// Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. //#include Interface_JaggedArray::Interface_JaggedArray (const Standard_Integer low, const Standard_Integer up) : thelist (low,up) { Handle(Standard_Transient) nulo; thelist.Init(nulo); } Standard_Integer Interface_JaggedArray::Lower () const { return thelist.Lower(); } Standard_Integer Interface_JaggedArray::Upper () const { return thelist.Upper(); } Standard_Integer Interface_JaggedArray::Length () const { return thelist.Length(); } void Interface_JaggedArray::SetValue (const Standard_Integer num, const Handle(TheKey)& val) { thelist.SetValue(num,val); } Handle(TheKey) Interface_JaggedArray::Value (const Standard_Integer num) const { return Handle(TheKey)::DownCast(thelist.Value(num)); } // Handle(TheKey)& Interface_JaggedArray::ChangeValue // (const Standard_Integer num) // { return thelist.ChangeValue(num); }