylinder_HeaderFile