// Created on: 2008-07-30 // Created by: Vladislav ROMASHKO // Copyright (c) 2008-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Voxel_Selector_HeaderFile #define _Voxel_Selector_HeaderFile #include #include #include #include #include #include class V3d_View; class Voxel_BoolDS; class Voxel_ColorDS; class Voxel_ROctBoolDS; //! Detects voxels in the viewer 3d under the mouse cursor. class Voxel_Selector { public: DEFINE_STANDARD_ALLOC //! An empty constructor. Standard_EXPORT Voxel_Selector(); //! A constructor of the selector, //! which initializes the classes //! by a view, where the user selects the voxels. Standard_EXPORT Voxel_Selector(const Handle(V3d_View)& view); //! Initializes the selector by a view, //! where the user selects the voxels. Standard_EXPORT void Init (const Handle(V3d_View)& view); //! Defines the voxels (1bit). Standard_EXPORT void SetVoxels (const Voxel_BoolDS& voxels); //! Defines the voxels (4bit). Standard_EXPORT void SetVoxels (const Voxel_ColorDS& voxels); //! Defines the voxels (1bit recursive splitting). Standard_EXPORT void SetVoxels (const Voxel_ROctBoolDS& voxels); //! Detects a voxel under the mouse cursor. Standard_EXPORT Standard_Boolean Detect (const Standard_Integer winx, const Standard_Integer winy, Standard_Integer& ix, Standard_Integer& iy, Standard_Integer& iz); protected: private: Handle(V3d_View) myView; Standard_Address myVoxels; Standard_Integer myIsBool; }; #endif // _Voxel_Selector_HeaderFile